Elder Scrolls
Elder Scrolls
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Elder Scrolls

For other uses, see Werebear.

Werebears are a type of creature found on Solstheim. They are a variant of lycanthrope, and are similar in most aspects to werewolves, with the obvious exception of their appearance. It is not possible for the player to become a werebear, however.

Background[]

"Werebears? Where? Bears? Men that are bears?"
M'aiq the Liar[src]

File:Maiq SK 12.ogg

According to On Lycanthropy, Skyrim is said to be teeming with werebears, and they are the reason some people use canis root,[1] as it is believed that smearing crushed canis root on trees surrounding the home repels these werebears. Werebears are only found on the island of Solstheim, an outlying island formerly the property of the province of Skyrim. In the past, the Daedric Prince Hircine used the island for hunts using lycanthropes.

Combat[]

They perform in the same manner as werewolves, as their attacks are identical. They attack with their claws and teeth, but also possess a lunge attack which knocks the target off their feet. Unlike werewolves, some werebears revert to their natural form upon death. They often attack in groups of up to four, which can be very challenging.

Interactions[]

Filial Bonds[]

Search for Wulf Wild-Blood's brother, Torkild, who has become a werebear.

Cleansing the Stones[]

The Conjure Werebear power can be gained during the "Cleansing the Stones" quest, after cleansing the beast stone.

Snowclad Ruins[]

A pack of three werebears can be found at Snowclad Ruins, at which they can be seen in human form before transforming and attacking.

Random encounters[]

Packs of three werebears can be randomly encountered in the wilds of Solstheim. Transformed werebears may return to their human form after some time.

Loot[]

Gallery[]

Trivia[]

  • They are functionally identical to werewolves, sharing the same animations and audio; since they share the same rigs and animations, the werebears walk on digitigrade (walking on toes) legs, despite the actual bears in game walking plantigrade (ankle touching the ground).
  • The werebear first appeared at the Bethesda Game Jam, along with the Vampire Lord.

Bugs[]

This section contains bugs related to Werebear (Dragonborn). Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  •  PC   360   PS3   They will become trapped in place, but still attempt to run and attack.
  •  360   If the Dragonborn waits near a werebear corpse, it may come back to life, albeit resuming its human form.
  • There is a small chance that werebears have a model bug. They fight using punches like their human form, but their paws stay to their chest bent inward.
  • There is a very low chance that a werebear will be invisible. Reloading to an earlier a save will fix this.
  •  XB1   The Snowclad Ruins random encounter has a small chance to occur anywhere on the island of Solstheim, rather than its normal location.

Appearances[]

References[]


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