Unreleased Content
Version History[]
Version
Description
- Reduced base attack time from 1.7 to 1.5.
- Increased Shuriken Toss damage from 100/140/180/220 to 100/150/200/250.
- Reduced Shadow Walk mana cost from 65 to 55.
- Aghanim's Shard upgrade:
- UReduced Friendly Shadow mana cost from 65 to 55.
- Talents:
- LVL 15
- Increased Shuriken Toss damage from 80/120/160/200 to 100/140/180/220.
- Aghanim's Shard upgrade:
- Shadow Walk
- MovedAbility Upgrade component to a new ability. [?]
- NewGrants Bounty Hunter the Friendly Shadow ability.
- Casting this ability neither breaks invisibility on self nor interrupts the target.
- Has a 1-second ally fade time.
- All other ability values are based on the current level of Shadow Walk, except for its cast animation.
- Shadow Walk
- Talents:
- LVL 15U-25% Shadow Walk incoming damage reduction ➜ -25% Shadow Walk/ Friendly Shadow incoming damage reduction.LVL 20UTrack grants 600 radius ground vision around the target ➜ Track grants shared vision around the target. [?]
- Reduced base strength from 20 to 19.
- Reduced Shadow Walk debuff duration from 1/1.2/1.4/1.6 to 0.8/1/1.2/1.4.
- Reduced base health regeneration from 1.25 to 0.75.
- Increased Track cooldown from 4 on each level to 6/5/4.
- Reduced base health from 200 to 120.
- Shuriken Toss
- Reduced stun duration from 0.2 to 0.
- Now applies a 0.35-second 100% movement slow upon projectile hit.
- ChangedJinada from being disabled by silence sources to Break sources. [?]
- Shadow Walk
- Changedattack breaking the invisibility from applying a slow debuff to applying a stun.
- No longer applies 15%/25%/35%/45% movement speed slow.
- No longer applies 15/25/35/45 attack speed slow.
- Rescaled debuff duration from 4 on each level to 1/1.2/1.4/1.6.
- ReworkedAghanim's Shard upgrade:
- Shadow Walk [?]
- OldReduces cooldown to 0.5 and grants 2 charges that have a 15/14/13/12-second replenish time.
- NewReduces cooldown by 5.
- Shadow Walk [?]
- Talents:
- LVL 10LVL 15
- Shadow Walk
- Rescaled movement speed slow from 16%/24%/32%/40% to 15%/25%/35%/45%.
- Rescaled attack speed slow from 16/24/32/40 to 15/25/35/45.
- Shadow Walk now applies a 16/24/32/40 attack speed slow on hit.
- Increased base attack damage from 30‒38 to 33‒41.
- Increased Shuriken Toss stun duration from 0.1 to 0.2.
- ReworkedAghanim's Shard upgrade:
- Shadow Walk
- Old
- Reduces cooldown by 5.
- Grants self 35% incoming damage reduction while active, and applies a 1-second stun on the attack out of invisibility.
- New
- Reduces cooldown to 0.5 and grants 2 charges that have a 15/14/13/12-second replenish time.
- Can be cast on ally heroes with a 1-second fade time. [?]
- Shadow Walk
- Talents:
- LVL 15
- Increased base movement speed from 320 to 325.
- Increased Shadow Walk cooldown from 15 on each level to 18/17/16/15.
- Talents:
- LVL 10
- Shuriken Toss
- Reduced damage from 150/225/300/375 to 80/120/160/200.
- Rescaled cast range from 400 on each level to 375/425/475/525.
- Reduced mana cost from 120/125/130/135 to 50/60/70/80.
- Reduced cooldown from 8 to 5.
- Jinada is now an active attack modifier, going only off when toggled On, or when used manually on a target.
- Track now also multiplies Shuriken Toss damage by 1.4/1.7/2 on tracked targets.
- Aghanim's Scepter upgrade:
- Shuriken Toss
- No longer reduces cooldown to 6.
- Increased cast range from 650 to 700.
- Shuriken Toss
- Talents:
- LVL 10+20 movement speed ➜ +2s Shadow Walk slow duration.LVL 15+275 health ➜ 50% of Track movement speed bonus affects allies.LVL 20+50 attack speed ➜ Track grants 600 radius ground vision around the target.LVL 2540% evasion ➜ 2 Shuriken Toss charges.
