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Donkey Kong

100m is the fourth and final level of Donkey Kong. It also appears in the Game Boy game of the same name, this time as the fourth and final level of the prologue, Stage 0.

Layout[]

100m is the second to the biggest stage in this game. Unlike the rest of the other stages, Mario must win by disabling all the golden rivets (eight total). If he (Mario) disables all the golden rivets, this causes the entire stage to fall, Donkey Kong falls downwards, and he rescues Pauline once and for all. The stage's color scheme is mainly blue and yellow.

Hazards[]

Also unlike all other levels, 100m only possesses one type of hazard: Fireballs. However, these fireballs are much more different from the other Fireballs in the previous levels as they can multiply making the process much harder. They are also more difficult to avoid than the other Fireball enemies, as they will pursue Mario even as he goes up and down ladders doing the same thing. The player can use the hammer to defeat them if they are boxed in.

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