Monthly cards (also known as reward cards) are one of the ways players can earn cards in The Elder Scrolls: Legends. Each is revealed with about ten days to go in each month and players can earn them based on their ranked progress. One copy of the monthly card is earned for each major constellation reached: 1 for Mage, 2 for Warrior, and 3 for Thief. If players cannot quite reach Thief, monthly cards can be soul summoned after they are released. They will also be added to the Arena.[1]
Cards[]
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
Intelligence Willpower |
3 | 2 | 3 | Creature | High Elf | Epic | At the end of your turn, if you played an action, Altmer Dragonknight gains +2/+2. | |
Willpower | 0 | Item | Epic | +0/+1 The wielder can't attack other creatures equipped with an Amulet of Mara. | ||||
Willpower Endurance |
3 | 3 | 3 | Creature | Imperial | Epic | Summon: Summon a 1-cost creature from your discard pile. | |
Strength Agility |
5 | 4 | 4 | Creature | Dark Elf | Epic | Breakthrough Pilfer and Slay: +1/+0 | |
Agility Endurance |
8 | 8 | 11 | Creature | Defense | Epic | Guard Immune to Lethal. Summon: Summon an Ayleid Guardian in the other lane. | |
Intelligence | 3 | 3 | 6 | Creature | High Elf | Epic | Summon: Give friendly creatures +1/+1 for each Keyword they have. | |
Intelligence Agility |
0 | 2 | 3 | Creature | Dark Elf | Epic | Drain Summon: Deal 2 damage to a creature. Last Gasp: Deal 2 damage to your opponent. | |
Agility Endurance |
3 | 4 | 4 | Creature | Argonian | Epic | Pilfer: Gain 3 magicka this turn. Slay: Gain +1 max magicka. | |
Strength Endurance |
4 | 8 | 7 | Creature | Orc Undead Vampire |
Epic | Breakthrough Summon: Battle an enemy creature. | |
Agility | 10 | Action | Epic | Summon a Chaurus Reaper in each lane. | ||||
Intelligence | 3 | 3 | 6 | Creature | Breton | Epic | Summon: Shuffle three Lava Atronachs into your deck. When you summon an Atronach, summon a copy of it in the other lane. | |
Willpower | 3 | Support | Ongoing | Epic | At the end of your turn, if you gained health, summon a 2/2 Familiar. | |||
Willpower Agility |
2 | 3 | 2 | Creature | Khajiit | Epic | When you summon a creature in this lane, if it's full, Dark Mane moves. When Dark Mane moves, it gains +2/+0 and Drain this turn. | |
Intelligence Willpower |
2 | 3 | 3 | Creature | Imperial | Epic | At the end of your turn, add a flame to Dragonfire Wizard. Last Gasp: Put a Flame Lash into your hand that deals damage and gains health equal to the number of flames on Dragonfire Wizard. | |
Strength Agility |
4 | 3 | 5 | Creature | Animal Beast |
Epic | When Duneripper enters a lane, it deals 2 damage to an enemy creature in the lane. Pilfer: Move. | |
Strength | 3 | 3 | 4 | Creature | Orc | Epic | Guard Summon: Deal 1 damage or destroy an enemy support. | |
Willpower | 1 | 1 | 3 | Creature | Khajiit | Epic | Pilfer: Double Elsweyr Lookout's power and health. | |
Willpower Endurance |
4 | 5 | 4 | Creature | Imperial | Epic | Guard Slay: Gain 3 health. | |
Willpower | 2 | 2 | 2 | Creature | Animal Wolf Undead Spirit |
Common | ||
Intelligence Willpower |
1 | Action | Epic | Deal 0 damage and gain 0 health. | ||||
Strength | 1 | 3 | 1 | Creature | Animal Reptile |
Epic | When Frenzied Alit takes damage, it gains +1/+0. | |
Strength Intelligence |
6 | 6 | 9 | Creature | Dragon | Epic | Summon: Deal 4 damage to an enemy creature and 1 damage to all other enemy creatures. | |
Strength | 4 | Support | Ongoing | Epic | At the start of your turn, set each friendly creature's power equal to the power of your most powerful creature. | |||
Intelligence Endurance |
3 | 4 | 4 | Creature | Undead Skeleton |
Epic | Summon: Consume a card. Last Gasp: Draw a copy of the consumed card. | |
Neutral | 3 | Support | Activate | Epic | Activate: Transform a creature card in your hand into a random Legend. | |||
