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You died to who you call Ambush... It is a tricky one. Use what you have learned from Rush.
~ The Guiding Light about Ambush

Ambush is a supporting antagonist in the 2022 Roblox horror game DOORS👁️. It is a fast entity who kills the player on sight. It is very similar to Rush, but unlike Rush, Ambush backtracks, can come from the room ahead, is much faster, and can kill the player from farther.

Appearance[]

Ambush resembles a white face with hollow eye sockets with an agape mouth lined with humanoid teeth, alongside emitting a green and bright red aura.

Biography[]

The Hotel[]

Ambush can spawn as early as Room 5 now Room 3, although it is more likely to spawn in at Rooms 82-89, However, it's possible to not even encounter Ambush at all in a entire run though it's unlikely.

Before Ambush rushes into the room, it plays a low-pitched, distorted sound before it screams . The number of times it will go back through the rooms to catch any unaware participants can range from 2 to 4. Ambush is quicker than Rush as well, and the door next to Ambush won't be opened.

Ambush can still spawn in the greenhouse sections of the Hotel, even if the rooms are dark. However, the lights will not be heard flickering. Because of this, the player will have to rely on sound and must avoid accidentally stepping on Snare to get to safety.

While Ambush goes back and forth, the player will have to exit and re-enter the closet to avoid Hide's attack.

The Mines[]

it behaves similarly except it has a lower chance to spawn and can now spawn from the front. It can also charge forwards and backwards without completing a rebound. You can no longer jump back in and out of the lockers to escape ambush thanks to Hide, instead players must either stay in the locker or find another locker to hide in. Ambush is nerfed, the speed and raycasting is the same as Rush's

Trivia[]

  • It is almost guaranteed that you will encounter Ambush in a run. However, there is a rare chance for Ambush to not spawn at all.
    • However, this is not always the case in The Mines, due in part to their lower spawn rate.
  • Despite closets being the main way to counter Rush and Ambush, you can avoid them by simply staying out of their line of sight throughout the entirety of their attacks. This can also be done by hiding in vents.
  • The entity A-90, has a similar appearance to Ambush. Also, some of the latter's mechanics were re-used for A-120.
  • Ambush was originally going to be a jumpscare entity known as "Mobble" and alternate version of Jack.
  • Ambush acts as an anticheat that will instantly jumpscare the player if they try to cheat.
    • Initially, this role was given to the entity Dread, though this was scrapped for unknown reasons and was given to Ambush.

Gallery[]

External Links[]

Navigation[]

DOORS LogoVillains

Entities
The Backdoor
Blitz | Haste | The Lookman
The Hotel
Ambush | Dread | Dupe | Eyes | Figure | Glitch | Halt | Hide | Rush | Screech | Seek | Snare | Sally | Void
The Mines
Giggles | Grumbles (Queen Grumble) | Gloombats
The Rooms
A-60 | A-90 | A-200 | Glitch
SUPER HARD MODE!!!
Bob | Greed | Jeff the Killer | Subspace Tripmine
Retro Mode
DRAKKOBLOXXERS | SEEKING WALL!!!

Other
Glitch Fragment
SCJVEREECH | RNIUSHCg== | AR0xMBUSH

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