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Irelin is a a Dalish elf from Clan Morlyn.[1]

Background[]

Irelin is a shapeshifter who can take the form of various animals, including that of a halla, falcon, owl, bear,[2] wolf, and eagle.[1]

Involvement[]

Dragon Age: Tevinter Nights[]


This section contains spoilers for:
Dragon Age: Tevinter Nights.


BioWare canon
The plot follows BioWare's own canon, meaning it may not follow some of the player's choices in the games.

Three Trees to Midnight
Irelin is part of the team of Dalish elves sent to spy on the Qunari following their capture of Ventus. When her clanmate, Strife, finally escapes from the Qunari prison camp into Arlathan Forest, he tells her that he had to kill their fellow clanmate Thantiel, who had been rendered mindless by the Qunari, and that the Qunari are moving into Rivain. Irelin leaves to send word to the clans but promises to be back before midnight. She gives Strife her bow before she leaves, so that he and his fellow prisoner Myrion can defend themselves against the Qunari pursuing them.

True to her word, Irelin returns in time to help Strife and Myrion fight off the Qunari. After the fight, she returns to her clan with Strife, and possibly Myrion.

Short Story: Ruins of Reality

See also: Short Story: Ruins of Reality
After a relic of the Morlyn Clan, a journal handed down over generations, starts rewriting itself and describing ruins holding a powerful artifact in Arlathan Forest, Irelin and Strife are sent on a mission to retrieve it by their Keeper. Strife realizes that something has gone wrong in the forest: the landscape seems to have stretched, time works differently, and he sees a mirror-image of himself. He also finds the relic: a crystal halla figurine held by a statue of Ghilan'nain. While Strife works as bait for angry sylvans, Irelin retrieves the artifact. She tells him to meet her back at camp.


Dragon Age: The Missing[]


This section contains spoilers for:
Dragon Age: The Missing.


BioWare canon
The plot follows BioWare's own canon, meaning it may not follow some of the player's choices in the games.

Irelin and her fellow Veil Jumpers (Strife, Binde, and Tist) encounter Viscount Varric Tethras and Scout Lace Harding at the entrance of Arlathan Forest. After introductions, Varric and Harding reveal they are on a mission to find and retrieve the elven artifact known as the crucious stone in order to prevent it from falling into either the Venatori's or Solas' hands. Furthermore, with the crucious stone in their possession, Varric says they may be able to divert the Venatori's attention away from Arlathan and prevent the Venatori from using it against the Tevinter Imperium. Varric simply wishes for the Veil Jumpers to allow them passage through the Arlathan Forest but Strife asserts they'll never survive the chaos of the forest without their help. Irelin agrees and left with little choice, states that she and Strife will have to go with them. Strife acquiesces to the alliance since the Veil Jumpers would like to avoid hostile encounters with the Venatori.

To reach the temple where the crucious stone is being held, the group had to face a series of dangerous trials. First they had to travel through a gauntlet where spirits trade places with the living by body-possession. After they reclaim their bodies in the next section, they must go through a place where time runs out of order and they age in a different, rapid pace. Then they must travel through a place where up is down, and down is up. Finally, they must overcome the Varterral, the guardian of the temple. Irelin distracts the Varterral with a summoned swarm of stinging insects while the group sneaks past it.

After reaching the temple, the group discovers that the crucious stone has already been stolen by Solas. Solas left a note for Varric that states that he would never have let the crucious stone fall into Venatori hands, that he is trying to limit the damage his plans will cause but further interference from the Inquisition will make things worse, and a plea for Varric to cease pursuing him. Varric reveals to Strife and Irelin that Solas is Fen'Harel, the Dread Wolf. Strife and Irelin are taken aback by this information but Irelin deduced that an elven god with the crucious stone could explain the chaos happening in Arlathan.


Trivia[]

  • Irelin is described as thin with striking features, short hair, freckles, and vallaslin across her forehead.

References[]

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