Wind (風, Kaze?), also called Tornado and Air, is a recurring element in the Final Fantasy series. It is usually associated with avian and aerial enemies and beings. This element's relation with avian enemies is rather strange; birds can be either weak to this element, or nullify it.
Recurring themes[]
Equipment[]
Some daggers have the wind element, and in Final Fantasy IX, all magical rackets are Wind-elemental. The Wind Spear is a recurring weapon of the element.
Spells[]
The basic Wind-elemental spell is Aero, with upgrades being Aerora, Aeroga, and Aeroja. The spell Tornado is common and often reduces targets' HP to critical levels. A notable healing spell is the Blue Magic White Wind, which usually restores HP equal to the caster's.
Summons[]
Wind has no recurring summon and was not represented until Final Fantasy V with the Syldra summon. Final Fantasy VII, while it did not feature a summon with a true Wind element, had the Choco/Mog Materia classified as having the Wind element despite its attacks being non-elemental, as well as the Typhoon Materia later in the game with a similar classing despite being a Fire/Ice/Lightning/Earth attack.
Final Fantasy VIII introduced Pandemona. In Final Fantasy IX, Fenrir can cast the Wind-elemental Millennial Decay if Eiko is equipped with the Maiden Prayer. Garuda appears in Final Fantasy XI and Final Fantasy XIV as the representative Wind summon, and in the world of Ivalice, Chaos, Walker of the Wheel takes on the same role. In the 3D remake of Final Fantasy IV, Sylph doubles as the Wind elemental summon along with its Drain-like effect.
Four Fiends[]
In the games which stories' involves crystals, the elemental guardians of them, commonly identified as "the Four Fiends", are often present. In Final Fantasy and Final Fantasy IX it is represented by Tiamat, in Final Fantasy IV by Barbariccia, in Final Fantasy Mystic Quest by Pazuzu, and in Final Fantasy Dimensions by Vata.
Appearances[]
Final Fantasy III[]
Wind | ||
---|---|---|
Game Element | Type | Effect |
Aero | White Magic | Deals Wind elemental damage. |
Aeroga | White Magic | Deals major Wind elemental damage. |
Air Knife | Weapon | Deals Wind elemental damage when attacking physically. |
Wind Spear | Weapon | Deals Wind elemental damage when attacking physically. |
Wyvern Claws | Weapon | Deals Wind elemental damage when attacking physically. |
Ribbon | Accesory | Resists Fire, Wind, and Earth damage. |
Raven's Yawn | Item | Deals major Wind elemental damage. |
Final Fantasy IV[]
The Wind element only appears in the 3D version.
Wind | ||
---|---|---|
Game Element | Type | Effect |
Gale | Ninjutsu | Major Wind elemental damage to all enemies. |
Wind Spear | Weapon | Deals Wind and Throw-elemental damage. |
Sylph | Summon | Wind elemental damage to one enemy and evenly distributes equal HP restoration among allies. |
Final Fantasy V[]
Wind | ||
---|---|---|
Game Element | Type | Effect |
Bartz | Main Character | Bartz's innate element is Wind, making his Finisher Wind-elemental. |
Aero | Blue Magic | Minor Wind elemental damage. |
Aera | Blue Magic | Moderate Wind elemental damage. |
Aeroga | Blue Magic | Major Wind elemental damage. |
Desert Storm | Gaia | Powerful Wind and Earth elemental damage to all foes. |
Sandstorm | Gaia | Wind and Earth elemental damage to all foes as well as Blind. |
Gale Cut | Gaia, Enemy Attack | Moderate Wind elemental damage to all foes. |
Gust | Gaia | Minor Wind elemental damage. |
Leaf Dance | Gaia | Minor Wind elemental damage and Blind to all enemies. |
Sonic Boom | Gaia | Wind attack that reduces enemy's HP by 75%. |
Hurricane | Predict | Inflicts Wind elemental damage and Silence to the party and all enemies. |
Breath Wing | Enemy Attack | Moderate Wind elemental damage to the party. |
Air Knife | Weapon | Inflicts Wind elemental damage when attacking physically. |
Wind Spear | Weapon | Inflicts Wind elemental damage when attacking physically. |
Wind Slash | Weapon | Inflicts Wind elemental damage when attacking physically, and randomly uses Wind Slash after attacking. |
Syldra | Summon | Deals Wind-elemental magic damage to all enemies. |
Final Fantasy VI[]
Final Fantasy VII[]
Wind is one of the rarer elements, as few methods of using it exist for the player. Wind proves effective against many flying enemies. Adding a Wind element to a Long Range attack can be useful against certain enemies.
