Driladan Pass is a valley and gate in Greenshade.
Background[]
Driladan Pass is an "ancient location." Many Bosmer reside there, and over time, many who have violated the Green Pact. These spirits cannot be raised by necromancy or other magic, but can be communed with.
Sublocations[]
Old Merchant Caves[]
Sublocations of this include:
- "Old Merchant Tunnel"
- "Old Imperial Checkpoint"
Quests[]
- Naemon's Return (quest completion)
- Retaking the Pass
Notable items[]
- Vivec and Mephala (lorebook is located here, outside of the Merchant Caves)
- Orichalcum Ore deposits
- Dwarven Ore deposit can be found here
Characters[]
- Akkhuz-ri
- Bodring
- Girin
- Mane Akkhuz-ri
- Marbruk Soldier
- Nara
- Scout Catannie (completes "Naemon's Return")
- Estinan (after "Retaking the Pass" is completed) – talking about how Driladan Pass is overrun by undead
- Martinus Blasio (Travelling Merchant - nearby)
Enemies[]
- Skeletal Warrior
- Skeletal Ravager
- Veiled Necromancer
- Veiled Bonelord
- Zombie (summoned)
- Veiled Colossus
- Veiled Infernal
- Flesh Atronach (summoned by Veiled Heritance members)
- Bone Colossus
Trivia[]
- It is possible to complete "Retaking the Pass" before completing "Naemon's Return."