- For the unannounced 2003 iteration, see Diddy Kong Pilot (2003 build).
Diddy Kong Pilot | |
Title screen of the game Diddy Kong Pilot for GBA. | |
Developer(s) | Rareware |
Publisher(s) | Nintendo |
Main Development Staff | {{{devteam}}} |
Platform(s) | Game Boy Advance |
Release Date(s) | Unreleased February 2002 March 4, 2002[1] |
Genre(s) | Racing |
Ratings | N/A |
Mode(s) | Single player, Multiplayer (unimplemented in the 2001 build) |
Media(s) | GBA ROM Cartridge[2] |
Input(s) | GBA Buttons |
Diddy Kong Pilot is a canceled Diddy Kong based video game for the Game Boy Advance, supposedly to be a sequel to Diddy Kong Racing. Not much else is known about this game, besides the fact that it was actually re-developed into Banjo-Pilot.
Luckily, on September 15, 2011, a YouTube and Rare member Transparentjinjo posted a gameplay video here of this game on how progress was like while still in development as of September 7, 2001 (or July 9, 2001 since Rare is from the UK and uses the day/month format).
Overview[]
Diddy Kong Pilot was supposed to be the next game in the Diddy Kong Racing line, to be released for the Game Boy Advance. It was presumably the sequel to Diddy Kong Racing, due to the screenshots of flight gameplay very similar to the previous game, though exclusively flying likely to the Game Boy Advance's limitations. The character cast returns with Diddy Kong from the previous game, and was to include Donkey, Dixie, Cranky and an unnamed Kong know as "Redneck Kong", who was later removed and replaced by Candy Kong. Other Kremling characters in the game would be Krunch the Kremling and K. Rool.
Aside that, the game was also going to have a motion tilt sensor, much like the game Yoshi Topsy-Turvy. As the game was not far in development, only the title screen has music and most of the courses are unfinished. However, there exist six unused sound tracks in the ROM. Also, some courses are not entirely functional. The modes in the game include a Racing mode, a Story mode, a Dogfight mode, a Battles mode and a Clock Race mode. In the Options menu, there is only the option of whether to use tilt controls or not. The story selection screen has Back to the Light, K. Rool's Gold and King of Kongs options. Each character would also feature his/her story to play through.[3]
Playable Characters[]
- Diddy Kong
- Donkey Kong
- Dixie Kong (possibly the only female in this case)
- Cranky Kong
- Candy Kong ("Redneck Kong" was scrapped during development)
- Kamikaze K. Rool
- Krunch
Character selected Highlighted |
Character played as Selected |
---|---|
Cranky Kong (0) Leftmost |
Cranky Kong (0) |
Diddy Kong (1) | |
Diddy Kong (1) | Krunch (2) |
Donkey Kong (5) | K. Rool (3) |
Krash (2) | Dixie Kong (4) |
K. Rool (3) | Donkey Kong (5) → Cranky Kong (0) |
Dixie Kong (4) Rightmost |
Corrupted (6) → Diddy Kong (1) |
Items[]
- Rockets: these can be used to slow down players.
- Rocket Boost: these can be used to speed up temporarily.
- Peanuts: these can be used to shoot opponents into the ground.
- Magnet: these can be used to make the player pass others when close by.
- DK Balloons: these contain an item with Cranky Kong on it. It is unknown what the feature of these are supposed to do.
- ? Balloons: they contain regular items.
Racing Courses[]
Sleepy Shores[]
- Bounty Beach
- Farm Attract
- Jet Set Jungle
- Beach Race
Kongo Kingdom[]
- Swoop Swamp
- Jungle Race
- Magma Mainland
- Haunted Race (Haunted 03)
Western Wastes[]
- Lake Race
- Lava Race
- Swamp Race
- Crackpot Keep
Island of Eggs[]
- Vulture Valley
- Keep Race
- Lake Race
- Chicken Chase
Polar Plateau[]
- Frosty Lake
- Farm Race
- Desert Race
- Snow Race
World 6[]
- Whisper Woods (Haunted 00)
- Keep Race (unimplemented)
- Crystal Coast (unimplemented)
- Jungle Race (unimplemented)
Battle Stages[]
- Hatch Match
- Ghost Grasp
- Swamp Showdown
- Wasteland Wipe Out
Gallery[]
E3 2001[]
July 9, 2001 build (only leaked build)[]
Space World 2001 build[]
Trivia[]
- The character dubbed "Redneck Kong" is completely removed (except for the unedited character selection highlight) in leaked game builds, and selecting him (selecting as Dixie Kong because the character selection is swapped) would cause corrupted sprites (play as Diddy Kong instead) to replace him.
External Links[]
- Diddy Kong Pilot on The Cutting Room Floor
- Famitsu news (July 27, 2001)
- Diddy Kong Pilot on Nintendo Japan (saved on Wayback Machine)
- DKC Atlas thread