Evasion is a is a High-level class ability available to thieves and bards.
Required for: Greater Evasion
Effects[]
“ | Evasion A rogue's natural sense of preservation becomes heightened with the use of the Evasion ability. Evasion gives a bonus of 4 to AC and 2 to all Saving Throws. The effect lasts for 3 rounds. |
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Mod content[]
- This section is about unofficial content that is only available via fan-made mods.
Installation of the Rogue Rebalancing mod makes a change to the Rogue's HLA's: Evasion (revised ability)
Thieves of exceptional skill can avoid damage from energy discharges such as breath weapons, fireball spells and the like through a combination of superior reflexes and extraordinary agility. Through nearly superhuman effort, a Thief can position himself out of harm's way mere seconds before an energy discharge reaches him. After activating this ability the Thief can evade the effects of the following spells: Burning Hands, Fireball, Lightning Bolt, Call Lightning, Flame Strike, Cone of Cold, Sunfire, Chain Lightning, Delayed Blast Fireball and all forms of Dragon's Breath. The Evasion ability expires after five rounds.