Tacobilities were a game mechanic in Plants vs. Zombies 3. They gave plants powerful effects. These effects could be activated by giving tacos to plants during Taco Time, these Tacobilities would last the rest of the level.
Origins[]
The name "Tacobility" is a portmanteau of "taco," the item that was used to trigger Tacobilities, and "ability."
Effects[]
Plant | Name | Image | Description | Function |
---|---|---|---|---|
Puff-Shroom | Triple Trouble | Fires more puffs with each attack. No longer has a limited life span. | Puff-Shroom's Tacobility was the Triple Trouble, which allowed it to fire three puffs at a time, as well as removing Puff-Shroom's limited lifespan, allowing it to stay on the field indefinitely. | |
Buttercup | Build Me Up | Gains layers of buttery armor, damaging zombies when she butters them. | Buttercup's Tacobility was called Build Me Up, in which Buttercup would gain layers of armor, which damaged zombies when she buttered them. | |
Garlic | Garlic Drone | Blocks flying zombies and gains armor. Vimpires that bite Garlic are instantly destroyed. | Garlic's Tacobility was called Garlic Drone, in which Garlic gained a layer of armor that let him block flying zombies, as well as destroying Vimpires that bit him. | |
Potato Mine | Hothead | Bounces to a random tile after exploding and starts arming himself again. | Potato Mine's Tacobility was named Hothead. Which allowed Potato Mine to relocate to a random lane to arm and explode again. Promoting an unarmed Potato Mine with a taco instantly armed him. | |
Pushywillow | Buddy Up | Works more times before disappearing. | Allowed Pushywillow to remain on the lawn after usage, allowing her to push more zombies at a time. | |
Wall-Nut | Jugger-Nut | Gains a tough outer shell of metal armor. | Wall-Nut's Tacobility was Jugger-Nut, providing a tough metal shell of armor. This gave Wall-Nut extra health, but due to being armor, this could also protect him from a strong attack that would usually defeat Wall-Nut, giving him, in a way, two lives. | |
Chard Guard | Sharp Re-Leaf | Regrows all leaves, and each leaf bounces twice. | Chard Guard's Tacobility was named Sharp Re-Leaf, and caused him to regrow all leaves that he had previously lost, and made it so each leaf could bounce zombies twice before disappearing. | |
Peashooter | Repeater | Fires extra peas with every shot. | Peashooter's Tacobility was the Repeater, which allowed him to fire an additional pea when he attacked. This could be upgraded to allow even more peas to be fired at a time. | |
Spikeweed | Spikerock | Does extra damage and gains rocky armor that protects against pushed Obstacles. | Spikeweed's Tacobility was the Spikerock, which allowed him to deal more damage to zombies, while additionally resisting more pushed objects, as he did in previous games. | |
Cabbage-Pult | Cold Slaw | Chills zombies, slowing them with a chance to freeze them solid. | Cabbage-Pult's Tacobility was named Cold Slaw, which allowed him to slow zombies hit by his cabbages. At higher levels, he gained the ability to temporarily freeze zombies in place. | |
Kernel-Pult | Extra Butter | Increases chance of lobbing butter and butter duration. | Kernel-Pult's Tacobility was named Extra Butter, which increased his chance of flinging butter, as well as making it so zombies were stunned by the butter for a longer time. | |
Bonk Choy | Flaming Fists | Punches out short-ranged fireballs that hit multiple zombies. | Bonk Choy's Tacobility was Flaming Fists, which maked Bonk Choy punch out short-ranged fireballs that could pierce through an unlimited number of zombies. The fireballs appeared only when Bonk Choy initially punched a zombie. | |
Caramel Popcorn | Super Sticky | Lobs caramel blobs more often and slows zombies more. | Caramel Popcorn's Tacobility was Super Sticky, and made Caramel Popcorn lob caramel blobs more often. These caramel blobs also slowed zombies more. | |
Lightning Reed | Forked Lightning | Shoots more lightning bolts with each attack. | Lightning Reed's Tacobility was called Forked Lightning, and allowed him to fire multiple lightning bolts at a time, hitting more zombies in the lanes he targeted. | |
Melon-Pult | Winter Melon | Chills zombies, slowing them with a chance to freeze them solid. | Melon-Pult's Tacobility was the Winter Melon, which allowed him to slow down any zombies he hit, including zombies hit by his splash damage. At higher levels, he gained the ability to freeze zombies solid. | |
Shuffle Truffle | Muffle | Recharges faster and stuns zombies that she bounces. | Shuffle Truffle's Tacobility was called Muffle, which sped up the cooldown between bounces, and additionally stunned zombies once they were bounced. | |
Blockbuster | Twin Vines | Attacks with two vines at once, hitting the two closest enemies. | Blockbuster's Tacobility was Twin Vines, which allowed Blockbuster to attack with two vines at once, hitting the two closest targets. | |
Butternut Squash | Butter Up | Hits harder & work more times before disappearing. | Butternut Squash's Tacobility was Butter Up, which allowed him to remain on the lawn after attacking, letting him attack another time. Additionally, he dealt more damage to zombies. | |
Ragweed | Snot a Problem | Sneezes out snot that stuns zombies. | Ragweed's Tacobility was Snot a Problem, which let them fire snot that stunned zombies when it sneezed. This could be upgraded to let the snot deal more damage. | |
Sawgrass | Slice & Dice | Recharges faster and increases damage. | Sawgrass's Tacobility was called Slice & Dice, which sped up her cooldown between attacks, as well as making her attacks deal more damage. | |
Squash | Gourdgeous | Does double damage and works more times before disappearing. | Squash's Tacobility was named Gourdgeous. This allowed Squash to remain on the lawn after attacking, allowing him to attack another time. Squash also dealt more damage to zombies he attacked. | |
Fire Peashooter | Spreading Flames | Fires more peas that do more damage, causing fiery explosions in a 2x3 area. | Fire Peashooter's Tacobility was Spreading Flames, which maked peas fired by Fire Peashooter explode, dealing damage to all zombies in a 2x3 area. This could be upgraded to allow for more peas to be fired and allow for a more damaging explosion. | |
Pine Needler | Looking Sharp | Pierces additional zombies and sprays fragments upon impact. | Pine Needler's Tacobility was Looking Sharp, which let her pierce more zombies with the needles she fired, as well as spraying fragments that can hit zombies in adjacent lanes. | |
Snow Pea | Ice Queen | Shoots icy snowballs with a chance to freeze a zombie solid. | Snow Pea's Tacobility was Ice Queen, which gave her the ability to shoot snowballs that had a chance of freezing zombies in place temporarily. | |
Bamboo Shoots | Shrapnel | Explodes missiles into fragments that damage nearby zombies. | Bamboo Shoots' Tacobility was called Shrapnel, which let rockets they fired split into pieces upon impact with a zombie, hitting other surrounding zombies. | |
Night Cap | Casting Shadows | Pierces more zombies and gives Stealth to adjacent plants. | Night Cap's Tacobility was called Casting Shadows, which let her shadow projectiles will pierce more zombies as well allowing Night Cap to be able to grant adjacent plants the Stealth attribute, which allowed them to not take damage from ranged zombie attacks. | |
Aloe Vera | Cooling Gel | Chills zombies that attack plants surrounding Aloe Vera. | Aloe Vera's Tacobility was called Cooling Gel, which let her heal for 50% more damage as well as slowing all zombies by 50% speed when they attacked plants within Aloe Vera's healing radius. | |
Sweet Potato | Fatal Attraction | Explodes when destroyed, damaging all zombies in a 3x3 area. | Sweet Potato's Tacobility was called Fatal Attraction, which caused her to explode in a 3x3 area around her when she was fully consumed, in a similar manner to Explode-O-Nut or Hot Date. | |
Hydrangea | Regeneration | Grows another head and heals herself over time. | When activated, Hydrangea wpould be able to heal herself steadily over time, allowing herself to take more damage without any immediate threat of being defeated. In addition to healing, Hydrangea would also immediately grow one head if she doesn't have all five already. | |
Chomper | Ambush | Hides underground while chewing. Bursts up to swallow zombies walking above her. | Whenever Chomper ate a zombie she would bury herself under ground, which made her immune from zombie attacks, even after she was done chewing. Chomper would only reemerge when a zombie walked above her currently occupied tile, and would quickly rebury herself after attacking. | |
Gravitree | G-Force | Slows zombies in their attack range with gravity. Apples can now stun zombies. | Gravitree gained the ability to slow zombies in their attack range and gave their apples a chance to stun zombies. | |
Lemon-Aid | Pucker Up | Stuns zombies that attack plants surrounding Lemon-Aid. | Gave Lemon-Aid a chance to stun all zombies that were attacking the plants in her range. | |
Gloom-Shroom | Passing Gas | Gas puffs can pass through additional zombies. | ||
Starfruit | Pointed Stars | Fires more stars, with each star piercing multiple zombies. | Starfruit would be able to fire more than one star at a time, these stars would also be fired out more quickly than usual. Stars fired by Starfruit would also be able to pierce through multiple zombies. | |
Fairy Ring Mushroom | Mushroom Minions | Does extra damage. Future Puff-Shrooms she creates are instantly promoted with a Taco. | Any Puff-Shrooms spawned from her attack were automatically promoted with a Taco. |
Trivia[]
- Many Tacobilities were based on other plants in the series.
- Peashooter's Tacobility, Repeater, used to be its own plant.
- Wall-Nut's Tacobility, Jugger-Nut, was based on Wall-nut's Plant Food effect in Plants vs. Zombies 2, with the name deriving from the Plants vs. Zombies Heroes incarnation.
- Spikeweed's Tacobillity, Spikerock, used to be its own plant.
- Melon-Pult's Tacobillity, Winter Melon, used to be its own plant.
- Snow Pea's Tacobillity, Ice Queen, was a reference to a Ice Queen Pea, a plant in Plants vs. Zombies Adventures.
- Despite Garlic's Tacobility sharing its name with Garlic Drone, the two did not function similarly.
- Night Cap's Tacobility, Casting Shadows, was based off of the ability of the same name from Plants vs. Zombies: Battle for Neighborville.
- Potato Mine’s Tacobility, Hothead, was based on the Plants Vs. Zombies Heroes superhero card with the same name.
- Cabbage Pult’s Tacobility, Coldslaw, is a portmanteau of "Cold," referring to his cold appearance during his Tacobility, and "Coleslaw," referring to him being a cabbage.
- Ragweed’s Tacobility, Snot a Problem, is a portmanteau of "Snot," referring to his ability, and the expression "Not a Problem”.
- Squash’s Tacobility, Gourdgeous, is a portmanteau of "Gourd," referring to his appearance, and "Gorgeous," jokingly referring to how supposedly beautiful he is.