Hill Troll Priest | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Neutral Creep | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Hill Troll Priest is a neutral creep found in:
Abilities[]
Heal
Affects
Allies
Allies
The Hill Troll Priest lays his holy blessing upon the target ally, replenishing some health.
Heal: 100
Holy Persuasion increases the level of certain persuaded creeps' ability by 1 and unlocks the 4th ability level.
- Once cast, the troll is continuously ordered to re-cast Heal on the same target.
- This means as long as the troll is not given any other order, it will cast heal on the same target again once off cooldown.
- This stops once the target is at full health, the target dies, or until the troll is given a new order.
- Other status effects (on the troll or on the target) do not stop this. The troll continues casting once the conditions allow it again.
- When having auto-attacking turned on, the healing takes priority and cancels automatically started attacks.
- Heal Amplification Aura effectively increases the heal value to 115.
- As a player-controlled unit:
- With Autocast, the troll automatically heals the closest nearby hurt allied unit.
- Follows the same rules as a manual cast, sticking to the target until a new order is given.
- Autocast occurs regardless of the unit's current orders, canceling them.
- Has a cast backswing of 1.07 when cast by Rubick (acquired through casting Spell Steal on Doom).
- Heal has 4 levels by default, but the 4th level can only be unlocked by the following sources:
Ability
Aura
Aura
Affects
Allies
Allies
Provides bonus Heal Amplification to all nearby allies.
Neutral Radius: 800
Player-Controlled Radius: 1200
Heal Amp: 15%
Aura Linger Duration: 0.5
- Grants outgoing heal amplification, but not other restoration manipulation effects.
- Stacks diminishingly with other sources of healing amplification.
- All healing provided by the caster is amplified, regardless of the target.
- Multiple instances of the aura do not stack.
- When player-controlled, all neutral creep auras have a 1200 radius.
- Does not affect invulnerable units.
- The aura's buff lingers for seconds.
Innate[]
Ability
Passive
Passive
Piercing Units Deal Bonus Damage to non-hero, non-heavy units and reduced damage to heroes and heavy units
- Treats creep-heroes as heroes, but Roshan as a creep.
- Reinforced units include all units with the Reinforced ability (i.e. Siege Creep and all buildings).
Neutral Upgrade
Ability
Passive
Passive
Affects
Neutral Units
Neutral Units
Neutral creeps now increase their stats as time passes by.
Max Stack: 30
Upgrade Interval: 450
Health Bonus per Interval: 30
Armor Bonus per Interval: 0.5
Base Attack Damage Bonus per Interval: 3
Attack Speed Bonus per Interval: 5
Gold Bounty Increase per Interval: 1
Experience Bounty Increase per Interval: 5
- Each upgrade interval is at 7.5 mins after the game horn.
- Instantly updates all existing neutral creeps upon each upgrade interval.
- Grants the following total permanent bonuses at max stacks during the 225th minute (3:45:00 game-time):
- 900 health bonus.
- 15 armor bonus.
- 90 base attack damage bonus.
- 150 attack speed bonus.
- Additional 30 and 150XP bounty.
- The total values on each upgrade cycle can be seen in each of the camps' articles.
- Additionally, certain neutral creeps' abilities instantly update their ability level every 15 mins, up to 2 times, after the game horn.
Recent Changes[]
<div> <div class="updatetablehead"> <div id="version">Version</div><div id="description">Description</div> </div> <div class="updatetablebody">
- Heal [?]
- Increased cast range from 350 to 350/375/400/450.
- Reduced cooldown from 10 to 10/9/8/6.
- Increased base attack time from 1.8 to 2.
- Increased attack speed from 100 to 125.
- Increased turn rate from 0.5 to 0.9.
- Increased gold bounty from 19‒22 to 20‒22.
- Increased experience bounty from 26XP to 28XP.
- Changedattack class from Pierce to Piercing.
- Changeddefense class from Basic to Default. [?]
- Heal
- UNo longer casts Heal as a neutral creep.
- Increased heal from 15 to 100
- Increased mana cost from 5 to 60.
- Increased cooldown from 0.5 10.
- RemovedMana Aura.
- Addednew Heal Amplification Aura ability.
</div> </div>