Crash Bandicoot 3: Warped
Appearance
Crash Bandicoot: Warped | |
---|---|
Developer(s) | Naughty Dog |
Publisher(s) | Sony Computer Entertainment |
Director(s) | Jason Rubin |
Producer(s) | David Bowry Grady Hunt Roppyaku Tsurumi |
Designer(s) | Evan Wells |
Programmer(s) | Andy Gavin Stephen White Greg Omi Bob Rafei |
Artist(s) | Charles Zembillas Erik Panglilinan |
Writer(s) | Jason Rubin |
Composer(s) | Josh Mancell |
Series | Crash Bandicoot |
Platform(s) | PlayStation |
Release | |
Genre(s) | Platform |
Mode(s) | Single-player |
Crash Bandicoot: Warped (known in Europe as Crash Bandicoot 3: Warped[2][3]) is the third video game for the Crash Bandicoot series. Time trials were a new feature introduced with this game.
Release dates
[change | change source]PlayStation
[change | change source]- North America: October 31, 1998
- Europe: November, 1998
- Japan: December 17, 1998
- Australia: October 31, 2000
PlayStation Network
[change | change source]- Japan: September 27, 2007
- North America: February 7, 2008
- Europe: October 23, 2008
References
[change | change source]- ↑ "Naughty Dog - 30 Year Timeline". www.naughtydog.com.
- ↑ "Crash Bandicoot: Warped PAL front cover". MobyGames. Blue Flame Labs. Retrieved 26 September 2015.
- ↑ "Crash Bandicoot: Warped PAL back cover". MobyGames. Blue Flame Labs. Retrieved 26 September 2015.
Further reading
[change | change source]- Universal Staff (1998). Crash Bandicoot : Warped Instruction Booklet. Sony Computer Entertainment.
Other websites
[change | change source]Wikiquote has a collection of quotations related to: Crash Bandicoot 3: Warped
- Archived official website at the Wayback Machine (archived August 23, 2004)