LEGO → Video Games → Alpha Team |
LEGO Alpha Team | |
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Item â„–: |
see Versions |
LEGO Theme: | |
Price: |
see Versions |
Developer(s): |
Digital Domain |
Publisher(s): | |
Date Released: | |
Genre: |
Puzzle |
Mode(s): |
Single Player |
Rating: |
E/3+ |
Platforms: |
Windows PC, Game Boy Color |
LEGO Alpha Team is a video game created by Digital Domain which was released in 2000. The Alpha Team theme that followed in 2001 was based on the game.[1]
Description[]
The game puts the player in the role of the Alpha Team chief, in a space station orbiting Earth, commanding the Alpha Team members as they infiltrate Ogel's four bases (Ogel Island Laboratories, the Goo Caverns, the Deep Sea Orb Factory, and the secret Arctic Command Base). The player is guided by Tee Vee and commands rest of the Alpha Team:
- Dash, the motion expert
- Crunch, the explosives expert
- Radia, the lasers expert
- Charge, the electrical expert
- Cam, the motors expert
- Flex, the ropes expert
The game's plot revolves around Ogel's D.O.O.M. Machine producing Evil Orbs that turn regular townspeople into mindless zombies, with Ogel secretly plotting to launch a Boggle Rocket to spread these orbs across the entire globe. Alpha Team agents infiltrate Ogel's compounds around the world but are captured and imprisoned in Trouble Tubes, leaving only Tee Vee, Dash, and the player as the last free members of the team. With the player's leadership and Tee Vee's instructions, Dash travels between each of Ogel's bases, using equipment to rescue his teammates, open locked doors, neutralize Evil Orbs, and foil Ogel's plan to take over the world.
A Game Boy Color version of the game retains the same basic gameplay as the PC game. There are minor differences from the PC version's plot: Cam is rescued in the Deep Sea Factory, while Flex and the D.O.O.M. Machine are both found in the Ogel Arctic Base.
Characters[]
Character | Missions | Expertise | Image | Unlocked | Equipment |
---|---|---|---|---|---|
Dash | 42 (PC) 32 (GBC) |
Motion | Mission One (PC) Ogel Island (GBC) |
| |
Crunch | 17 (PC) 24 (GBC) |
Explosives | The Trouble Tube (PC) The Tachyon Trap (GBC) |
| |
Radia | 17 (PC) 4 (GBC) |
Lasers | Trouble Train Depot (PC) Power Down (GBC) |
| |
Charge | 11 (PC) 3 (GBC) |
Electricity | Trouble Tube Twist (PC) Too Many Mirrors (GBC) |
| |
Cam | 10 (PC) 2 (GBC) |
Motors | Trouble Sub Rescue (PC) The Water Trap (GBC) |
| |
Flex | 7 (PC) 2 (GBC) |
Ropes | Rescue Flex! (PC) Snow Jumping (GBC) |
| |
Tee Vee | All | Basics | Mission One (PC) Ogel Island (GBC) |
N/A |
Locations[]
Location | Characters | Missions (PC) | Missions (GBC) |
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Ogel Island Laboratories | Dash Crunch Radia |
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Goo Caverns | Dash Crunch Radia Charge Cam (PC) |
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Deep Sea Orb Factory | Dash Radia Charge Cam Flex (PC) |
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Hidden Arctic Command Base | Dash Crunch Radia Charge Cam Flex |
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Versions[]
Set number | Console | Price |
---|---|---|
5714 | Windows PC | US $19.99 |
5725 | Gameboy Color | US $29.99 |
Development[]
Visual effects company and then-consumer software developer Digital Domain pitched the concept for what would become LEGO Alpha Team to LEGO Media in 1998.[2][3] The game was first imagined and remains as a puzzle game where the player builds LEGO contraptions and directs minifigures to solve puzzles.
For the first year and a half of development, the game had a surreal and imaginative theme, with a variety of different characters forming the "Trans-International LEGO Team" (or T.I.L.T.)[4] and worlds based on objects in a real house (for example, Aromazona, a world of giant flowers, which corresponded to a flower pot in the real world).[1]
A year and a half into production (six months before release), LEGO Media told the developers to completely overhaul the game and give it a "spy" theming, thinking the original concept didn't fit in with how they marketed themes. The game was quickly revised, and Digital Domain designed entirely new characters, keeping only Tee Vee and Ogel from the earlier ideas.[1]
Closer to release, the game was briefly named and advertised as "LEGO Action Team" before changing to its final name. These ads also showed box art with slightly earlier versions of the final cast of characters.
Notes[]
- This game is known to have a technical problem when played on Windows XP. Each time it's played on XP, the music and voice clips have a glitch where they all loop continuously after a few seconds unless they are muted in the options screen, which is the only way around this glitch since there is no patch for it.
- In the Single Missions screen, Cam's Challenge is listed twice.
Gallery[]
References[]
- ↑ 1.0 1.1 1.2 LEGO Alpha Team Developer Interview
- ↑ LEGO Media International Goes to Hollywood: Inks Agreement With Digital Domain to Develop Children's Computer Software.
- ↑ Industry Veteran Joins Digital Domain Interactive as Executive Producer of Technology; Ronald Fortier to Launch Recently Announced Lego Media International Project.
- ↑ Stories from Digital Domain: Tom Mott - JOM
- ↑ https://sites.google.com/site/chrisguzmanphoto/vfx