Elder Scrolls
Elder Scrolls
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Elder Scrolls

Balance of Power is a quest of the Saints & Seducers Creation Club content in The Elder Scrolls V: Skyrim Anniversary Edition.

Objectives[]

  1. Read Ri'saad's note
  2. Locate the Saints bandit camp
    1. Defeat the Saints Bandit Leader
    2. Investigate the Saints bandit camp
    3. Read the Saints Bandit Leader's Journal
    4. Locate Kinthal's Saints bandit camp
    5. Defeat Kinthal
    6. Search Kinthal's Saints bandit camp
    7. Read Kinthal's Journal
  3. Locate the Seducers bandit camp
    1. Defeat the Seducers Bandit Leader
    2. Investigate the Seducers bandit camp
    3. Read the Seducers Bandit Leader's Journal
    4. Locate Svarig's Seducers bandit camp
    5. Defeat Svarig
    6. Search Svarig's Saints bandit camp
    7. Read Svarig's Journal
  4. Return to Ri'saad

Walkthrough[]

Ri'saad is the leader of a trading caravan that travels the road between Whiterun and Markarth. When first encountered he will complain about bandit trouble and give the Dragonborn a note outlining his encounters with two different bandit groups. Reading the note will add two new quest markers for finding the two bandit encampments. The camps do not need to be defeated in any particular order. Each group consists of a leader and four other lower level bandits. The Saints are geared more towards heavy armor and physical fighting, while the Seducers have light armor and boast a mage among them. In both camps the "investigate" objective consists of looting the bandit leader's body for their journal. Both camps have a cage with a "teleport pet" inside, a Manic and Demented Elytra Nymph respectively. Each camp will have quite a bit of loot including the weapons and armor of Golden Saints or Dark Seducers.

After looting and reading the journal the quest markers will update to guide the Dragonborn to another camp of each type, Kinthal's for the Saints and Svarig's for the Seducers where the previous process is repeated by killing the leader and other bandits present, looting the journals, and reading them. Once the journals have been read a new quest will be added for "Restoring Order," but you still have to locate Ri'saad again and inform him his bandit troubles have been dealt with to complete the quest. At some point after looting Kinthal and Svarag, a group of Saints and Seducers will track down the Dragonborn for revenge. [?]

Rewards[]

  • 300 Gold

Journal[]

Balance of Power – ccBGSSSE025_QuestA
ID Journal Entry
100 I've heard a rumor that a Khajiit caravan merchant has been running into trouble with bandits along the road, and is in need of assistance. I should speak to him if we ever cross paths.
  • Objective 0: Speak to Ri'saad about trouble along the road
200 I spoke to Ri'saad, the traveling caravan merchant, about trouble along the road. He handed me a note that has more details.
  • Objective 0 completed
  • Objective 10: Read Ri'saad's note
300 In Ri'saad's note, he details that he has been attacked by bandit gangs calling themselves the "Saints" and "Seducers" wielding strange weapons and armor. He noted the location where they were each last seen along his route. Ri'saad is offering a reward for defeating these new bands of thugs.
  • Objective 10 completed
  • Objective 20: Locate the Saints bandit camp (if stage 400 is not completed)

or

  • Objective 21: Locate the Seducers bandit camp (if stage 500 is not completed)
400 I've located the bandits that call themselves the Saints. I must deal with them in order to make this trade route safer to travel. (if the Dragonborn knows about them)

or
I've located bandits wielding strange weapons and armor; these must be the bandits the Khajiit caravan merchant was rumored to be having trouble with. I should deal with them in order to learn more and make this trade route safer to travel. (if the Dragonborn does not know about them)

  • Objective 20 completed
  • Objective 30: Defeat the Saints bandit leader
420 I defeated the Saints bandits. I should investigate the campsite. (if the Dragonborn knows about them)

or
I defeated the bandits. I should investigate the campsite. (if the Dragonborn does not know about them)

  • Objective 30 completed
  • Objective 40: Investigate the Saints bandit camp (if stage 425 is not completed)
425 I discovered a journal on one of the bandits. I should read it to learn more about who they are.
  • Objective 40 completed
  • Objective 45: Read the Saints bandit leader's journal (if stage 430 is not completed)
430 It seems like more of the Saints bandits have set up camp elsewhere, along with their leader. The location of their leader's camp was detailed in a journal I discovered. (if the Dragonborn knows about them)

or
It seems like more of the roadside bandits, who call themselves the Saints, have set up camp elsewhere with their leader. The location of their leader's camp was in a note I discovered. Another group of bandits, the Seducers, are also causing trouble for travelers. (if the Dragonborn does not know about them)