Final Fantasy VII Ever Crisis[]
Wind is one of the six elements present. Wind is opposed to earth but not many earth-based enemies are weak to it, instead, flying enemies are.
Final Fantasy VIII[]
Wind is an element with two Magic spells: Aero and Tornado. The Guardian Force Pandemona does Wind damage. The player can protect against Wind damage with Elem-Def-J.
Final Fantasy IX[]
All rackets deal Wind damage with physical attacks. The player can use Wind attacks with Summons and Blu Mags.
Final Fantasy XI[]
The Wind element is strong against Earth and weak to Ice. It is aligned with the attribute of Agility. The status ailment corresponding to Wind is Choke, and it drains HP and Vitality of the target.
Final Fantasy XII[]
The Wind element opposes the Earth element.
Wind | ||
---|---|---|
Game Element | Type | Effect |
Aero | Black Magick | Minor Wind elemental damage to all enemies in range. |
Aeroga | Black Magick | Major Wind elemental damage to all enemies in range. |
Chaos | Esper | Wind elemental Esper. |
Whirlwind | Esper Attack | Wind damage equal to 75% of a target's max HP, up to 9999 damage. |
Tornado | Esper Attack | Wind elemental damage on all enemies. |
Aeroja | Enemy Attack | Major Wind elemental damage to party members in range. |
Aerora | Enemy Attack | Moderate Wind elemental damage to party members in range. |
Cyclone | Enemy Attack | Wind elemental damage to all party members in range, and 50% chance of inflicting Sap. |
Gale | Enemy Attack | Wind physical elemental damage to all party members in range. |
Gust | Enemy Attack | Wind physical elemental damage to all party members in range. |
Screwtail | Enemy Attack | Wind physical elemental damage to all party members in range. |
Tempest | Enemy Attack | Wind physical elemental damage to all party members in range. |
Ame-no-Murakumo | Weapon | Inflicts Wind elemental damage when attacking physically. |
Cherry Staff | Weapon | Increases the damage of Wind elemental attacks. |
Gladius | Weapon | Inflicts Wind elemental damage when attacking physically. |
Zephyr Pole | Weapon | Inflicts Wind elemental damage when attacking physically. |
Zwill Crossblade | Weapon | Inflicts Wind elemental damage when attacking physically. |
Caliper | Weapon | Inflicts Wind elemental damage when attacking physically. Zodiac versions |
Cloud Staff | Weapon | Increases the damage of Wind, Holy, and Water elemental attacks. Zodiac versions |
Staff of the Magi | Weapon | Increases the damage of Wind, Water, and Holy elemental attacks. Zodiac versions |
Windbreaker | Armor | Halves Wind elemental damage. |
Windslicer Shot | Ammo | Wind elemental ammo. |
Aero Mote | Item, Enemy Attack | Minor Wind elemental damage to targets in range. |
Agate Ring | Accessory | Nullifies weather and terrain effects on elemental damage. Half Wind elemental damage. Zodiac versions |
Cat-ear Hood | Accessory | Converts gained LP into gil. Halves Ice and Wind elemental damage. Zodiac versions |
Manufacted Nethicite | Accessory | Halves all elements and bestows Silence |
Gendarme | Shield | Absorbs all elements |
Final Fantasy XIII[]
Wind | ||
---|---|---|
Game Element | Type | Effect |
Aero | Ravager | Deals wind-elemental magic damage to one target. |
Aerora | Ravager | Deals wind-elemental magic damage to targets within range; launches Staggered targets into the air. |
Aeroga | Ravager | Deals wind-elemental magic damage to targets within a wide radius; launches targets into the air. |
Zephyr Ring | Accessory | 20% Wind Resistance. |
Gale Ring | Accessory | 25% Wind Resistance. |
Sylphid Ring | Accessory | 30% Wind Resistance. |
Wind Charm | Accessory | Random: Wind Eater. |
