Fairhaven is the capital city of Aundair. It is the largest city in the nation and is home to Queen Aurala ir'Wynarn and her royal family. The city is a major commercial and cultural center for Aundair. It is divided into twelve wards by the city planning district in an effort to better manage the resources of the city.[2]
History[]
Fairhaven's founding dates back to early human settlement of the continent.[3] At some point as Aundair expanded westward, Fairhaven replaced Thaliost as the nation's capital.[4]
Fairhaven, along with Flamekeep, was one of the first cities to be connected by the lightning rail in 811 YK.[5]
Notable Features & Places[]

A lightning rail in Fairhaven's station.
- Abandoned cathedral of the Silver Flame
- Chalice Center
- Distant Exchange
- Dome of Light
- Hall of the Assembled Host
- Ghallanda House and Ghallanda House Restaurant
- House Jorasco Citadel[6]
- ir'Dayne manor[6][7]
- ir'Lantar manor[7][8]
- ir'Uvanto family estate[9]
- Lightning rail station
- Mara's Mansion[10]
- The Queen's Kiss[11]
- Royal Court of Fairhold
- Shrine of the Giver
- Sovereign Ward
- Tower of Eyes
- University of Wynarn
- Wayfinder Foundation Headquarters[6]
- Whiteroof Ward
Power Groups[]
- Arcane Congress
- Cult of Life
- The Dark Daggers
- Knights Arcane (Arcane Guard, Fairhaven Wands, Knights Phantom, and Sky Knights)
- Order of the Emerald Claw[9]
- Royal Eyes of Aundair[12]
- The Royal Family
- Wayfinder Foundation
Notable Inhabitants[]

A welcome to Fairhaven.
- Dharvek[13]
- Haneela d'Jorasco[14]
- Imre Levalle[15]
- Jorlanna d'Cannith[16]
- Kreelo[13][14]
- Castellan Adelle Fulirno [14]
- Tesyn ir'Lantar[8]
- Spy Master Thuel Racannoch[17][18]
- Thothar[14]
- Tirah the Shark[19]
- Adal ir'Wynarn[20]
- Aurad ir'Wynarn[21]
- Aurala ir'Wynarn[22]
Appendix[]
Further reading[]
- Explore Fairhaven (Dungeon (magazine))
- Explore Fairhaven: Agents and Enemies (Dungeon (magazine))
- Explore Fairhaven: Villains and Vagabonds (Dungeon (magazine))
References[]
- ↑ Bill Slavicsek, David Noonan, and Christopher Perkins (2005). Five Nations. (Wizards of the Coast), p. 29. ISBN 0-7869-3690-8.
- ↑ 2.0 2.1 Bill Slavicsek, David Noonan, and Christopher Perkins (2005). Five Nations. (Wizards of the Coast), pp. 29–33. ISBN 0-7869-3690-8.
- ↑ Keith Baker, Bill Slavicsek, & James Wyatt (2004). Eberron Campaign Setting. (Wizards of the Coast), p. 139. ISBN 0-7869-3274-0.
- ↑ Bill Slavicsek, David Noonan, and Christopher Perkins (2005). Five Nations. (Wizards of the Coast), p. 13. ISBN 0-7869-3690-8.
- ↑ James Wyatt and Keith Baker (2009). Eberron Campaign Guide. (Wizards of the Coast), p. 37. ISBN 0-7869-5099-4.
- ↑ 6.0 6.1 6.2 Chris Sims (September 2009). “Explore Fairhaven” (PDF). Dungeon #170 (Wizards of the Coast) (170)., p. 36.
- ↑ 7.0 7.1 Cite error: Invalid
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- ↑ 8.0 8.1 Chris Sims (September 2009). “Explore Fairhaven” (PDF). Dungeon #170 (Wizards of the Coast) (170)., p. 35.
- ↑ 9.0 9.1 Chris Sims (February 2010). “Explore Fairhaven: Villains and Vagabonds” (PDF). Dungeon #175 (Wizards of the Coast) (175)., pp. 73, 74–75.
- ↑ Chris Sims (December 2009). “Explore Fairhaven: Agents and Enemies” (PDF). Dungeon #173 (Wizards of the Coast) (173)., pp. 87–88.
- ↑ Eric L. Boyd (January 2007). “The World Serpent Inn”. In Erik Mona ed. Dragon #351 (Paizo Publishing), p. 31.
- ↑ Bill Slavicsek, David Noonan, and Christopher Perkins (2005). Five Nations. (Wizards of the Coast), pp. 24–28. ISBN 0-7869-3690-8.
- ↑ 13.0 13.1 Chris Sims (February 2010). “Explore Fairhaven: Villains and Vagabonds” (PDF). Dungeon #175 (Wizards of the Coast) (175)., pp. 70, 75.
- ↑ 14.0 14.1 14.2 14.3 Bill Slavicsek, David Noonan, and Christopher Perkins (2005). Five Nations. (Wizards of the Coast), p. 31. ISBN 0-7869-3690-8.
- ↑ Chris Sims (December 2009). “Explore Fairhaven: Agents and Enemies” (PDF). Dungeon #173 (Wizards of the Coast) (173)., pp. 91–92.
- ↑ Chris Sims (September 2009). “Explore Fairhaven” (PDF). Dungeon #170 (Wizards of the Coast) (170)., p. 34.
- ↑ Bill Slavicsek, David Noonan, and Christopher Perkins (2005). Five Nations. (Wizards of the Coast), p. 28. ISBN 0-7869-3690-8.
- ↑ James Wyatt and Keith Baker (2009). Eberron Campaign Guide. (Wizards of the Coast), p. 71. ISBN 0-7869-5099-4.
- ↑ Bill Slavicsek, David Noonan, and Christopher Perkins (2005). Five Nations. (Wizards of the Coast), p. 32. ISBN 0-7869-3690-8.
- ↑ Keith Baker, Bill Slavicsek, & James Wyatt (2004). Eberron Campaign Setting. (Wizards of the Coast), p. 138. ISBN 0-7869-3274-0.
- ↑ Bill Slavicsek, David Noonan, and Christopher Perkins (2005). Five Nations. (Wizards of the Coast), p. 28. ISBN 0-7869-3690-8.
- ↑ Bill Slavicsek, David Noonan, and Christopher Perkins (2005). Five Nations. (Wizards of the Coast), p. 21. ISBN 0-7869-3690-8.
Connections[]
Cities of Aundair |
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Arcanix · Areksul · Askelios · Bluevine · Fairhaven · Ghalt · Kerkulin · Lathleer · Larunor · Marketplace · Otharaunt · Passage Rhenshia · Stormhome · Tanar · Tower Valiant · Tower Vigilant · Vanguard Keep · Windshire · Wrogar Keep · Wyr |