SURVIVABILITY INDEX
CLASS 0
Exit: 0/5
Guaranteed Exit
Environment: 1/5
Low Environmental Risk
Entities: 0/5
No Hostile Presence
Description
Level 993, vernacularly named "The Sky's Limit," is an endless series of brightly lit rooms, with each room's brightness coming from the many windows dotting the walls. Each 750 ft uncovers a window, revealing a bright blue sky. Although several rooms symbolize the top floor of an office building, many other oddities, features, and rooms within the level range from grocery stores to clothing stores to essential convenience stores. A remarkable level's feature hold its size, adhering over 38,000 feet above and in the clouds. The level is attached in unchanging daytime, although there is no sun. Many wanderers dub this level the "top of the Backrooms" for the absence of entities, the infrequent environmental dangers, and the lack of overall jeopardy.
The level immediately elicits a sense of nostalgia, given its amicable and delicate nature. Along with the windows casting the sky, the level is bathed in a light blue light, consequently counting to the level's otherworldly feel. A dark blue color daubs all the windows, owing to the fluorescent lights spattering the level's roof. The level retains many air conditioners emitting a faint, steady hum; therefore, the temperature is comfortable, bearing 68°F (20°C) to 80°F (26,6°C). Wanderers have conveyed the hums to soothe them down, including other beings. Wanderers can face brands with a company name and logo colloquially named "Skyspace."
Grocery Stores
The grocery stores in the level are distinguishable from the level. They embrace a total area of 4,525 sq ft, retaining a source of food, ranging from fruits, vegetables, various beverages, frozen meals, clothing, medication, and other necessities; therefore, they provide a foundation for colony establishment. The difficulty of entering the level is insubstantial, resulting in no colonies or outposts hitherto. The ceilings of the grocery store contain a relaxing landscape owing to the clouds and the blue sky; thus, the ceilings of these areas will invariably state the sky in an oversized window. Once in the grocery store, the shelves can conceal various items, holding price tags labeled "0$." The freezers at the grocery stores appear to retain an appointed temperature, ranging from -5°C to rarely -10°C.
Despite the lack of substantiation of anyone working for the company "Skyspace," searching for skyspace.org on any computer in the level will show that many products are, nonetheless, to be released, instantly spread out around the level's areas corresponding to their description most reasonable.
Components
Cloud Milk
Advertisements state, "The texture is exactly like the sky! Drink Cloud Milk, and you'll feel like your head is in the clouds!" Cloud Milk stands excessively gelid, radiating a soft glow and holding a texture fitting flawlessly to the sky. It imparts an unfamiliar sensation to those who consume it, and they declare it discerns like harboring in the sky. It is unassailable to drink and seems to be unsusceptible to Liquid Pain. As one gazes into the container, one might notice delicate, wispy patterns gently swirling within the liquid. These patterns evoke shifting shapes and tranquility of accurate clouds, counting a sense of movement to the milk's appearance.
Cloud Pill
Cloud pills are a shape of medication designed to enhance one's awareness of surroundings, simultaneously boosting general mood. The pills bear a translucent capsule with a thick, textured, cyan-colored, cotton-candy-flavored liquid. The vial in which it one finds holds a typical Rx pill bottle with a sticker of a cloud anointed "The BackCloud Medicine Distribution." There is no additional printed information regarding the medicine on the bottle.
Cloud Refresh
Cloud Refresh is a soft drink similar to those on Earth. When ingested, it seems to stimulate the imagination and creativity of the wanderer utilizing the product, inspiring their artistic side. Furthermore, it can also quench the wanderer's thirst, living up to its name. This product's form differs from wanderers; it's almost abstract, existing within clouds. Yet, reports on the diverse appearances of this product remain untitled and unverified. Indeed, this product seems fascinating, although it could conceal hidden truths. Conversely, the taste of this product is exceedingly sweet, even sweeter than Almond Water, yet this sugar seems to have no adverse effects on the wanderer's health.
Despite the benevolent use of this gracious product, appearances can be deceiving. Many wanderers misuse Cloud Refresh due to its sweet taste, ushering to addiction. On the other hand, it can also serve as a unifying drink within the wanderers community, linking them across various Levels in the Backrooms and possibly aiding them on their journey.
Offices
The Offices are likely the paramount seed of where "Skyspace" products originate, and a series of hallways connect them. The Office's harbor water dispensers carry ice-cold water or, occasionally, Cloud Milk. The desks scatter computers and papers. The papers introduce the notion of new items within Skyspace; however, "The Higher-ups" rejects most of them. Wanderers presume it is an organization that runs Skyspace. The PCs, additionally, display new item concepts and apps showing conversations between the countless people working there.
Addendum
Below are some of the knowledge, notes, and the like uncovered at the level.
- Log One
- Log Two
“
You know, after being cooped up in nothing but buildings for years, it sure is nice to see the sky again.
I've been wandering among this wretched place for a long damn time, trying to get home to my family. I have longed to see the sky and, in general, Earth. Although I have learned a lot in my time here, it's still mostly dangerous here, even if there are safe levels. But the coolest thing about this level?
