Fantendo - Game Ideas & More
Fantendo - Game Ideas & More
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Chaos Emeralds
Chaos emeralds sonic runners by banjo2015-d8rzd3u
All seven Chaos Emeralds.
Item Type Status
Kind of Item Gem
First Appearance Sonic the Hedgehog (1991)
Invincibility and increased speed
Master Emerald

The Chaos Emeralds are powerful gems in the Sonic series. It is said that they hold mystical energy that can grant extraordinary powers to anyone who uses them, as long as they gather all seven. Their energy also maintains balance on Earth in a sense; they hold the continents together and prevent islands from sinking to the bottom of the ocean.

In ancient times, there was a large tribe of echidnas who guarded the emeralds and their main source of stability, the Master Emerald. Most of them were wiped out by the beast known as Chaos, and eventually, it got to the point where Tikal (the princess of the tribe) had to seal herself in the Master Emerald with him. The seven gems were named the Chaos Emeralds after Chaos, and they would forever be known as a source of brilliant power and energy.

The powers the Chaos Emeralds can grant a living being varies between games. Usually, they give the user invincibility and increased power, speed, etc., but they can also be used to alter the space-time continuum (as seen when Shadow uses Chaos Control) or power machines like the Death Egg and Metal Sonic.

Appearance[]

The Chaos Emeralds are multi-coloured jewels, typically there are seven all together although some depictions only have six and others, eight. The colours of the Emeralds also vary from game to game, the canonical set are; Blue, Green, Purple, Yellow, White/Grey, Red & Cyan. In some games there is a Pink Emerald usually in place of the Blue or Cyan ones, in addition some games due to limitations present all the Emeralds as the same colour.

The shape of the emeralds has been fairly uniform across the series appearing as hexagonal from above with a cone-like shape leading to a point at their bases. Some depictions have the top view as octagonal instead of hexagonal, however this is fairly rare. The Emeralds are also fairly large, being often held by Sonic and co. in the palm of their hands and being of a similar size to said hands.

When added to the creature, Chaos the Emeralds appearance changes slightly becoming more ellipsoid in their appearance, losing their sharp edges.

The Chaos Emeralds are also known to have powered down states as a result of being used by powerful beings or abused by machinery, in these powered down states they're typically a grey-ish colour with only a faint hue indicating their true colouration.

Function/Abilities[]

The Chaos Emeralds are generally regarded as magical objects, their powers vary significantly although the most defining ones are their ability to imbue particular characters, primarily Sonic, with a Super Form which possesses nigh invulnerability and super speed as long as they have sufficient rings. The Emeralds are also known to be able to power machinery greatly enhancing the machine's innate abilities.

Some characters, most notably Shadow have also been able to use the Emeralds either individually or in pairs to the extent of being able to time travel or teleport. There are also abilities that individual emeralds possess such as large-scale teleportation and being able to repel powerful monsters such as the Time Eater. It is often stated that a single emerald on its own would give a user great power however this is rarely shown in the games.

Appearances[]

Sonic Speedball series[]

Chaos Emeralds have main roles in Sonic Speedball RPG and Sonic Speedball RPG II: The Coming of Chaos!.

Nightwolf series[]

The Chaos Emeralds were planned to be in the entire Nightwolf series, but only appeared in Nightwolf the Game. By then, Omegaverse Corp. thought to include them in one more game, Hyper Nightwolf, but it didn't happen.

Micool series[]

They appear in the Micool series that can make Mick Cool transform into Super Mick Cool and can Micool super as well. But if Micool is enraged or depressed when using the emeralds he will transform into Dark Micool.

Sonic Heroes 2[]

Chaos Emeralds make an appearance in Sonic Heroes 2 as power-ups for Chaos Emerl. They are present in Aqua Lake Zone, Great Turquoise Zone, Sandopolis, Casinopolis, Scrap Brain Zone, Station Square and Sleeping Egg Zone.

Hammer Bro series[]

The Chaos Emeralds make their Hammer Bro series debut in Hammer Bro: Rise of the Ghost Genie, where Hammer Bro has to collect seven Special Rings in each area to get that area's Chaos Emerald. Each emerald restores a piece of Deseas's lamp, and when all seven emeralds are collected, the lamp will be fully repaired. They return in Deseas the Ghost Genie, where Deseas has to collect them in order to get revived, as promised by Blue Devil, the leader of the Dark Heads.

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