The Sentinel is a 38-page sourcebook for Advanced Dungeons & Dragons 1st edition released in [missing data].
Official synopsis[]
Not even memories of past glory live on in the gentle hills around the village of Kusnir. Today its people have more concern for commonplace things, like the harvest, trade, and the threat of death in the night!
Kusnir is beset by a skulk.
The attentions of such a creature are a curse on any community. Streets and alleys which ring to the voices of children by day become fearful, shadowy places by night. Men go abroad armed and in groups, while women and children stay behind locked doors and even there are not safe. But life goes on. The lot of the peasant is always hard, what cannot be prevented must be endured and, of course, things could be worse.
Much worse. The skulk has begun to visit the village more and more often. Sometimes it kills, yet just as often it spares a victim, leaving clear signs of what it might have done had it wished. Its visits are now marked by strange and illegible symbols scrawled in blood on the walls of the buildings. The people are worried, helpless, and desperate. Desperate enough to welcome adventurers.
This adventure can be played alone or as the first adventure in the two-part Alderweg series.
Content[]
Development and release[]
Development[]
The book was written by Graeme Morris. Art was provided by Pete Young.
Release[]
The Sentinel was released by TSR in for $[missing data] US or $[missing data] Canadian.
On February 19, 2013, it was re-released in digital format. It is currently available on DriveThruRPG and Dungeon Masters Guild for $4.99.
Reception and influence[]
Critical reception[]
As of 2023, The Sentinel reached the rank of Gold seller on DriveThruRPG.
Influence on other works[]
External links[]
References[]