I'm gonna have to say the various objects and items here. Stuff that can't be produced back home.
Like Almond Water, with many element compounds that have yet to be found or produced on earth. I wonder if I can bring this stuff back. I mean, just look outside! I'm sure the Frontrooms is right there, outside the windows.
But if I jumped out, I would fall to my death without any way to slow my fall. There's always a twist to levels that brings you back home; every single one does.
It's like the Backrooms itself is stopping you from leaving, like some endless purgatory. ”
“
This place is like Level 0, but heaven.
The fact that I can see the sky again brings me such joy, knowing the world is right outside the windows. But what scares me is how I feel when I look down. It feels like I'm floating in the sky.
I remember M.E.G releasing an article about somebody falling to their death when jumping from this level from a window. So I want to take the necessary precautions: FIND A PARACHUTE.
But no matter how many stores I found, they don't have any parachutes. I'm not going to stop searching. My home is down below, so close, yet so far. At least there's an abundance of my favorite foods, books, drinks, and all that.
I wonder if I could spend my life here, watching the clouds drift by...
”
- Document One
- Document Two
“
I could say this is the better side of what the Backrooms has to offer.
This Level is by far one of the safest I've seen in my time here. No entities, almost no environmental dangers, and an abundance of necessities.
But what baffles me the most is the Frontrooms, right outside the windows that hold one captive.
There are windows placed every now and then, showing a clear, blue sky. There are many clouds that drift by, and it's a beautiful sight when you had to endure 9 years of hell.
I will keep searching, for everyone. ”
“
The Backrooms does offer some mental help.
This level is like heaven. Heck, you have everything you need to keep yourself sane, fed, and well hydrated. But it has one thing we want that the level does not have: a way to safely get home.
The Frontrooms are right outside the windows. You can enter the Frontrooms, if you wish to fall to your death.
I strongly believe there is a way out, but I must keep exploring.
”
~Unknown Wanderer
- Lore One
“
I stand. I Watch. I study.
It is what makes the Backrooms a treasure trove of lore, discoveries, and things that is unknowingly existing outside of humanity's knowledge. But, with great treasure, great reward, comes at a cost. And that cost, is the alien like dangers that lurk every corner. Forcing you to run, forcing you be aware of your surroundings, rather than what you are searching for.
This place, I believe will contain much things, just waiting to be uncovered. I am sure of it. But it is soon time to move on, and leave what is left behind here.
It will be years before we know every nook and cranny of this place. That is a given.
”
~John Langbien
- Note One
“
Finally.. FINALLY I found something! The PERFECT place! At least that's what I THOUGHT until I found out where the windows lead! I can't keep losing my pencils and pens like this; I've lost 20 of them in the past month!
It's still better than all that other Hell! I believe this has the potential to AWAKEN ME! Maybe even further than I thought! It's a gem, I tell you! A gem! Almost too good to be true!
I guess I was wrong when I told my old pal Lorne there was no good in the Backrooms. This really brings out the balance, even if it is rare. I feel like I'm at the top of the world! Though I guess I am, Heh..
But I'm having these thoughts again.. This.. This Déjà vu keeps entering my mind! Everywhere I look, I see the numbers 58730 and this company associated with old arcade games, like that old level with the singular arcade game run by that.. woman.. from the void?
This is all too confusing for me. Everywhere I go, I think "this isn't how it's supposed to be". Even in that place, I think of twins.. eyes red and blue.. different sublevels..
This is a place to clear my mind and not overthink everything again. I should stop writing.. I can't keep doing this to myself. ”
Discovery
This level is said to have been discovered by a man, supposedly named "Dexter," who was wandering the Backrooms in Level 9 on the verge of becoming a Stage 1 Wretch. He glimpsed the windows of one of the houses were displaying the sky. Upon entry, the Wretched Cycle seemed to cease. Word got across fast, and soon wanderers endeavor entry in different ways. Unfortunately, Dexter parted after attempting to flee by jumping out of the window.
Entities
Sheer infrequent, Glowfolk used to raise their sparks and flames on this level. They reportedly found it satisfactory; however, the remaining Glowfolk that inhabited the level peacefully left to learn more concerning their raised sort on the Neon levels. Wanderers have not seen further entities within this level, and any hostile entity that somehow manages to enter this level supposedly leaves in a panic, as if it is afraid of the level itself.
Colonies & Outposts
Although it is feasible to make a Colony or Outpost within this level, despite the oddity of wanderers, most wanderers prefer not to, as they deem it excessive.
Entrances & Exits
Entrances
Exits
- Noclip into the ground to get into the Attic.
- Noclip into a trash can or find a door with a cloud engraved in it to get to Level 993.1.
- Jumping out the window will inevitably send one to the Frontrooms; however, this method of leaving will send one 38,000 feet in the sky. Attempting this method of leaving is not recommended, as parachutes cannot be found or brought to this level.
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