- Aghanim's Shard upgrade:
- Reduced Shadow Walk incoming damage reduction from 40% to 35%.
- Shadow Walk's movement speed slow no longer pierces spell immunity.
- ReworkedAghanim's Shard upgrade:
- OldTrack
- Grants 600 radius ground vision around the Tracked target.
- Applies 50% of the movement speed bonus values to allies near the Tracked target.
- NewShadow Walk
- Reduces cooldown by 5.
- Grants self 40% incoming damage reduction while active, and applies a 1-second stun on the attack out of invisibility.
- AddedAttribute Bonus.
- Aghanim's Shard upgrade:
- Reduced Track vision radius from 800 to 600.
- Rescaled base intelligence and gain from 19 + 2 to 22 + 1.9.
- Increased base movement speed from 315 to 320.
- Increased Shadow Walk movement speed slow from 14%/20%/26%/32% to 16%/24%/32%/40%.
- Increased Track speed aura radius from 900 to 1200.
- AddedAghanim's Shard upgrade for Bounty Hunter:
- Track
- Grants 800 radius ground vision around the Tracked target.
- Applies 50% of the movement speed bonus values to allies near the Tracked target.
- Track
- Rescaled base attack damage from 27‒41 to 30‒38.
- Increased base mana regeneration from 0 to 0.5.
- Reduced Track mana cost from 65 to 60.
- Talents:
- LVL 10+20 attack damage ➜ +40 Jinada damage.LVL 10+15 movement speed increased to +20.
- ChangedTrack Gold granted from
Reliable
to Unreliable.
- Talents:
- LVL 10+25 attack damage reduced to +20.LVL 10+25 movement speed reduced to +15.LVL 15+350 health reduced to +275.LVL 15+65 Shuriken Toss damage reduced to +50.LVL 20+60 attack speed reduced to +50.LVL 25+300 Track Gold reduced to +250.LVL 2550% evasion reduced to 40%.
- Talents:
- LVL 15+75 Shuriken Toss damage reduced to +65.
- Reduced Shuriken Toss mana cost from 135 on each level to 120/125/130/135.
- ReworkedAghanim's Scepter upgrade:
- Talents:
- LVL 15+50 attack speed ➜ +75 Shuriken Toss damage.LVL 20
- Talents:
- LVL 10+20% experience gain ➜ +25 attack damage.
- Talents:
- LVL 10+25% experience gain reduced to +20%.
- Reduced Shuriken Toss mana cost from 150 to 135.
- Increased base attack damage from 24‒38 to 27‒41.
- Increased base health regeneration from 0.5 to 1.25.
- Reduced Shuriken Toss cooldown from 9 to 8.
- Reduced Jinada damage from 80/110/140/170 to 70/100/130/160.
- Aghanim's Scepter upgrade:
- Now also increases Shuriken Toss cast range to 800.
- Talents:
- LVL 20+75 Shuriken Toss damage increased to +125.
- Increased agility gain from 2.7 to 3.1.
- Reduced Shuriken Toss cooldown from 10 to 9.
- Increased Jinada gold steal from 12/18/24/30 to 12/20/28/36 .
- Increased Track critical damage from 140%/160%/180% to 140%/170%/200%.
- Increased base strength and gain from 18 + 2.1 to 20 + 2.5.
- Reduced base health regeneration from 2 to 0.5.
- Reduced base mana regeneration from 0.9 to 0.
- ReworkedJinada.
- OldJinada
- Passive: Bounty Hunter plans his next hit, dealing bonus damage and slowing the enemy's movement and attack speed.
- Critical damage: 150%/175%/200%/225%
- Move speed slow: 15%/20%/25%/30%
- Attack speed slow: 15/20/25/30
- Slow duration: 3
- Cooldown: 12/10/8/6
- Notes: Weapons glow whenever Jinada is ready.
- NewJinada
- Passive: Bounty Hunter plans his next hit, dealing bonus damage and stealing some unreliable gold.
- Attack damage bonus: 80/110/140/170
- Gold stolen: 12/18/24/30
- Cooldown: 12/9/6/3
- Notes: Bounty Hunter's weapons now glow whenever Jinada is ready.
- Shadow Walk
- No longer deals 30/60/90/120 damage upon breaking invisibility with an attack.
- The attack out of breaking invisibility now slows the target's movement speed by 14%/20%/26%/32% for 4 seconds. [?]
