Camping Skills can be used during camping in the room of a dungeon, only once per camp. Any buffs given last for 4 battles. New Camping Skills can be learned in the Survivalist building in the Hamlet. Each hero can have 4 active camping skills at a time, but start with only 3. Camping Skills cannot be upgraded.
Although a hero can have only 4 camping skills equipped at once, they can be swapped in and out at any time - even during an expedition.
The following is a list of all camping skills available:
- When the target is One Companion, the skill cannot be used on the hero activating the skill. If a skill targets All Companions, it will affect all other heroes and not the one using the skill. When the target is Self/One Companion, the skill needs to be used on another hero to work, so if the player has only one hero left, such a skill cannot be used.
Skill | Character | Time Cost | Target | Effect |
---|---|---|---|---|
ENCOURAGE |
All | 2 | One Companion | -15 Stress |
WOUND CARE |
All (except Flagellant) | 2 | One Companion | Heal 15% HP
Remove Blight/Bleed |
PEP TALK |
All (except Flagellant) | 2 | One Companion | -15% Stress (4 Battles) |
ANGER MANAGEMENT |
3 | All Companions / Self Only |
Self: +20 Stress All Companions: -10 Stress | |
PSYCH UP |
4 | Self Only | +25% DMG (4 Battles)
All companions: If not religious: +10 Stress | |
THE QUICKENING |
3 | Self Only | +4 SPD (4 Battles) | |
ELDRITCH BLOOD |
3 | Self Only | +40% Blight resist (4 Battles) +40% Bleed resist (4 Battles) +40% Disease resist (4 Battles) +20% Stress (4 Battles) | |
RESTRING CROSSBOW CLEAN MUSKET |
3 | Self Only | +10 ACC Ranged Skills (4 Battles) +20% DMG Ranged Skills (4 Battles) +8% CRT Ranged Skills (4 Battles) -2 SPD (4 Battles) | |
FIELD DRESSING |
2 | One Companion | Heal +35% HP (50% chance) Heal +50% (50% chance) | |
MARCHING PLAN |
3 | All Companions | +2 SPD (4 Battles) | |
TRIAGE |
3 | All Companions | Heal 20% HP | |
THIS IS HOW WE DO IT |
2 | Self Only | +10 ACC (4 Battles) +8% CRT (4 Battles) | |
TRACKING |
2 | Self Only | -15% chance Party Surprised (4 Battles) +10% chance Monsters Surprised (4 Battles) | |
PLANNED TAKEDOWN |
4 | Self Only | +25% DMG against size 2 enemies (4 Battles) +15 ACC against size 2 enemies (4 Battles) | |
SCOUT AHEAD |
3 | Self Only | +25% Scouting chance (4 Battles) | |
UNSHAKEABLE LEADER |
2 | Self Only | -25% Stress (4 Battles) | |
STAND TALL |
3 | One Companion | -15 Stress Remove Mortality debuffs | |
ZEALOUS SPEECH |
5 | All Companions / Self Only |
Party: -15 Stress
All Companions: -15% Stress (4 Battles) | |
ZEALOUS VIGIL |
4 | Self Only | -25 stress
-15 stress if afflicted | |
SNUFF BOX |
3 | One Companion / Self Only |
Self: Remove Disease One Companion: Remove Disease | |
GALLOWS HUMOR |
4 | All Companions / Self Only |
Self: -25 Stress All Companions: -20 Stress (75% chance) +10 Stress (25% chance) | |
NIGHT MOVES |
2 | Self Only | +20% Scouting chance (4 Battles) | |
PILFER |
1 | Self Only | Produces a supply item. | |
BATTLE TRANCE |
3 | Self Only | +25% DMG if in position 1 (4 Battles) -25% DMG if not in position 1 (4 Battles) | |
REJECT THE GODS |
2 | All Companions / Self Only |
Self: -30 Stress | |
SHARPEN SPEAR |
3 | Self Only | +10% CRT (4 Battles) | |
REVEL |
3 | All Companions / Self Only |
Party: -20 Stress | |
UNPARALLELED FINESSE |
4 | Self Only | +10 DODGE (4 Battles) +2 SPD (4 Battles) | |
CLEAN GUNS |
4 | Self Only | +10 ACC Ranged Skills (4 Battles) +20% DMG Ranged Skills (4 Battles) +8% CRT Ranged Skills (4 Battles) | |
BANDIT'S SENSE |