  • Objective 40 completed
  • Objective 45 completed
  • Objective 50: Locate Kinthal's Saints bandit camp (if stage 440 is not completed)
440 I've located more of the Saints bandits, along with their leader. I will need to defeat them.
  • Objective 50 completed
  • Objective 60: Defeat Kinthal
450 I have defeated the Saints bandit leader. I should look around for more information.
  • Objective 60 completed
  • Objective 70: Search Kinthal's Saints bandit camp
455 I found a journal on the leader of the Saints bandits. I should read it to see if there is anything more to learn about these strange criminals.
  • Objective 70 completed
  • Objective 75: Read Kinthal's journal (if stage 460 is not completed)
460 I discovered a note that detailed how the Saints bandits are being assisted by a conjurer who seeks strange artifacts. The note was vague about his whereabouts, only noting that he is somewhere in Solitude. I should now finish eliminating the Seducers, the other bandit group causing trouble for Ri'saad's caravans. Perhaps I can learn more about this conjurer and where to find him.
  • Objective 70 completed
  • Objective 75 completed
  • Start "Restoring Order" quest (if Solitude is known)
  • Set stage 900 (if Solitude and Solitude Sewers are known)
500 I've located the bandits that call themselves the Seducers. To make the roads safer to travel, and learn more about the bandits, I will have to defeat them. (if the Dragonborn knows about them)

or
I've located bandits wielding strange weapons and armor; these must be the bandits the Khajiit caravan merchant was rumored to be having trouble with. I should deal with them in order to learn more and make this trade route safer to travel. (if the Dragonborn does not know about them)

  • Objective 21 completed
  • Objective 31: Defeat the Seducers bandit leader
520 I defeated the Seducers bandits. I should investigate the campsite. (if the Dragonborn knows about them)

or
I defeated the bandits. I should investigate the campsite. (if the Dragonborn does not know about them)

  • Objective 31 completed
  • Objective 41: Investigate the Seducers bandit camp (if stage 525 is not completed)
525 I found a journal on the bandit leader. I should read it to learn more about who they are.
  • Objective 41 completed
  • Objective 46: Read the Seducers bandit leader's journal (if stage 530 is not completed)
530 It seems like more of the Seducers bandits have set up camp elsewhere, along with their leader. The location of their leader's camp was detailed in a journal I discovered. (if the Dragonborn knows about them)

or
The bandits, who call themselves the Seducers, are using an artifact to summon Daedra into our realm through a ritual in order to obtain their equipment. The location of the ritual site was in a note I found at their camp. Another group of bandits, the Saints, are also causing trouble for travelers. (if the Dragonborn does not know about them)

  • Objective 41 completed
  • Objective 46 completed
  • Objective 51: Locate Svarig's Seducers bandit camp (if stage 540 is not completed)
540 I've located more of the Seducers bandits, along with their leader. I will need to defeat them.
  • Objective 51 completed
  • Objective 61: Defeat Svarig
550 I have defeated the Seducers bandit leader. I should look around for more information.
  • Objective 61 completed
  • Objective 71: Search Svarig's Seducers bandit camp
555 I found the journal of the leader of the Seducers bandits. I should read it to see if there is anything more to learn about these strange criminals.
  • Objective 71 completed
  • Objective 76: Read Svarig's journal (if stage 560 is not completed)
560 I discovered a note that detailed how the Seducers bandits are being assisted by a conjurer who seeks strange artifacts. The note was vague about his whereabouts, only noting that he is somewhere in a sewer. I should now finish eliminating the Saints, the other bandit group causing trouble for Ri'saad's caravans. Perhaps I can learn more about this conjurer and where to find him.
  • Objective 71 completed
  • Objective 76 completed
  • Start "Restoring Order" quest (if Solitude Sewers [sic] [Do not change this to
    Solitude
    . This misspelled word is how it appears in-game.]
    is known)
  • Set stage 900 (if Solitude and Solitude Sewers are known)
900 I have defeated the Saints and Seducers bandit leaders, and now the roads should be safer to travel. I should speak to Ri'saad to let him know.
  • Objective 80: Return to Ri'saad (if the Dragonborn already talked to him)
  • Set to stage 10 of "Restoring Order" quest
  • Saints and Seducers will start to appear during world encounters

or

  • Objective 81: Speak to Ri'saad (if the Dragonborn does not talked to him yet)
  • Set to stage 10 of "Restoring Order" quest
  • Saints and Seducers will start to appear during world encounters
2000 I spoke to Ri'saad, who rewarded me for defeating the bandits and helping make the roads safe to travel.
  • Quest complete

Bugs[]

This section contains bugs related to Balance of Power. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  • Due to a script error in stage 560, the entrance to Solitude Sewers may not be enabled.
    • Fix: Clear Saints bandit camps first before Seducers bandit camps. In other words, clear stage 460 first.

Appearances[]


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