- Track
- Changedgranting movement speed bonus
to all nearby ally heroes
togranting to self only
. - Bounty Hunter's attacks now has an ensured 140%/160%/180% critical strike against tracked targets.
- Casting ability no longer breaks Shadow Walk's invisibility. [?]
- Increased allied gold radius from 925 to 1200.
- Talents:
- LVL 10+25 movement speed reduced to +20.
- Talents:
- LVL 10+30 movement speed reduced to +25.
- Increased Shuriken Toss mana cost from 120/130/140/150 to 150 on each level.
- Increased base health regeneration from 0.5 to 2.
- Increased base mana regeneration from 0.01 to 0.9.
- Reduced base movement speed from 320 to 315.
- Talents:
- LVL 10+20% experience gain increased to +25%.LVL 10+175 health ➜ +30 movement speed.LVL 15+15 movement speed ➜ +350 health.LVL 15+40 attack speed increased to +50.LVL 20+120 attack damage ➜ +125% Jinada critical damage.LVL 2525% evasion increased to 50%.
- Increased base movement speed from 315 to 320.
- Increased strength gain from 1.8 to 2.1.
- Reduced base health regeneration from 0.75 to 0.5.
- Increased base mana from 50 to 75.
- Shuriken Toss
- Fixed being unable to bounce off of spell immune, invulnerable or hidden before impact. [?]
- Fixed being unable to bounce onto spell immune enemies.
- Spell Block no longer causes the Shuriken to stop bouncing when blocked. [?]
- Aghanim's Scepter upgrade:
- Now also increases Shuriken Toss stun duration to 0.75.
- Talents:
- LVL 15+15% experience gain increased to +20%.LVL 20+100 attack damage increased to +120.LVL 20+8% spell damage amplification ➜ +75 Shuriken Toss damage.LVL 2520% evasion increased to 25%.
- AddedAghanim's Scepter upgrade for Bounty Hunter:
- Causes Shuriken Toss to bounce twice on each Tracked hero.
- RemovedAttribute Bonus.
- addedTalents:
- Jinada
- Reduced movement speed slow from 18%/22%/26%/30% to 15%/20%/25%/30%.
- Reduced attack speed slow from 18/22/26/30 to 15/20/25/30.
- Jinada
- Reduced movement speed slow from 25%/27%/29%/31% to 18%/22%/26%/30%.
- Reduced attack speed slow from 25/27/29/31 to 18/22/26/30.
- Increased base health from 180 to 200.
- Increased base mana from 0 to 50.
- Increased attack range from 128 to 150.
- Increased Shadow Walk mana cost from 50 to 65.
- Increased intelligence gain from 1.4 to 2.
- Shuriken Toss
- Increased damage from 100/200/250/325 to 150/225/300/375.
- Reduced cast range from 650 to 400.
- Increased mana cost from 90/115/135/155 to 120/130/140/150.
- Increased bounce search radius from 900 to 1200.
- Shadow Walk damage is no longer reduced by Damage Block.
- Track's debuff now shows how much gold the target hero currently has.
- Shuriken Toss now bounces to all Tracked units within a 900 range.
- Increased Shadow Walk duration from 15/20/25/30 to 20/25/30/35.
- ChangedBounty Hunter hull type from
DOTA_HULL_SIZE_HERO_SMALL
toDOTA_HULL_SIZE_HERO
. [?]- Increased collision size from 18 to 27.
- Increased bound radius from 12 to 24.
- Increased base intelligence from 16 to 19.
- ChangedBounty Hunter hull type from
DOTA_HULL_SIZE_HERO
toDOTA_HULL_SIZE_HERO_SMALL
.- Reduced collision size from 27 to 18.
- Reduced bound radius from 24 to 12.
- Increased base health regeneration from 0.25 to 0.75.
- Jinada
- Reduced cooldown from 15/12/9/6 to 12/10/8/6.
- Fixed ability working on buildings.
- Increased base armor from 1 to 3.
- Addednew Bound Radius mechanic. [?]
- Bounty Hunter has the
DOTA_HULL_SIZE_HERO
hull size. [?] - This unit has a 27-radius collision size and a 24-radius bound radius respectively.
- Bounty Hunter has the
- Track
- Increased movement speed bonus radius from 800 to 900.
- Added
-bounty
command.
- Addedto Captain's Mode.
- Fixed ability interactions between Jinada and Shadow Walk.
