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← Eevee
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- Bold indicates a move that gets STAB when used by Eevee
- Italic indicates a move that gets STAB only when used by an Evolution of Eevee
- Click on the generation numbers at the top to see level-up moves from other generations
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Father |
Move |
Type |
Pwr. |
Acc. |
PP |
Contest |
Appeal |
Jamming
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Charm
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Normal
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—
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100%
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20
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Cute
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2 ♥♥
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1 ♥
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Curse
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???
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—
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—%
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10
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Tough
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3 ♥♥♥
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0
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Endure
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Normal
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—
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—%
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10
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Tough
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2 ♥♥
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0
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Flail
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Normal
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—
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100%
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15
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Cute
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1 ♥
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0
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Tickle
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Normal
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—
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100%
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20
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Cute
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3 ♥♥♥
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0
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Wish*
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Normal
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—
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—%
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10
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Cute
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3 ♥♥♥
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0
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- Moves marked with an asterisk (*) must be chain bred onto Eevee in Generation III
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Eevee in that game.
- Bold indicates a move that gets STAB when used by Eevee
- Italic indicates a move that gets STAB only when used by an Evolution of Eevee
- Click on the generation numbers at the top to see Egg moves from other generations
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Event |
Move |
Type |
Pwr. |
Acc. |
PP |
Contest |
Appeal |
Jamming
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Michael's initial PokémonXDLv.10
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Bite
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Dark
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60
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100%
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25
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Tough
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1 ♥
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3 ♥♥♥
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- A superscript level indicates that Eevee can learn this move normally in Generation III at that level
- Bold indicates a move that gets STAB when used by Eevee
- Italic indicates a move that gets STAB only when used by an Evolution of Eevee
- Click on the generation numbers at the top to see event moves from other generations
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