Final Fantasy XIII-2[]
Lightning Returns: Final Fantasy XIII[]
Final Fantasy XIV[]
Final Fantasy Tactics[]
Wind | ||
---|---|---|
Game Element | Type | Effect |
Wind Slash | Geomancy | Wind-elemental damage to enemies 5 spaces away and inflicts Don't Act. |
Sandstorm | Geomancy | Wind-elemental damage to enemies 5 spaces away. Inflicts Blind. |
Wind Blast | Geomancy | Wind-elemental damage to enemies 5 spaces away and inflicts Slow. |
Adamantine Blade | Sky Mantra | Wind-elemental damage to enemies in a random area of 4 spaces. |
Nether Blade | Nether Mantra | Wind-elemental damage to enemies in a random area of 4 spaces. |
Twister | Demon Magicks | Wind-elemental damage. |
Tornado | Planar Magick | Wind-elemental damage. |
Wind Anima | Enemy Attack | Wind-elemental damage. |
Air Knife | Weapon | Wind-elemental damage when attacking physically. |
Windslash Bow | Weapon | Wind-elemental damage when attacking physically. |
Minerva Bustier | Armor | Halves Ice, Water, Earth, and Holy-elemental damage and nullifies Fire, Lightning, Wind, and Dark-elemental damage. |
Final Fantasy Tactics Advance[]
Wind | ||
---|---|---|
Game Element | Type | Effect |
Aerial Hole | Rapier | Wind-elemental weapon. |
Aero | Sagacity Skill | Deals Wind-elemental damage. |
Air Blade | Blade | Wind-elemental weapon; nullifies Wind damage and teaches Air Blast. |
Air Blast | Fighter Tech | Deals Wind-elemental damage in a T-shaped area in front of the unit. |
Djinn Flyssa | Rapier | Wind-elemental weapon; enhances and nullifies Wind damage and teaches Shining Air. |
Fey Bow | Greatbow | Wind-elemental weapon. |
Gale Sword | Sword | Wind-elemental weapon. |
Princess Rod | Rod | Enhances Wind, Water, and Earth-elemental damage. |
Shining Air | Spirit Magic | Deals Wind-elemental damage and may inflict Blind. |
Wild Tornado | Phantasm Tech | Deals Wind-elemental damage to all enemies. |
Windslash Bow | Greatbow | Wind-elemental weapon. |
Final Fantasy Tactics A2: Grimoire of the Rift[]
Wind is a particularly effective element against a legion of monsters, including Werewolves and Malboros.
Wind | ||
---|---|---|
Game Element | Type | Effect |
Aero | Sagacity/Intercession | Deals Wind damage in a cross-shaped area. |
Air Blast | Pugilism | Physical Wind attack in a T-shaped area. |
Cyclone | Devastation | Wind-elemental magick attack in a cross-shaped area. |
Air Blade | Blade | Wind-elemental weapon. |
Djinn Flyssa | Rapier | Wind-elemental weapon that grants immunity to Wind. |
Elfin Bow | Greatbow | Wind-elemental weapon. |
Gale Sword | Sword | Wind-elemental weapon. |
Ring of the Wheel | Accessory | Allows the summoning of Chaos. |
Shining Air | Elemental Magick | Wind-elemental Magick attack and Blinds. |
Tornado | Scion | Chaos encircles the battlefield in a tornado, dealing Wind damage to all enemies. |
Whirlwind | Devastation | Wind-elemental damage against one enemy and Confuses. |
Wild Tornado | Illusion | Damages all enemies with a magickal Wind-elemental cyclone. |
Wind Slash | Flair | Ranged Wind-elemental physical attack. |
Windslash Bow | Greatbow | Wind-elemental Weapon |
Windsong Rapier | Rapier | Wind-elemental weapon. |
Zephyr Pole | Pole | Wind-elemental weapon. |
Final Fantasy Tactics S[]
Vagrant Story[]
Air and Earth are opposed elements: Air-based attacks can reduce Earth affinity and vice versa.
Final Fantasy Type-0[]
Final Fantasy Crystal Chronicles[]
Final Fantasy Crystal Chronicles: Ring of Fates[]
Final Fantasy Crystal Chronicles: Echoes of Time[]
Final Fantasy Crystal Chronicles: The Crystal Bearers[]
The wind element is used to represent Layle's Range stat.