- Track now displays a visual effect above the target, which is only visible to Bounty Hunter and his allies.
- ChangedShadow Walk ability operations.
- Jinada's bonus damage no longer requires two separate attacks to be triggered.
- This also fixes Shadow Walk preventing Jinada from applying the critical strike damage when attacking out of invisibility.
- ReworkedJinada.
- OldJinada
- Gives Gondar a chance to evade physical attacks and a chance to deal extra damage.
- Evasion: 5%/10%/15%/20%
- Crit chance: 15%
- Crit damage: 125%/150%/175%/200%
- NewJinada
- Adds a critical strike and a small maim to Gondar's next attack. Has a cooldown.
- Crit damage: 140%/160%/180%/200%
- Movement speed slow: 25%
- Attack speed slow: 25
- Slow duration: 3
- Cooldown: 22/17/12/7
- Notes: Is not a unique attack modifier.
- Updated Track ability icon.
- Updated hero model.
- Fixed selection and hitboxes.
- Track
- Now grants the 20% movement speed bonus to all allies within a 800 radius around tracked enemies.
- Now always grants the bounty to Bounty Hunter as long as enemy heroes die with the debuff on, Bounty Hunter no longer needs to make the killing blow.
- Increased armor reduction from 1/2/4 to 1/3/5.
- Reduced mana cost from 100/75/50 to 50 on each level.
- Reduced Shadow Walk cooldown from 20 to 15.
- Increased Shuriken Toss cast range from 300 to 650.
- Increased base intelligence from 14 to 16.
- Increased base armor from 0 to 1.
- Increased base movement speed from 310 to 315.
- Shadow Walk
- Increased damage from 25/50/75/100 to 30/60/90/120.
- Reduced mana cost from 75 to 50.
- Reduced cooldown from 25 to 20.
- Rescaled Shadow Walk duration from 20/20/25/25 to 15/20/25/30.
- Shadow Walk no longer grants self 30% movement speed bonus.
- Track
- Now grants 20% movement speed bonus to Bounty Hunter when within 800 range of the tracked unit.
- Can now only target heroes.
- Increased mana cost from 50/60/70 to 100/78/50.
- Increased hero model size.
- Reduced base intelligence from 15 to 14.
- Shadow Walk
- Increased damage from 20/40/60/80 to 25/50/75/100.
- Reduced duration from 20/25/30/35 to 20/20/25/25.
- Increased cooldown from 20 to 25.
- Increased hero model size.
- OldDisarm
- A nasty blow that forces the enemy unit to drop a random item that an enemy unit possesses for a short period of time.
- Cast range: 350
- Duration: 5/9/13
- Mana cost: 75
- Cooldown: 30
- NewTrack
- Tracks an enemy unit. If you kill a tracked enemy hero, you will get extra gold for the kill. Also reduces the target's armor and provides shared vision.
- Cast range: 450
- Gold bonus: 50/100/150
- Armor reduction: 1/2/4
- Duration: 90
- Mana cost: 50/60/70
- Cooldown: 1/0/0
- Notes: Can be cast on creeps, but won't grant the bounty for killing them.
- Can now attack units with Flying Movement.
- Increased base attack damage from 2‒16 to 24‒38.
- Reduced hero model size.
- Updated various ability icons.
- Reduced acquisition range from 600 to 500.
- Reduced base attack damage from 20‒30 to 2‒16.
- Increased base attack time from 1.7 to 1.8
- Reduced cast point from 0.5 to 0.3.
- Increased cast backswing from 0.5 to 0.51.
- Increased attack point from 0.3 to 0.59.
- Reduced attack backswing from 0.7 to 0.58.
- Increased turn rate from 0.4 to 0.6.
- ReplacedTrack with Disarm.
- OldTrack
- Tracks an enemy hero, granting True Sight of the target, and information on how much gold it is carrying. Allies near the hunted are granted bonus movement speed. If the target dies, Bounty Hunter and nearby heroes collect a bonus bounty of gold.
- Cast range: 1200
- Speed radius: 900
- Move speed bonus: 16%/18%/20%
- Self bonus gold: 150/250/350
- Allies bonus gold: 40/80/120
- Aura linger duration: 0.5
- Duration: 30
- Mana cost: 65
- Cooldown: 4
- NewDisarm
- Disarms a target enemy unit, causing one of its items to be dropped for a short time.
