Jellyfin
Developer(s) | Jellyfin Team |
---|---|
Initial release | December 30, 2018 |
Stable release | 10.10.3[1]
/ 19 November 2024 |
Repository | |
Written in | C# (Server) |
Operating system | Cross platform |
Platform | Microsoft Windows, macOS, Linux, Android, iOS, iPadOS, Amazon Fire TV, Kodi, Roku, Xbox One, Xbox Series X/S, Docker |
Available in | Multi Language |
Type | Media server |
License | GPLv2 |
Website | jellyfin |
Jellyfin is a free and open-source media server and suite of multimedia applications designed to organize, manage, and share digital media files to networked devices. Jellyfin consists of a server application installed on a machine running Microsoft Windows, macOS, Linux or in a Docker container,[2] and another application running on a client device such as a smartphone, tablet, smart TV, streaming media player, game console or in a web browser.[3] Jellyfin also can serve media to DLNA and Chromecast-enabled devices.[4] It is a fork of Emby.[5]
Features
[edit]Jellyfin follows a client–server model that allows for multiple users and clients to connect and stream digital media remotely. Because Jellyfin runs as a fully self-contained server, there is no subscription-based consumption model that exists, and Jellyfin does not utilize an external connection nor third-party authentication for this functionality. This enables Jellyfin to work on an isolated intranet in much the same fashion as it does over the Internet. Because it shares a heritage with Emby, some clients for that platform are unofficially compatible with Jellyfin; however, as Jellyfin's codebase diverges from Emby, this becomes less possible. Jellyfin does not support a direct migration path from Emby.[6]
Jellyfin is extensible, and optional third-party plugins exist to provide additional feature functionality. The project hosts an official repository, however plugins need not be hosted in the official repository to be installable.[7]
Version 10.6.0 of the server software introduced a feature known as "SyncPlay", which provides functionality for multiple users to consume media content together in a synchronized fashion. Support to read epub-format e-books with Jellyfin was also added. Support for third-party plugin repositories was also added, allowing users to create and install plugins without the need for the official plugin repository. The web front end has been split off in a separate system in anticipation of the move towards a SQL backend and High Availability with multiple servers.[8]
Development
[edit]The project began on December 8, 2018, when co-founders Andrew Rabert and Joshua Boniface, among other users, agreed to fork Emby as a direct reaction to closing of open-source development on that project.[9][10][11][12] A reference to streaming, Jellyfin's name was conceived of by Rabert the following day.[13] An initial release was made available on December 30, 2018.
Version history
[edit]Jellyfin's unique version numbering began with version 10.0.0 in January 2019.
Major version | Release date | Notes |
---|---|---|
10.10.0 | October 27, 2024[14] | Media Segments, DolbiVision HDR, deprecated x32 bit ARM, deprecated Raspberry Pi V4L2, deprecated Network paths |
10.9.0 | May 11, 2024 | |
10.8.0 | June 11, 2022 | |
10.7.0 | March 8, 2021 | |
10.6.0 | July 19, 2020 | Introduction of SyncPlay feature & epub reading |
10.5.0 | March 8, 2020 | Hardware acceleration encoding and decoding support added for the Raspberry Pi |
10.4.0 | October 6, 2019 | |
10.3.0 | April 19, 2019 | |
10.2.0 | February 16, 2019 | |
10.1.0 | January 25, 2019 | |
10.0.0 | January 7, 2019 | |
3.5.2-5 | December 30, 2018 | Only release to use original Emby version numbering |
See also
[edit]References
[edit]- ^ "Release 10.10.3". 19 November 2024.
- ^ "Jellyfin Docker Compose: Powerful FREE Media Server in 5 min | SHB". 2023-03-17. Retrieved 2023-05-01.
- ^ Sava, Alexandra (July 20, 2020). "Collect, manage, organize and stream all your favorite movies". Softpedia. Archived from the original on July 23, 2020. Retrieved July 22, 2020.
- ^ Anand (March 13, 2020). "Plex vs Emby vs Jellyfin vs Kodi: In-depth Comparison". SmartHomeBeginner. Archived from the original on July 13, 2021. Retrieved July 22, 2020.
- ^ "Home | Documentation - Jellyfin Project". jellyfin.org. Archived from the original on 2021-07-23. Retrieved 2020-05-06.
- ^ "Migrating from Emby to Jellyfin". Jellyfin. Archived from the original on July 23, 2020. Retrieved July 22, 2020.
- ^ "Plugins". Jellyfin. Archived from the original on July 23, 2020. Retrieved July 22, 2020.
- ^ "Jellyfin Release - v10.6.0". Jellyfin. July 19, 2020. Archived from the original on July 21, 2020. Retrieved July 22, 2020.
- ^ "Jellyfin: Free Software Emby Media Server Fork Is Announced After Emby Becomes Proprietary". Linux Uprising. December 19, 2018. Archived from the original on July 22, 2020. Retrieved July 22, 2020.
- ^ Malmlund, Matt (July 14, 2020). "7 Best Home Media Server Software Choices". Heavy.com. Archived from the original on July 23, 2020. Retrieved July 22, 2020.
- ^ Ashwin (August 19, 2019). "Jellyfin is an open source alternative for Plex, and here's how to setup a server on Windows". Ghacks. Archived from the original on July 23, 2020. Retrieved July 22, 2020.
- ^ King, Bertel (August 14, 2019). "The 8 Best Media Server Software Options for Linux". MakeUseOf. Archived from the original on July 11, 2020. Retrieved July 22, 2020.
- ^ "A new name for the project #2". Jellyfin via GitHub. August 9, 2018. Archived from the original on January 17, 2023. Retrieved July 22, 2019.
- ^ "Release Blog for 10.10.0 | Jellyfin". jellyfin.org. 2024-10-27. Retrieved 2024-09-19.
External links
[edit]- 2018 software
- Audio player software for Linux
- Audio streaming software for Linux
- Cross-platform free software
- Free and open-source Android software
- IOS software
- MacOS media players
- Media servers
- Multimedia software for Linux
- Open-source cloud applications
- Software forks
- Streaming media systems
- Streaming software
- TvOS software
- Windows media players
- Software using the GPL license
- Free software programmed in C Sharp