It has been suggested that this article be split into multiple pages. (Discuss) Silent image → Silent image + Phantasmal force |
Silent image, also known as phantasmal force,[11][12] was an illusion spell that created the image of an object, a creature, or another visible manifestation.[2]
Effects[]
The spell created an image no larger than a cube 15 ft (4.6 m) on a side within a range of 60 ft (18.3 m). The image lasted for as long as the caster kept concentrating on it, for a maximum of 10 minutes. The image did not produce any sound or smell, and objects could pass through it.[2] The spell took effect even if cast through the void of wildspace.[13]
The image could also be moved at the caster's command. Its form could be altered to be made consistent with its movement, such as the natural walking motion of a creature.[2]
Components[]
The spell required verbal, somatic and material components. The material required was a bit of fleece.[2]
History[]
The spell was attributed to Netherese arcanist Carbury in −909 DR and was originally known as Carbury's force.[1]
Appendix[]
See Also[]
External links[]
Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.
- Phantasmal Force article at the Baldur's Gate 3 Community Wiki, a community wiki for Baldur's Gate 3.
References[]
- ↑ 1.0 1.1 1.2 slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), pp. 23, 27. ISBN 0-7869-0437-2.
- ↑ 2.0 2.1 2.2 2.3 2.4 Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 207–210. ISBN 978-0-7869-6560-1.
- ↑ Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 279. ISBN 0-7869-2886-7.
- ↑ James Wyatt (October 2001). Oriental Adventures (3rd edition). (Wizards of the Coast), p. 93. ISBN 0-7869-2015-7.
- ↑ Richard Baker (November 2004). Complete Arcane. (Wizards of the Coast), p. 92. ISBN 0-7869-3435-2.
- ↑ David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 137. ISBN 0-88038-716-5.
- ↑ Richard Baker (1996). Player's Option: Spells & Magic. (TSR, Inc), pp. 183–184. ISBN 0-7869-0394-5.
- ↑ Jeff Grubb and Andria Hayday (April 1992). Arabian Adventures. (TSR, Inc), p. 152. ISBN 978-1560763581.
- ↑ slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 121. ISBN 0-7869-0437-2.
- ↑ Gary Gygax, David Cook, and François Marcela-Froideval (1985). Oriental Adventures. (TSR, Inc), p. 80. ISBN 0-8803-8099-3.
- ↑ David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 177. ISBN 0-88038-716-5.
- ↑ Skip Williams (2000). Conversion Manual. (Wizards of the Coast), p. 16.
- ↑ Jeff Grubb (August 1989). “Concordance of Arcane Space”. Spelljammer: AD&D Adventures in Space (TSR, Inc.), p. 78. ISBN 0-88038-762-9.