- Cast range: 350
- Duration: 5/9/13
- Mana cost: 75
- Cooldown: 30
- Notes: Casting on a unit without an inventory, or an already disarmed unit has no effect.
- Jinada
- Rescaled proc chance from 5%/10%/15%/20% to 15% on each level.
- Reduced critical damage from 200%/200%/200%/250% to 125%/150%/175%/200%.
- Track
- Now passively grants gold on any hero kill, instead of only on hero kills.
- Reduced hero kill gold bounty from 100/200/300 to 50/100/150.
- Reduced base health regeneration from 0.5 to 0.25.
- Increased base strength from 16 to 17.
- Rescaled base agility and gain from 20 + 3.3 to 21 + 3.
- Rescaled base intelligence from 14 + 1.5 to 15 + 1.4.
- Reduced base attack damage from 25‒35 to 20‒30.
- Increased base attack time from 1.6 to 1.7.
- Track
- Now also reduces armor by 1/2/4.
- Reduced cooldown from 180/165/150 to 90 on each level.
- Reduced Base intelligence from 15 to 14.
- Shuriken Toss
- Reduced damage from 100/200/275/350 to 100/200/250/325.
- Increased cooldown from 8 to 10.
- ReplacedDuplicate with Track.
- Track is now Bounty Hunter's ultimate ability instead of an innate ability.
- OldDuplicate
- Creates a duplicate of the Bounty Hunter that takes and delivers normal damage.
- Duration: 30/60/90
- Mana cost: 200
- Cooldown: 30
- NewTrack
- Tracks an enemy hero, granting True Sight of the target, and information on how much gold it is carrying. Allies near the hunted are granted bonus movement speed. If the target dies, Bounty Hunter and nearby heroes collect a bonus bounty of gold.
- Cast range: 350/450/550
- Move speed bonus: 16%/18%/20%
- Kill gold bounty: 100/200/300
- Duration: 90
- Mana cost: 75
- Cooldown: 180/165/150
- Track
- Reduced Shuriken Toss damage from 100/200/300/400 to 100/200/275/350.
- RenamedNinja Skills to Jinada.
- Reduced Shadow Walk damage from 25/50/75/100 to 20/40/60/80.
- Shuriken Toss
- Reduced mana cost from 100/125/150/175 to 90/115/135/155.
- Increased cast range from 280 to 300.
- Increased Ninja Skills critical damage from 200% on each level to 200%/200%/200%/250%.
- Increased Shadow Walk damage from 15/30/45/65 to 25/50/75/100.
- AddedNewTrack innate ability.
- Tracks an enemy unit for a long time, gaining vision and True Sight over them.
- Cast range: 400
- Duration: 90
- Mana cost: 50
- Cooldown: 1
- Notes: This is an innate ability. Can be set on Autocast. Can be cast on heroes and non-heroes.
- RemovedAghanim's Scepter upgrade for Bounty Hunter.
- No longer Duplicate duration to 40/80/120, reduces mana cost to 180/225/300 and cooldown to 25/50/75.
- Increased Shuriken Toss mana cost from 100/120/140/160 to 100/125/150/175.
- Shadow Walk
- The attack out of the invisibility now deals 15/30/45/65 physical damage.
- Reduced movement speed bonus from 10%/20%/30%/40% to 10% on each level.
- AddedAghanim's Scepter upgrade for Bounty Hunter:
- Duplicate
- Increases duration to 40/80/120.
- Reduces mana cost to 180/225/300.
- Reduces cooldown to 25/50/75.
- Duplicate
- Increased agility gain from 2.7 to 3.3.
- Fixed Shuriken Toss stun duration lasting indefinitely, instead of 0.1 seconds.
- Shuriken Toss
- Increased damage from 100/175/250/325 to 100/200/300/400.
- Increased mana cost from 100/110/120/130 to 100/120/140/160.
- Shadow Walk no longer deals backstab damage.
- Duplicate
- Increased duration from 20/40/60 to 30/60/90.
- Rescaled cooldown from 60 on each level to 30/60/60.
- Reduced base health regeneration from 1.5 to 0.5.
- Shadow Walk
- Increased movement speed bonus 10% on each level to 10%/20%/30%/40%.
- Increased duration from 20/25/30/30 to 20/25/30/35.
- No longer deals 25/50/75/100 damage.