Endurance | 4 | Support | Ongoing | Epic | Summon: +1 max magicka. At the start of your turn, if you have 15 or more max magicka, sacrifice this to summon an 8/8 Swamp Leviathan in each lane. | |||
Endurance | 6 | 6 | 4 | Creature | Undead Mummy |
Epic | Summon: | Hulking Mummy.|
Neutral | 3 | 3 | 3 | Creature | Dwemer | Epic | Summon: Summon a Spider Worker if the top card of your deck is . | |
Strength Intelligence |
1 | Support | Ongoing | Epic | At the end of your turn, you may choose a friendly creature wielding three or more items. If you do, sacrifice Monster Perfection Lab and choose an item from your deck to equip to the creature. | |||
Agility | 3 | 1 | 4 | Creature | Goblin | Epic | Summon and Last Gasp: Put a Curse into your hand. | |
Neutral | 5 | Action | Epic | Summon one of each Mudcrab from your deck. | ||||
Willpower | 4 | 4 | 4 | Creature | Animal Wolf |
Epic | Pilfer: Summon a 1/1 Young Wolf. Other friendly Wolves have +1/+1. | |
Intelligence Agility |
5 | 3 | 5 | Creature | Khajiit | Epic | Ward While Prankster Mage has a Ward, he has Guard. When Prankster Mage's Ward is broken, he gains Cover. | |
Willpower | 2 | 5 | 3 | Creature | Imperial | Epic | Summon: Equip an Amulet of Mara to an enemy creature and another friendly creature without Guard. | |
Endurance | 2 | 1 | 1 | Creature | Dark Elf | Epic | Exalt 5: Fill this lane with 1/1 Risen Dead with Guard. | |
Willpower Agility |
4 | 4 | 5 | Creature | Khajiit | Epic | Drain, Guard When you gain health, Protector of the Mane gains +1/+1. | |
Endurance | 8 | 8 | 7 | Creature | Undead Vampire |
Epic | When you gain max magicka, double the amount you gain. While you have 18 or more max magicka, Pure-Blood Elder has +8/+8 and Breakthrough. | |
Intelligence | 5 | 5 | 5 | Creature | Dark Elf | Epic | After a friendly action damages an enemy creature, Renegade Magister deals that much damage to that creature. | |
Agility | 4 | 4 | 4 | Creature | Dark Elf | Epic | Summon: Consume a creature. Reduce the cost of each creature in your deck that shares a type with that creature by 1. | |
Strength | 4 | 4 | 4 | Creature | Redguard | Epic | Rally When you Rally, also give a random item in your hand +1/+1. | |
Intelligence | 2 | 3 | 3 | Creature | Redguard | Epic | Summon: Put a Steel Dagger and Steel Sword into your hand. | |
Neutral | 1 | Support | Ongoing | Epic | Your cards that didn't start in your deck cost 1 less. | |||
Endurance | 3 | Support | Ongoing | Epic | Summon: Draw a random creature from your deck. When you draw a creature on your turn, increase its cost by 2 and give it +2/+2. | |||
Agility | 6 | Action | Epic | Put four random 0-cost cards into your hand. | ||||
Strength Endurance |
5 | 5 | 5 | Creature | Daedra | Epic | Guard Last Gasp: Deals 5 damage to the enemy player. | |
Strength | 7 | 7 | 6 | Creature | Giant | Epic | Breakthrough You can't be damaged by actions or supports. | |
Neutral | 2 | 2 | 2 | Creature | Dwemer | Epic | Summon: If you have a card in your hand, summon a 1/1 Reconstructed Spider. | |
Strength Willpower |
7 | 7 | 6 | Creature | Dragon | Epic | At the start of each turn, for each enemy creature in this lane with power greater than 3, set its power to 3. | |
Neutral | 4 | Support | Ongoing | Epic | When you summon a creature, give it +1/+1 if it shares a type with the top creature in your deck. | |||
Strength Willpower |
3 | 3 | 4 | Creature | Nord | Epic | When an enemy rune is destroyed, draw a card. | |
Intelligence Endurance |
4 | 4 | 7 | Creature | Breton | Epic | Summon: Deal 2 damage to a creature. Slay: Summon a 2/2 Worm Thrall with Guard. | |
Endurance | 2 | 2 | 2 | Creature | Undead Skeleton |
Common | Guard | |
Neutral | 3 | Support | Activate | Epic | Activate: Your Summon and Assemble abilities trigger an additional time this turn. | |||
Intelligence | 1 | 4 | 1 | Creature | Redguard | Epic | Friendly equipped creatures are Immune to Silence. |