Open Source Virtual Reality (OSVR) was an open-source software project that aimed to enable headsets and game controllers from all vendors to be used with any games developed by Razer and Sensics.
Name | OSVR Hacker Developer Kit (HDK) |
---|---|
Type | Virtual reality headset |
Manufacturer | Razer |
Designed by | Sensics and Razer |
Display Technology | OLED |
Resolution | 1200x1080 per eye[1] |
Head Tracking | 6DOF (3-axis rotational tracking + 3-axis positional tracking) |
Platforms | Microsoft Windows, macOS, Android and Linux |
Connection | 2x USB 3.0, HDMI 1.4, Audio out |
Website | Official website |
It was also a virtual reality headset that claimed to be open-source hardware using the OSVR software.[2]
Project information
editOSVR has two main and independent parts: open-source hardware and open-source software. The project is primarily sponsored by Razer and Sensics.[3] Partners in the project include game developers Ubisoft and hardware manufacturers Vuzix.[4] OSVR has requested help with creating Android Daydream VR Plugin.[5]
The open source software platform allows virtual reality developers to detect, configure and operate virtual reality devices across a wide range of operating systems. It is provided under the Apache 2.0 license. Since August 2018, the electrical hardware source files are available.[6] The files that have been released so far are under a proprietary, source-available license.[7]
One of their most popular hardware consists of virtual reality headset called the Hacker Development Kit. The first model of the headset was introduced in January 2015 in CES.[8] Shipping to select developers started in July 2015.[9] Pre-ordering was opened to the general public by October and shipping started by November 2015.[10]
Games
editSee also
editReferences
edit- ^ Mah Ung, Gordon (2015-01-06). "Razer's open-source headset aims to disrupt virtual reality". PCWorld. Retrieved 17 June 2015.
- ^ Stein, Scott (2015-01-06). "Meet Razer's OSVR Hacker Dev Kit, the 'open-source' hackable VR headset". CNET. Retrieved 17 June 2015.
- ^ "OSVR's virtual reality headset is for making the weird VR of the future". TheVerge. 16 June 2016. Retrieved 29 July 2018.
- ^ Prasuethsut, Lily (2015-03-05). "Razer updates OSVR virtual reality headset". TechRadar. Retrieved 17 June 2015.
- ^ "Help wanted: Google VR SDK Plugin". GitHub.
- ^ "Sources for MCU binaries? #2". Github. Retrieved 30 September 2016.
- ^ The license as laid out in the HDK repository README explicitly excludes rights required for OSI compliance (updated 22 November 2024)
- ^ "Razer OSVR headset hands-on: a platform, not a competitor". SlashGear. January 6, 2015.
- ^ "OSVR Hacker Kits Have Started Shipping". Tom's Hardware. July 8, 2015.
- ^ "Public pre-orders for Razer's OSVR headset are now open". Digital Trends. October 26, 2015.
- ^ Charara, Sophie (May 9, 2016). "The OSVR apps, games and experiences to download". Wareable. Retrieved September 30, 2016.
- ^ "TopGameswith OSVR (Open-Source Virtual Reality) support". itch.io. Retrieved September 30, 2016.