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Trembling Village is a tournament module set in Malatra – Living Jungle using the Dungeons & Dragons 2rd edition ruleset. It is part of the Living Jungle series of adventures published for the RPGA Network. It was intended for a group of low/mid level heroes.

In this adventure the heroes must aid a village that is endangered by earthquakes. The village has lost many of its warriors, and without the heroes help, the inhabitants will not survive.

Summary[]

Terrible earthquakes began rumbling across the Living Jungles. Bengoukee saw them as a terrible sign of dark things to come. The village of Kaltra was ruined in the tremors and the Lake of Many Fish on which it stood became a mud pit. The heroes of the Living Jungle were sent on a 300-mile journey across the Malatran Plateau to find the refugees and escort them to safety of the Koshiva tribe village. The refugees faced attacks from deinonychus, garuda dogs, and sailbacks on the journey but eventually reached their new home.

Index[]

Click here for complete page index

Characters
BalitiBinockBoodaBoltinaHuthiIagorJandraKalingaLatingaLaytikMenariR'thonRakilSalingaSaran'dTarelTaronmareTaroneeTicTilkTratuWalukiYne
Referenced only
BengoukeeTrueblood
Creatures
antelopedeinonychusgarudagaruda doggiant constrictor snakekorobokurumonkey katangaNubaripangolin katangasarushusailbackspiketailtam'hitiger katanga
Referenced only
caiman katangagnasherlaceriallizardmanplantman (Malatran mold man)
Locations
KaltraLake of Many FishMalatraRiver of Laughing IdolsSteaming Mountains
Referenced only
Fire MountainValley of Spirits
Organizations
KoshivaSimbukiwitch doctors
Magic
Spells
blurcure light woundsdust devilEvard's black tentaclesMelf's minute meteorsmessengerspectral forcetongueswall of stoneweb
Items
hanna pollenRunestick of the Lacerialsspear of the Kaltraspell fetish
Miscellaneous
canoecoppercypressdate wineelmgaruda-skinlizardskinobsidianperfumepneumoniavanillavine rope
Referenced only
pearlturtle shell shield

Appendix[]

Notes[]

  1. The events of the Living City Ravens Bluff and the Living Jungle campaigns took place on a timeline that advanced together with the real world's time. Even though all Living City/Living Jungle adventures were dated with real-world dates and year names on the Malatran calendar, there were events that received a DR year. The Living City timeline can be derived from Myrkyssa Jelan's historic events of the late 14th century DR. Myrkyssa Jelan attacked Ravens Bluff in 1370 DR, according to The City of Ravens Bluff and Forgotten Realms Campaign Setting 3rd edition; these events are chronicled in an in-and-out of universe issues of Ravens Bluff Trumpeter. This places the real world year 1997 as 1370 DR, and in 1998 (1371 DR). As the real world's months and the Calendar of Harptos are virtually identical, we can also date all events of the Living City Ravens Bluff as close as an in-universe month. Using that data, we can use the Legacy of the Headshrinker to date the Living Jungle adventures. The adventure features Malatran heroes traveling to the Vast and meeting several player character from the Living City campaign. Legacy of the Headshrinker takes place in 2000 – The Year of Great Change, which correlates with 1373 DR. This means other named years in the Living Jungle campaign can receive a DR conversion: The Year of Awakening (1995) – 1368 DR;The Year of Discovery (1996) – 1369 DR;The Year of New Peoples (1997) – 1370 DR;The Year of Gathering Darkness (1998) – 1371 DR; The Year of Sorrow and Hope (1999) – 1372 DR;The Year of Great Change (2000) – 1373 DR;The Year of Tigers Curse (2001) – 1374 DR;The Year of Despair (2002) – 1375 DR;The Year of Lion's Victory (2003) – 1376 DR.

References[]

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