Duck Hunt (SSB4)/Hitboxes
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Hitboxes[edit]
Move | Name | Hitbox |
---|---|---|
Neutral attack 1 | ![]() | |
Neutral attack 2 | ![]() | |
Neutral attack 3 | ![]() | |
Neutral attack infinite | ![]() | |
Neutral attack infinite finisher | ![]() | |
Forward tilt | ![]() | |
Forward tilt (angled up) | ![]() | |
Forward tilt (angled down) | ![]() | |
Up tilt | ![]() | |
Down tilt | ![]() | |
Dash attack | ![]() | |
Forward smash | ![]() | |
Up smash | ![]() | |
Down smash | ![]() | |
Neutral aerial | ![]() | |
Forward aerial | ![]() | |
Back aerial | ![]() | |
Up aerial | ![]() | |
Down aerial | ![]() | |
Neutral special | Trick Shot | ![]() |
Neutral special (reticle) | Trick Shot | ![]() |
Neutral special (explosion) | Trick Shot | ![]() |
Side special | Clay Shooting | ![]() |
Side special (reticle) | Clay Shooting | ![]() |
Side special (final) | Clay Shooting | ![]() |
Down special | Wild Gunman | (unavailable) |
Grab | ![]() | |
Dash grab | ![]() | |
Pivot grab | ![]() | |
Pummel | ![]() | |
Forward throw (collateral) | ![]() | |
Back throw (collateral) | ![]() | |
Up throw (collateral) | ![]() | |
Down throw (collateral) | ![]() |