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There are some locations exclusive to Cave Story 3D, some of them change already existing rooms or add entire different follow-ups for the maps on the vanilla game.

Egg Corridor Detour[]

The Egg Corridor Detour is a location used in place of the bridge leading up to the Side Room and Egg No. 00 in Egg Corridor?, due to the bridge collapsing. This area is accessed by a ventilation shaft that consists of Critters, Beetles, Basu, and the Time Bomb in small increments. It seems to have a focus on hardly-used features in the original Cave Story and also adding features that would only be possible for a 3DS version of Cave Story, with the transporter tubes being an example.

Egg Corridor Detour Map

Egg Corridor Map


Egg Detour Entrance

Egg Corridor Detour Entrance

Egg Detour Top 2

Halfway of Egg Corridor Detour

Egg Detour Top 3

Final stretch of Egg Corridor Detour

Inner Wall[]

The Inner Wall is an area in Cave Story 3D. It is accessed through a passage submerged in water at the Rest Area in Plantation. It is similar to the Outer Wall, and uses the same background.

The only enemies present are Orangebells, ghostly Sandcrocs, bats and Hoppys. If Quote reaches the end, he can access the Small Grave and obtain the Prinny Cap.

The inner wall official end got a door leading to the Small Grave, although, the Inner Wall location is also used in the fanmade challenge Nemesis Challenge, for Cave Story+, it was named the Leeward Side and the end passage of it was also changed.

Inner Wall Map

Map of the Inner Wall




Inner Wall Entrance

The Entrance of the Inner Wall

Halfway of Inner Wall

Halfway of the Inner Wall

Small Grave Room

Small Grave where the prinny cap is located


Small Grave[]

See Small Grave (sublocation)

Falling Tower[]

The Falling Tower is an area in Cave Story 3D. It is accessed by defeating Misery and The Doctor. The area is quite large, with sand hills, red flowers, a broken bridge with the enemies that reside here are Ravils and Heavy Press.

SPOILER
The Falling Tower is discovered during the escape sequence after defeating the Undead Core. The area seems to have a heavy focus on the Ravil, with Presses used later on. It features multiple pathways which branch and reconnect, depending on how far in the player is. The room reuses the quick-moving Presses column, the same ones found at the Plantation, and at the bottom, it has a bridge that will be losing tiles as the player walks. Despite the name, it doesn't use the falling blocks present in most other areas that are crumbling. After escaping, the player is teleported to the exact place of Misery's Throne.
Falling Tower Map

Map of the Falling Tower

Falling tower Top 1

Entrance of the Falling Tower

Falling Tower Top 2

Corridor with Presses

Falling tower Top 3

Quote falling next to a Healt Capsule

Falling tower Top 4

Near the exit of the Falling Tower

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