A beast master, also spelled beastmaster,[3] was a ranger that formed a remarkable and profound bond with a certain natural beast.[1].
Activities[]
Rangers that began the path of the beast master attracted a bestial companion that accompanied them on their journeys.[2] It learned to follow simple commands, fighting alongside one another with exceptional coordination.[1] Beast masters tended to believe their companions were more reliable and often capable than other people.[4]
Culture[]
Beast masters were solitary individuals that were more at home in the wilderness, surrounded by the wild animals they so cherished.[2] Interestingly enough, they often made their livings as hunters and fishers. Civilized folks often did not take kindly to beast masters and did not find them as charming as other outdoorsmen might.[3] In turn, some more maligned beast masters became frightened of and even hateful towards city-dwelling folks of the Realms.[2]
In the 14th century DR, beast masters could be found in Faerûn across the Sword Coast,[5] all the way up to the Icewind Dale region,[6] as well as in west Faerûn in the nations of Amn[7] and Tethyr.[8]
Abilities[]
Over time, the bond between a beast master and their animal companion was so strong, the ranger could experience the animal's visual perception by means of their telepathic link. Despite its obvious benefits, the bond could also be harmful to the beast master. Whenever their companion was struck in combat or otherwise harmed, the psyche of the ranger was damaged in kind.[3]
Beast masters possessed a form of limited telepathy with all of animal kind, up to a range of about 30 ft (9.1 m).[3] Some could even communicate verbally with animals of the wild.[2] As they became more experienced, some beast masters could even call upon hordes of wild animals to follow basic commands.[3]
Whenever the most experienced beast masters cast primal spells centered upon themself, their companion beast would also receive its benefits.[1]
Notable Beast Masters[]
- Z'neth, the hobgoblin zookeeper of the Wandering Emporium.[9]
Appendix[]
Appearances[]
Video Games
Organized Play & Licensed Adventures
External Links[]
Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.
- Beast Master article at the Baldur's Gate Wiki, a wiki for the Baldur's Gate games.
- Beast Master article at the Icewind Dale Wiki, a wiki for the Icewind Dale game.
References[]
- ↑ 1.0 1.1 1.2 1.3 Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 93. ISBN 978-0-7869-6560-1.
- ↑ 2.0 2.1 2.2 2.3 2.4 Jesse Decker (January 2005). Complete Adventurer. (Wizards of the Coast), pp. 26–28. ISBN ISBN 0-7869-3651-7.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 Rick Swan (1993). The Complete Ranger's Handbook. Edited by Elizabeth Danforth. (TSR, Inc), pp. 47–49. ISBN 1560766344.
- ↑ Jerry Holkins, Elyssa Grant, Scott Fitzgerald Gray (June 18, 2019). Acquisitions Incorporated. Edited by Scott Fitzgerald Gray. (Wizards of the Coast), p. 65. ISBN 978-0786966905.
- ↑ Beamdog (November 2012). Designed by Philip Daigle, et al. Baldur's Gate: Enhanced Edition. Beamdog.
- ↑ Black Isle Studios (June 2000). Designed by Matt Norton. Icewind Dale. Interplay.
- ↑ BioWare (September 2000). Designed by James Ohlen, Kevin Martens. Baldur's Gate II: Shadows of Amn. Black Isle Studios.
- ↑ BioWare (June 2001). Designed by Kevin Martens. Baldur's Gate II: Throne of Bhaal. Black Isle Studios.
- ↑ The GM Tim (2019). Infernal Insurgency (DDAL09-06) (PDF). D&D Adventurers League: Avernus Rising (Wizards of the Coast), p. 6.
Connections[]
Artificer
Alchemist • Armorer • Artillerist • Battle Smith
Bard
College of Creation • College of Eloquence • College of Glamour • College of Lore • College of Swords • College of Valor • College of Whispers
Ranger
Beast master • Fey wanderer • Horizon walker • Hunter • Gloom stalker • Monster slayer • Swarmkeeper
Rogue
Arcane trickster • Assassin • Inquisitive • Mastermind • Phantom • Scout • Soulknife • Swashbuckler • Thief
Sorcerer
Aberrant mind • Clockwork soul • Divine soul • Draconic bloodline • Shadow magic • Storm sorcery • Wild magic
Warlock
Archfey patron • Celestial patron • Fathomless patron • Genie patron • Hexblade • Fiend patron • Great Old One patron • Undying patron
Wizard
Abjurer • Bladesinger • Conjurer • Diviner • Enchanter • Evoker • Illusionist • Necromancer • Order of Scribes • Transmuter • War mage
Cleric
Arcana domain • Death domain • Divine domain • Forge domain • Grave domain • Knowledge domain • Life domain • Light domain • Nature domain • Order domain • Peace domain • Tempest domain • Trickery domain • Twilight domain • War domain
Druid
Circle of Dreams • Circle of the Land • Circle of the Moon • Circle of the Shepherd • Circle of Spores • Circle of Stars • Circle of Wildfire
Paladin
Oath of the Ancients • Oath of Conquest • Oath of the Crown • Oath of Devotion • Oath of Glory • Oath of Redemption • Oath of Vengeance • Oath of the Watchers
Barbarian
Path of the ancestral guardian • Path of the beast • Path of the berserker • Path of the storm herald • Path of the totem warrior • Path of wild magic • Path of the zealot
Fighter
Arcane archer • Battle master • Cavalier • Champion • Eldritch knight • Psi warrior • Purple Dragon knight • Rune knight • Samurai
Monk
Way of the Astral Self • Way of the Drunken Master • Way of the Four Elements • Way of the Kensei • Way of the Long Death • Way of Mercy • Way of the Sun Soul • Way of the Open Hand • Way of Shadow