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As a result of the New 52 in 2011, the entire line of DC characters was relaunched, incorporating properties belonging to the company's imprints: Wildstorm, Milestone, and Vertigo. As such, elements of this character's history have been altered in some way from the previous incarnation. For a complete list of all versions of this character, see our disambiguation page. |
The Creature Commandos are the byproducts of S.H.A.D.E. Science Division's project.
History
Original Team
The first generation of the Creature Command was created by Nina Mazursky, but were incapable of coping with their urges and succumbing to psychopathic tendencies. Instead of having them killed, Mazursky, having been emotionally attached to her creations, had them imprisoned in a microscopic prison designed by Ray Palmer called the Zoo.[2]
Second Team
The second and current generation, however, succeeded the originals by having fully human beings (Mazursky herself included) coping with the transformations to be transformed into super-soldiers that tapped into humanity's irrational fear of the unknown.[1][2] The Commandos consists of Vincent Velcoro, Warren Griffith, Nina Mazursky, and the mummy Khalis.
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Notes
- Creature Commandos was created by J.M. DeMatteis and Pat Broderick, first appearing in Weird War Tales #93. However, in the Prime Earth continuity, Creature Commandos first appeared as part of the New 52 DC Universe in Frankenstein, Agent of S.H.A.D.E. #1 by Jeff Lemire and Alberto Ponticelli.
See Also
- 29 Appearances of Creature Commandos (Prime Earth)
- 10 Images that include Creature Commandos (Prime Earth)
- Team Gallery: Creature Commandos (Prime Earth)