The Tower of Evermore (called The Tower of Infinity in the Japanese version) is a secret location in Castlevania: Curse of Darkness and serves as an endurance stage similar to the Battle Arena or the Nest of Evil from other games in the series.
Overview[]
The base of the tower is located near the beginning of Garibaldi Temple, although there's no way to enter it from the bottom. The Tower of Evermore can only be accessed by having a Bird-Type Innocent Devil with the Long Glide ability, and flying off the top of the Tower of Eternity toward the moon. A Magical Ticket can be found once at the top of the tower.
The player will immediately notice the enemies in the Tower of Evermore are much stronger than those found in the Tower of Eternity. It is a fifty-stories building with nothing but enemies in almost every room, and there is no way to exit unless making use of either a Magical Ticket or a Memorial Ticket. Contrary to the Tower of Eternity, in the Tower of Evermore Hector will have to fight his way back down to ground level.
Two main rewards can be obtained by successfully traversing the tower:
- 2F: Vampire Blood (or ATK Up for Trevor)
- 1F: Miracle Egg (guaranteed drop from Golden Bones)
Floors layout[]
- 50F: (No enemies) - Magical Ticket ×1
- 49F: Red Ogre Lv75, Rapid Sniper Lv40
- 48F: Flame Demon Lv43, Rapid Sniper Lv40
- 47F: Flame Demon Lv43, Basilisk Lv46
- 46F: Basilisk Lv46, Iron Gladiator Lv47
- 45F: Iron Gladiator Lv47, Spirit Lv32
- 44F: Great Armor Lv46
- 43F: Great Armor Lv46, Red Ogre Lv75
- 42F: Red Ogre Lv75, Flea Man Lv75
- 41F: Flea Man Lv75, Great Armor Lv46
- 40F: Flea Man Lv75, Thief Lv32 - High Potion ×1
- 39F: Blaze Phantom Lv44, White Dragon Lv38
- 38F: Blaze Phantom Lv44, Final Guard Lv75
- 37F: Fishman Lv45
- 36F: Lizard Shaman Lv43, Final Guard Lv75
- 35F: Skeleton Rider Lv45
- 34F: Lizard Shaman Lv43, Flame Demon Lv43
- 33F: Efreet Lv45, Flame Demon Lv43
- 32F: Spirit Lv32, Blood Skeleton Lv75
- 31F: Blood Skeleton Lv75, Final Guard Lv75
- 30F: Death Ripper Lv40, Thief Lv32 - High Potion ×1
- 29F: Merman Lv35, Frost Dragon Lv39
- 28F: Merman Lv35, Jin Lv45
- 27F: Executioner Lv47
- 26F: Executioner Lv47, Frost Demon Lv38
- 25F: Frost Demon Lv43, Armored Sprinter Lv44
- 24F: Unicorn Lv44
- 23F: Ectoplasm Lv37, Unicorn Lv44
- 22F: Cyclops Lv75
- 21F: Cyclops Lv75, Dark Warlock Lv42
- 20F: Flea Man Lv75, Gi-Lee Lv31 - High Potion ×1
- 19F: Assassin Zombie Lv44, Thunder Dragon Lv40
- 18F: Assassin Zombie Lv44
- 17F: Amduscias Lv44, Thunder Demon Lv43
- 16F: Amduscias Lv44, Duke Mirage
- 15F: Duke Mirage, Ghoul Lv75
- 14F: Amduscias Lv44
- 13F: White Gravial Lv43, Basilisk Lv46
- 12F: White Gravial Lv43
- 11F: Assassin Zombie Lv44, Ghoul Lv75
- 10F: Flea Man Lv75, Death Ripper Lv75 - High Potion ×2
- 9F: Slogra Lv45, Gaibon Lv45
- 8F: Slogra Lv45, Blood Skeleton Lv75
- 7F: Blood Skeleton Lv75, Cockatrice Lv46
- 6F: Cockatrice Lv46, Harpy Lv46
- 5F: Harpy Lv46, Red Ogre Lv75
- 4F: Red Ogre Lv75, Iron Gladiator Lv47
- 3F: Flea Man Lv75
- 2F: (No enemies) - Vampire Blood ×1
- 1F: Flea Man Lv75, Golden Bones
Enemy Data[]
- Main article: Tower of Evermore/Enemy Data
Notes[]
- Both the Tower of Eternity and the Tower of Evermore feature almost every enemy the player can encounter in the game. There are some exceptions, however. The following enemies don't appear in any of the towers:
- Spirit Lv.32 is the only enemy to appear on both towers.
- There is a room with a free High Potion every ten floors up until the bottom of the tower (40F, 30F, 20F, 10F - the latter which contains two High Potions), for a total of five free High Potions. However, all these rooms are trapped, and groups of enemies will materialize either by approaching the potion or the exit. These enemies always consist of combined groups of either Flea Men, Death Rippers, Thieves, and Gi-Lees.
- For Hector, the reward for completing this tower is the unique Vampire Blood material at 2F, as well as the opportunity to fight a Golden Bones at 1F, which has a fixed drop of a Miracle Egg (as well as the opportunity to steal 1,000G from it).
- For Trevor, the reward is simply an Attack Up, which is given to the player at 2F.
- In Crazy Mode, for some reason, the Flea Men Lv.75 at 1F are missing.
- The Blood Skeletons aren't required to be beaten in order to proceed.