Elder Scrolls
Elder Scrolls
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Elder Scrolls

Main article: Steel Weapons (Oblivion)

Shadowhunt is a leveled enchanted steel bow in The Elder Scrolls IV: Oblivion.

Quests[]

Acquisition[]

Shadowhunt is the bonus reward for the Dark Brotherhood quest "The Lonely Wanderer." The bow is only given as a reward for completion of the quest if Faelian is killed indoors with no witnesses.

Stats[]

Weapon Level Base Value Weight Max. Damage Enchantments FormID
Shadowhunt Levels 1–4 94Gold 8WeightIcon 11DamageIcon Damage Health 5 pts on strike
Damage Magicka 5 pts on strike
Turn Undead 15 pts level 3
Weakness to Poison 5 % on strike
00034897
Shadowhunt Levels 5–9 237Gold 8WeightIcon 11DamageIcon Damage Health 7 pts on strike
Damage Magicka 7 pts on strike
Turn Undead 30 pts level 7
Weakness to Poison 7 % on strike
00034898
Shadowhunt Levels 10–14 401Gold 8WeightIcon 11DamageIcon Damage Health 10 pts on strike
Damage Magicka 10 pts on strike
Turn Undead 50 pts level 12
Weakness to Poison 10 % on strike
00034899
Shadowhunt Levels 15–19 724Gold 8WeightIcon 11DamageIcon Damage Health 12 pts on strike
Damage Magicka 12 pts on strike
Turn Undead 70 pts level 17
Weakness to Poison 12 % on strike
0003489A
Shadowhunt Levels 20–24 1429Gold 8WeightIcon 11DamageIcon Damage Health 15 pts on strike
Damage Magicka 15 pts on strike
Turn Undead 90 pts level 22
Weakness to Poison 15 % on strike
0003489B
Shadowhunt Levels 25–29 2753Gold 8WeightIcon 11DamageIcon Damage Health 17 pts on strike
Damage Magicka 17 pts on strike
Turn Undead 110 pts level 27
Weakness to Poison 17 % on strike
0003489C
Shadowhunt Levels 30+ 3678Gold 8WeightIcon 11DamageIcon Damage Health 20 pts on strike
Damage Magicka 20 pts on strike
Turn Undead 130 pts level 32
Weakness to Poison 20 % on strike
0003489D
  • Base Value refers to the value without factoring the effects of Mercantile skill or NPC disposition.
  • Max. Damage refers to the damage rating with 100 in Marksman skill.

Enchantments[]

Note: Because the Turn Undead and Weakness to Poison effects have no duration, they have no effect.

See also[]

Appearances[]

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