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The following article covers a subject from a previous version of Final Fantasy XIV that has since been removed. For the content that replaced this, see Limit Break (Final Fantasy XIV).
FFXIV Adrenaline Rush Gauge

Adrenaline Rush gauge.

Adrenaline Rush (アドレナリンラッシュ, Adorenarin Rasshu?) was a PvP mechanic in Final Fantasy XIV. When participating in PvP duties, each player would gain an adrenaline rush gauge that, when filled, allowed them to execute powerful actions dependent on their role, similar to Limit Breaks in PvE. Adrenaline Rush was replaced by Limit Breaks in patch 6.1.

Mechanics[]

Adrenaline Rush replaces Limit Break Limit Breaks in PvP duties, and functions similarly in executing role-dependent actions. Unlike limit breaks, each player has their own gauge to fill and expend at their leisure.

Damage dealing adrenaline rushes do not deal physical or magical damage, instead dealing Limit Break-type damage. This damage cannot be a critical or direct hit, and its damage is unaffected by effects caused by players. However, this damage may still be influenced by effects caused from outside factors, such as NPC-induced effects or environmental effects.

All adrenaline rushes are unaffected by abilities that reduce cast time, and when used have lengthy animations that prevent the user from moving, which can leave them vulnerable. Adrenaline rushes are unaffected by the global cooldown.

Gauge generation[]

Participating in combat will gradually fill the adrenaline rush gauge over time. Landing killing blows or assists will grant further gauge. In addition, the gauge can be filled in duty-specific circumstances:

  • The Feast The Feast: Adrenaline crates will periodically spawn as an object. When destroyed, an Adrenaline Kit will drop on the ground. A member of the team that dealt the most damage to the crate can pick up the Kit by walking over it, which will fill their gauge by 25%.
  • frontline: The Adrenaline gauge fills 1.25x faster for the team in 2nd place and 1.5x faster for the team in 3rd.
  • rival wings: The Flying High Flying High status doubles the rate at which gauge is generated. It is gained upon accruing 20 stacks of the Soaring Soaring status from defeating enemy players or completing map-specific objectives.
    • Hidden Gorge Hidden Gorge: Obtaining the Gobbiejuice supplies with fill the gauge for all members of the team that captured it.

List of Adrenaline Rushes[]

Ability Role Cast Range Area Status
Aegis Boon
Aegis Boon PvP from Final Fantasy XIV icon
FFXIV Tank Icon Tank Instant — 30y radius Aegis Boon Aegis Boon
Reduces damage taken by self and nearby party members by 25%.

Duration: 10s

Empyrean Rain
Empyrean Rain PvP from Final Fantasy XIV icon
FFXIV Healer Icon Healer Instant — 30y radius —
Restores 50% of own HP and the HP of all nearby party members.

Additional Effect: Removes Stun Stun, Sleep Sleep, Bind Bind, Heavy Heavy, and Silence Silence

Raw Destruction
Raw Destruction PvP from Final Fantasy XIV icon
FFXIV Melee DPS Icon Melee DPS 2s 8y — —
Delivers an attack with a potency of 10,000.

Damage dealt is not affected by increased or decreased damage effects applied by players.

Terminal Velocity
Terminal Velocity PvP from Final Fantasy XIV icon
FFXIV Physical Ranged DPS Icon Physical ranged DPS 1.5s 30y 30y by 8y line Terminal Velocity Terminal Velocity
Delivers an attack with a potency of 6,000 to all enemies in a straight line before you.

Additional Effect: Reduces target's HP recovered by healing actions by 25%
Duration: 10s
Damage dealt is not affected by increased or decreased damage effects applied by players.

Cometeor
Cometeor PvP from Final Fantasy XIV icon
FFXIV Magic Ranged DPS Icon Magic ranged DPS 2s 25y 8y radius Cometeor Cometeor
Deals magic damage to enemies near point of impact with a potency of 4,000.

Additional Effect: Increases target's damage taken by 25%
Duration: 10s
Damage dealt is not affected by increased or decreased damage effects applied by players.

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