Final Fantasy Mystic Quest[]
Wind | ||
---|---|---|
Game Element | Type | Effect |
Aero | Black Magic | Wind-elemental attack to one or multiple enemies. |
Hurricane | Enemy Attack | Wind-elemental attack. |
Tornado | Enemy Attack | Wind-elemental attack. |
Typhoon | Enemy Attack | Wind-elemental attack. |
Windstorm | Enemy Attack | Wind-elemental attack. |
Final Fantasy Legend III[]
The Wind element is called Tornado.
Tornado | ||
---|---|---|
Game Element | Type | Effect |
Curtis | Main Character | A mutant who's innate element is Air. |
Dion | Guest Character | A human who's innate element is Air. |
Aero | White Magic | Tornado-elemental attack to one enemy. |
Weak | White Magic | Tornado-elemental attack to one or one enemy group. |
Wind | Lost Magic | Tornado-elemental attack to all enemies. |
Drop | Enemy ability | Tornado-elemental attack to one enemy. |
Storm | Enemy ability | Tornado-elemental attack to one enemy or one enemy group. |
Cyclone | Enemy ability | Tornado-elemental attack to all enemies. |
Tornado | Strength | A transformation trait that makes the character strong against Tornado attacks. |
Thunder | Strength | A transformation trait that makes the character strong against Thunder (Ice & Tornado) attacks. |
Tornado | Weakness | A transformation trait that makes the character weak against Tornado attacks. |
Thunder | Weakness | A transformation trait that makes the character weak against Thunder (Ice & Tornado) attacks. |
Final Fantasy: The 4 Heroes of Light[]
Wind | ||
---|---|---|
Game Element | Type | Effect |
Aero | Black Magic | Deals minor wind-elemental damage. |
Aerora | Black Magic | Deals moderate wind-elemental damage. |
Aeroga | Black Magic | Deals major wind-elemental damage. |
Strong Aero | Joint Attack | Deals minor wind-elemental damage. |
Strong Aeroga | Joint Attack | Deals moderate wind-elemental damage. |
Strong Aeroga | Joint Attack | Deals major wind-elemental damage. |
Amazing Aero | Joint Attack | Deals minor wind-elemental damage. |
Amazing Aerora | Joint Attack | Deals moderate wind-elemental damage. |
Amazing Aeroga | Joint Attack | Deals major wind-elemental damage. |
Prodigious Aero | Joint Attack | Deals minor wind-elemental damage. |
Prodigious Aerora | Joint Attack | Deals moderate wind-elemental damage. |
Prodigious Aeroga | Joint Attack | Deals major wind-elemental damage. |
Elemental | Job Ability | Deals minor Fire, Water, Wind, Earth, Dark and Light-elemental damage to random enemies. |
Ogre's Sneeze | Smelt Result | Deals wind-elemental damage. |
Air Storm | Enemy Ability | Minor wind-elemental damage attack. |
Blast of Air | Enemy Ability | Minor wind-elemental damage attack. |
Performance | Enemy Ability | Minor wind-elemental damage attack, 55% chance of inflicting sleep. |
Wind Foil | Weapon | Deals wind-elemental damage when attacking physically. |
Krysta | Weapon | Deals wind-elemental damage when attacking physically. |
Stormaxe | Weapon | Deals wind-elemental damage when attacking physically. |
Book of Sylph | Weapon | Deals wind-elemental damage when attacking physically. |
Cyclone Staff | Weapon | Deals wind-elemental damage when attacking physically. |
Tempest Pike | Weapon | Deals wind-elemental damage when attacking physically. |
Wind Bow | Weapon | Deals wind-elemental damage when attacking physically. |
Whispering Harp | Weapon | Deals wind-elemental damage when attacking physically. |
Wind Dagger | Weapon | Deals wind-elemental damage when attacking physically. Has a 20% chance to inflict silence on an enemy. |
Wind Shield | Shield | Nullifies wind-elemental based attacks. |
Gale Gauntlet | Accessory | Adds wind-elemental damage to weapon attacks. |
Wind Cape | Accessory | Nullifies wind-elemental based attacks. |
Raven's Yawn | Item | Deals minor wind-elemental damage. |
Final Fantasy Dimensions[]
Wind | ||
---|---|---|
Game Element | Type | Effect |