- Duplicate
- Increased duplicate duration from 15/30/45 to 20/40/60
- Rescaled mana cost from 250 to 200/250/350
- Shuriken Toss
- Reduced cast range from 350 to 280.
- Reduced damage from 100/200/300/400 to 100/175/250/325.
- Reduced Shadow Walk movement speed bonus 25%/50%/75%/100% to 10% on each level.
- Updated hero model.
- Reduced base attack damage from 26‒36 to 25‒35.
- Increased base armor from 0 to 1.
- Shuriken Toss
- Reduced cast range from 400 to 350.
- Rescaled mana cost from 120 to 100/110/120/130.
- ChangedDuplicate Legacy Keys from T to C.
- Created
Patch History[]
Patch
Description
- Reduced versus scale from 0.95 to 0.84.
- Reduced loadout scale from 1 to 0.84.
- Addednew Adjectives attributes. [?]
- Bounty Hunter has the following values: Badteeth
1
, Legs2
and Nose1
.
- Bounty Hunter has the following values: Badteeth
- Fixed Shadow Walk not applying its debuff when being Revealed.
- Fixed ability interactions between Empower Spell and Track.
- Fixed Jinada not being castable while silenced.
- Fixed the following charged-based abilitiesmissing their cooldowns on the ability tooltips when they are upgraded:
- Fixed Shadow Walk interrupting channeling abilities.
- Updated Shadow Walk ability descriptions.
-
- Fixed Shuriken Toss granting 6/12/18/24 on kill.
-
- Updated Shadow Walk ability backend strings.
- Fixed ability interactions between Shuriken Toss and Planar Pocket.
-
- Fixed casting Cyclone on units with Phased movement (i.e. Shadow Walk) resulting in getting stuck on another unit when Cyclone ends.
- Updated Shadow Walk ability description.
- Updated default hero model.
- Updated default hero model.
- Added lore text to Jinada.
- Fixed Jinada not playing its animation.
- Added a permanent gold stolen buff for Jinada.
- Displayed at post-game screen.
- Shuriken Toss
- Fixed the bounces of Shuriken Toss triggering Spell Reflection.
- Fixed ability interaction with Soulbind.
- Added Alt+ Right Click support for Track, to alert your team to how much Gold the target has.
- Fixed Shuriken Toss interrupting the chain if one of the targets is spell immune.
-
- Updated default hero portrait.
- Minor updates to default hero model.
-
- Fixed Shuriken Toss bouncing on the same target.
- Added Arcane Rune responses.
- Fixed Track's model-revealing ignoring True Sight immunity.
- Track no longer provides bonus gold when used on Tempest Double.
- Added Russian voiceover lines.
-
- Shuriken Toss is now reflected by Echo Shell and blocked by Spellblock on impact rather than on cast.
-
- Fixed ability interactions between Shuriken Toss and Spellblock.
-
- Fixed Shadow Walk affecting Land Mine, Stasis Trap and Remote Mine.
- Fixed various cosmetics not properly showing Jinada effects.
-
- Fixed Shadow Walk cast backswing behavior.
- Fixed Shadow Walk ability interactions with Jinada.
- Added new particle effects to default hero model.
-
- Fixed default and various custom cosmetics weapon effects.
-
- Fixed ability interactions between Track and Divided We Stand.
- Fixed Shadow Walk damaging buildings.
- UAdded teleport animations.
- UAdded Haste Rune run animations.
- UAdded spawn animations.
- UAdded victory and defeated animations.
-
- Fixed abilities with 0 cast point (i.e. Shadow Walk) missing its ability effects.
- Fixed having 1 more armor than intended.
- Fixed turn rate.
- Fixed Track being castable on creep-heroes.
- UUpdated the hero selection portrait.
- Fixed illusions proccing Jinada critical strike.
- Added injured running and attack animations.
- Fixed Shadow Walk invisibility getting dispeled by Tornado.
- Fixed Track ignoring Spellblock.
- Addedto Captain's Mode.
- Jinada
- Fixed being possible to use ability cooldown without triggering a critical strike.
- Fixed ability working on denies.
- Fixed ability affecting buildings.
- Track
- Fixed ability giving bonus gold for dead illusions.
- Fixed debuff not being dispelable.
- Fixed debuff icon not showing.
- Removed ability casting effect from enemy vision.
- AddedBounty Hunter.
- UAdded new hero portraits and ability icons.
- Fixed the following abilities having incorrect interactions with Spellblock: