Problems are one of six card types in the MLP CCG. Players must confront Problems in order to score points; the first player to score 15 or more points wins the game.
To confront their own Problem, players need a minimum amount of power of particular colors. To confront their opponent’s Problem, players only need a minimum amount of total power.
Players can create additional Problem areas by playing Dilemma cards.
Players can earn one point per Problem every turn whenever they confront a Problem.
Once one or more Problem has been confronted by a player on their turn, a faceoff may occur. If a player confronts at least 2 Problems in one Score phase, a multi-Problem faceoff occurs at all Problems, or if a player confronts a Problem while their opponent also meets their confront requirements for that Problem, a single Problem faceoff occurs at just that Problem.
The winner of the single or multi-Problem faceoff scores the maximum Bonus Points (located on the right side of the Problem card(s)) of all the Problems that were involved in the faceoff.
Once a Problem faceoff has concluded, that problem has been solved; characters there are sent to their controllers' homes, face-up Troublemakers and resources still located at the Problem are dismissed, the Problem is placed on the bottom of its owner’s Problem Deck and a new Problem is flipped from the top.
In addition to a Mane Character and a Draw Deck (containing at least 45 cards), a player also needs a Problem Deck.
The Problem Deck contains exactly 10 Problem cards. One of the Problems has to be a Starting Problem. Up to two Problems with the same name may be part of the Problem Deck.
Card Diagram[]
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See also[]
Card Types | |||||
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Mane Character | Friend | Event | Resource | Troublemaker | Problem |