Tornado | Black Magic | Major wind-elemental damage and reduce target HP to single digit. |
Gale | Ninjutsu | Moderate wind-elemental damage to multiple targets. |
Baraero | Resist Element | Enchant all with wind-elemental resistance. |
Enaero | Boost Element | Enchant all with wind-elemental power. |
Gale Crescent | Fusion Ability | Physical wind-elemental damage to multiple targets. |
Tempest | Fusion Ability | Moderate wind-elemental damage to single target. |
Dissidia Final Fantasy Opera Omnia[]
Pictlogica Final Fantasy[]
Final Fantasy Airborne Brigade[]
Final Fantasy Record Keeper[]
Final Fantasy Explorers[]
Final Fantasy Brave Exvius[]
World of Final Fantasy[]
Game Element | Type | Effect |
---|---|---|
Aero | Magic | Deals minor Wind-elemental magical damage to a single target. |
Aerora | Magic | Deals moderate Wind-elemental magical damage to a single target. |
Aeroga | Magic | Deals moderate Wind-elemental magical damage to all targets. |
Aeroja | Magic | Deals major Wind-elemental magical damage to all targets. |
Whisperwind | Ability | Inflict magical wind damage to a single target and restore an equal amount of HP. |
Wind Rhapsody | Ability | Inflict magical wind damage to a random target. Hits multiple times. |
Wind Slash | Ability | Inflict magical wind damage to all targets. |
Whirlwind | Ability | Inflict magical wind damage to all targets. |
Jet Fire | Ability | Inflict magical wind damage to all targets. |
Leaf Dagger | Ability | Inflict physical wind damage/Poison to a single target. |
Sleep Leaves | Ability | Inflict physical wind damage/Sleep to a single target. |
Sonic Wings | Ability | Inflict physical wind damage/Slow to a single target. |
Silent Voice | Ability | Inflict magical wind damage/Oblivion to all targets. |
Sandstorm | Ability | Inflict physical earth/wind damage/Blindness to all targets. |
Great Sandstorm | Ability | Inflict physical earth/wind damage/Blindness to all targets. |
Enhanced Wind | Ability | Raises wind ability damage. |
Wind Converter | Ability | Restores AP upon taking wind damage. |
Wind Resistance+ | Ability | Raises wind resistance by 25. |
Wind Resistance++ | Ability | Raises wind resistance by 50. |
Channel Element: Wind | Stack Ability | Deals Wind-elemental physical damage to a single target. Usable by Lann or Reynn in Jiant form, and a wind-themed Mirage with highest wind resistance. |
Enaero | Stack Ability | Deals Wind-elemental physical damage to a single target. Usable by Lann or Reynn in Jiant form and Tiamat or Nidhogg with any other Mirage. |
Chimeric Wing | Item | Deals 500 Wind-elemental damage to a single target. |
Dragon Wing | Item | Deals 1,500 Wind-elemental damage to a single target. |
Wind Spellstone | Item | Deals 3,000 Wind-elemental damage to all targets. |
Aero Mirajewel | Mirajewel | While equipped, allows Lann or Reynn to use this ability. |
Aerora Mirajewel | Mirajewel | While equipped, allows Lann or Reynn to use this ability. |
Aeroga Mirajewel | Mirajewel | While equipped, allows Lann or Reynn to use this ability. |
Wind Resistance+ Mirajewel | Mirajewel | While equipped, grants Lann or Reynn the effects of this ability. |
Aero Seed | Ability Seed | Allows a Mirage to use this ability when placed in a blank space in their Mirage Board. |
Aerora Seed | Ability Seed | Allows a Mirage to use this ability when placed in a blank space in their Mirage Board. |
Aeroga Seed | Ability Seed | Allows a Mirage to use this ability when placed in a blank space in their Mirage Board. |
Wind Resistance+ Seed | Ability Seed | Grants a Mirage the effects of this ability when placed in a blank space in their Mirage Board. |
Chocobo no Fushigina Dungeon[]
Final Fantasy Trading Card Game[]
Wind is one of the eight elemental attributes. Cards of this attribute focus on preempting the opponent's moves and reducing their playable cards.