4 | Self Only | -20% chance Party Surprised (4 Battles) +20% chance Monsters Surprised (4 Battles) | |
HOUND'S WATCH |
4 | Self Only | -20% chance Party Surprised (4 Battles)
+20% chance Monsters Surprised (4 Battles)
| |
THERAPY DOG |
3 | All Companions | -10 Stress
-10% Stress (4 Battles) | |
MAN'S BEST FRIEND |
2 | Self Only | -20 Stress | |
RELEASE THE HOUND |
4 | Self Only | +30% Scouting chance (4 Battles) | |
TURN BACK TIME |
3 | One Companion | -30 Stress Extra -15 Stress if afflicted | |
EVERY ROSE HAS ITS THORN |
3 | All Companions | -15 Stress -15% Stress (4 Battles) | |
TIGER'S EYE |
3 | One Companion | +10 ACC (4 Battles) +8% CRIT (4 Battles) | |
MOCKERY |
2 | All Companions / One Companion |
All Companions: -20 Stress One Companion: +20 stress | |
LET THE MASK DOWN |
1 | All Companions / Self Only |
Self: -25 Stress All Companions: +5 Stress | |
BLOODY SHROUD |
2 | Self Only | +25% Bleed resist (4 Battles) +25% Blight resist (4 Battles) +25% Move resist (4 Battles) | |
REFLECTION |
3 | Self Only | -20 Stress +10 ACC (4 Battles) +8% CRIT (4 Battles) | |
QUARANTINE |
3 | All Companions / Self Only |
Self: +20% HP damage All Companions: | |
MAINTAIN EQUIPMENT |
4 | Self Only | +15% PROT (4 Battles) +15% DMG (4 Battles) | |
TACTICS |
4 | All Companions/ Self Only |
+10 DODGE (4 Battles) +5% CRIT (4 Battles) | |
INSTRUCTION |
3 | One Companinon | +10 ACC (4 Battles)
+3 SPD (4 Battles) | |
WEAPONS PRACTICE |
4 | All Companions | +10% DMG (4 Battles)
75% chance of +8% CRT (4 Battles) | |
ABANDON HOPE |
1 | All Companions / Self Only |
Self: -25 Stress All Companions: | |
DARK RITUAL |
4 | Self Only / One Companion |
Reduce Torchlight by 100 Self: +15 Stress | |
DARK STRENGTH |
2 | Self Only / One Companion |
Self: +15 Stress One Companion: +20% DMG (4 Battles) | |
UNSPEAKABLE COMMUNE |
3 | All Companions | All Companions: +7 Stress Prevents a nighttime ambush | |
EXPERIMENTAL VAPOURS |
4 | One Companion | Heal +50% HP +33% Healing received (4 Battles) | |
LEECHES |
3 | One Companion | Heal +15% HP Remove Blight | |
THE CURE |
1 | Self Only | Remove Disease +20% Disease resist (4 Battles) | |
SELF-MEDICATE |
3 | Self Only | -10 Stress Heal +20% HP | |
BLESS |
3 | One Companion | +10 ACC (4 Battles) +10 DODGE (4 Battles) | |
CHANT |
3 | One Companion | -20% Stress if religious (4 Battles) -10% Stress if not religious (4 Battles) | |
PRAY |
3 | All Companions | -15 Stress if religious -5 Stress if not religious +15% PROT if religious (4 Battles) +5% PROT if not religious (4 Battles) | |
SANCTUARY |
4 | Self Only/ All Companions |
All Companions: If Mortality debuffs: Heal +50% HP If Mortality debuffs: -25 Stress | |
RESUPPLY | 1 | Self Only | Produces a random supply item (3 uses) | |
TRINKET SCROUNGE |
2 | Self Only | Produces a random trinket | |
STRANGE POWDERS |
2 | One Companion | +20% Bleed resist (4 Battles)
+20% Blight resist (4 Battles) +20% Move resist (4 Battles) +20% Debuff resist (4 Battles) +20% Disease resist (4 Battles) | |
CURIOUS INCANTATION |
1 | Self Only | -50% Stress (4 Battles) | |
LASH'S ANGER |
1 | Self Only | +40 Stress | |
LASH'S SOLACE |
3 | Self Only | -50 Stress | |
LASH'S KISS |
3 | Self Only | Heal 33% HP
Remove Bleed/Blight +3 SPD (4 Battles) | |
LASH'S CURE |
2 | Self Only | Remove Disease | |
SNAKE EYES |
3 | All Companions | Armor Piercing: +15% (4 Battles) | |
SNAKE SKIN |
3 | Self Only | +15% PROT (4 Battles)
+15% MAX HP (4 Battles) | |
SANDSTORM |
3 | One Companion | Can't Be Marked (4 Battles) | |
ADDER'S EMBRACE |
2 | Self Only | +20% Blight Skill Chance (4 Battles)
+20% Blight Resist (4 Battles) |