Halls of Undermountain is a 96-page sourcebook for Dungeons & Dragons 4th edition released in [missing data].
Official synopsis[]
Beneath the streets of Waterdeep, a sinister dungeon awaits adventurers brave enough to face its perils. Created ages ago by the wizard Halaster, the sprawling dungeon is a lair for terrible monsters and ruthless villains. In the dark chambers, they hunger for victims and plot the downfall of those who dwell on the streets above. Who will unravel the twisting labyrinth to reveal its secrets, claim its treasures, and stop the foul machinations of the dungeon’s denizens? Halls of Undermountain is a 96-page book that presents a ready-to use dungeon detailing over eighty locations. The adventure offers a way for Dungeon Masters participating in the recent D&D Encounters season, The Elder Elemental Eye, to extend the adventure. In addition, this book provides all the ingredients to run a classic dungeon delve, including enticing treasures, deadly traps, a wide assortment of monsters, and two full-color maps.
Content[]
Development and release[]
Development[]
The book was written by Shawn Merwin and Matthew Sernett. Art was provided by Alex Aparin, Christopher Burdett, Wayne England and Jason Engle.
Release[]
Halls of Undermountain was released by Wizards of the Coast in for $[missing data] US or $[missing data] Canadian.
On June 23, 2015, it was re-released in digital format. It is currently available on DriveThruRPG and Dungeon Masters Guild for $14.99.
Reception and influence[]
Critical reception[]
As of 2023, Halls of Undermountain reached the rank of Gold seller on DriveThruRPG.
Influence on other works[]
External links[]
References[]