The Bookkeeper is the twenty-second Elusive Target Mission in HITMAN™ and tasks you with eliminating Pertti Järnefelt and stealing his Ledger.
The Bookkeeper[]
Diana Burnwood (VO): "Good morning, 47. Your target is Pertti Järnefelt, bookkeeper to the global underworld and considered to be a criminal myth by law enforcement agencies the world over.
In truth the target has lead an unassuming yet comfortable life managing the finances of kleptocracies, terrorists and tyrants for decades. The client, Locksley, has assembled information on the target's movements and conclusively linked him to the shadow client's operations in Colorado. This makes his elimination a priority. The client has also requested that you retrieve the target's ledger. Note that the target is extremely paranoid and will attempt to flee at the first sign of overt damage. Plan accordingly.
The clock is ticking, 47. Good Luck."
― Mission Briefing
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― Outro
Appearance[]
HITMAN™[]
Start Date | End Date |
---|---|
March 17th 2017 | March 24th 2017 |
August 24th 2018 | September 3rd 2018 |
HITMAN™ III[]
Start Date | End Date |
---|---|
October 15th 2021 | October 25th 2021 |
May 13th, 2022 | May 23rd, 2022 |
Järnefelt was the eighth and thirteenth Legacy Elusive Target.
Elusive Target Arcade[]
Added | Mission |
---|---|
March 24th 2022 | The Clutches |
Järnefelt appears as the first target in the mission.
Mission Stories[]
There are no Mission Stories in this mission.
Intel[]
There is no intel in this mission.
Challenges[]
There are 30 challenges in total: 8 "Assassination", 5 "Discovery", 7 "Feats" & 10 "Elusive Targets" worth 47000XP and 8 unlocks.
Type Key: A=Assassination; D=Discovery; F=Feats; ET=Elusive Targets
Name | Type | Description | Rewards |
---|---|---|---|
They Scream, They Cry* | A |
|
+2000XP |
Straight Shot | A | Assassinate a target with a headshot in Colorado. | +1000XP |
Versatile Assassin | A | Complete all the Versatile challenges in Colorado:
|
+4000XP |
Piano Man | A | Assassinate a target with the fiber wire in Colorado. | +1000XP |
Hold My Hair | A | Assassinate a target by drowning them in Colorado. | +1000XP |
Someone Could Hurt Themselves | A | Assassinate a target in an accident in Colorado. | +1000XP |
Scare Tactics | A | Assassinate a target with a hay bale while disguised as the Scarecrow. | +4000XP |
Tasteless, Traceless | A | Assassinate a target with lethal poison in Colorado. | +1000XP |
The Long Way Out | D | [REDACTED]
Escape via the tornado shelter.
|
+1000XP |
Chameleon | D | Find and equip all disguises in Colorado. | +4000XP |
Discover Colorado† | D | Reveal all undiscovered areas in Colorado. | +1000XP |
All Terrain Exit | D | Escape with the quad bike. | +1000XP |
Not Exactly Ulcer Pills | D | Play the video game. | +4000XP |
Gunslinger | F | Shoot all the green bottles on the moose antlers in 5 seconds. | +2000XP |
Lending a Hand | F | Pacify 10 militia with the mannequin arm. | +2000XP |
Rep Tires | F | [REDACTED]
|
+1000XP |
Wicker Man | F | [REDACTED]
|
+4000XP |
No Birds Here | F | [REDACTED]
Blend in on all six scarecrow posts, as the Scarecrow.
|
+2000XP |
Hay There! | F | Bale 4 bodies in the hay baler. | +2000XP |
Howdy, Partner | F | [REDACTED]
|
+2000XP |
The Bookkeeper | ET | Assassinate the Bookkeeper. | +2000XP |
Silent Assassin | ET |
|
+4000XP |
Elusive Target - Colorado | ET | Complete 1 Elusive Target in Colorado. | |
Elusive Targets - I | ET | Complete 3 Elusive Targets. | |
Elusive Targets - II | ET | Complete 6 Elusive Targets. | |
Elusive Targets - III | ET | Complete 9 Elusive Targets. | |
Elusive Targets - VI | ET | Complete 12 Elusive Targets. | |
Elusive Targets - V | ET | Complete 15 Elusive Targets. | |
Silent Assassin Elusive Target - I | ET | Complete 1 Elusive Target in any location while achieving Silent Assassin. | |
Silent Assassin Elusive Targets - II | ET | Complete 5 Elusive Targets in any location while achieving Silent Assassin. |
*Added in HITMAN™ Patch 1.12.1's Master Scarecrow Challenge Pack.
†Added in HITMAN™ 2.
Mastery[]
Mastery Level | Type | Unlock | Description |
---|---|---|---|
1 | Starting Location | Southern Farm Perimeter | 47 can approach the Militia compound from the south. |
Agency Pickup | Southern Farm Perimeter Shack | The ICA can smuggle a briefcase containing a large item into the shack at the southern perimeter of the farm. | |
2 | Agency Pickup | Water Tower | The ICA has placed a large secure case at the top of the farm's water tower. |
Assault Rifle | RS-15 | A modern edition of a widely distributed assault rifle. Fully automatic. Equipped with an effective suppressor (Mastery Level 10 on HITMAN™ Normal Difficulty). | |
3 | Starting Location | Old Orchard | 47 has infiltrated the derelict section of the orchard and begins the mission there (Mastery Level 2 on HITMAN™ Professional Difficulty). |
4 | Hidden Stash | Orchard Road | The ICA can conceal a small item in a cardboard box along the farm's main road, by the orchard (Mastery Level 3 on HITMAN™ Professional Difficulty). |
5 | Assault Rifle | TAC-4 S/A | A modern bullpup battle rifle. Semi-automatic. Accurate, with good range and excellent damage (Mastery Level 20 on HITMAN™ Normal Difficulty). |
6 | Starting Location | Undercover in the Garage | 47 has infiltrated the militia, and begins the mission in the garage disguised as a Militia Technician (Mastery Level 3 on HITMAN™ Professional Difficulty). |
7 | Hidden Stash | Hay Shed | The ICA can conceal a small item in the hay barn (Mastery Level 4 on HITMAN™ Professional Difficulty). |
Melee | Concealable Baton | A collapsible baton. Can be used in close combat to knock an individual unconscious. Can be smuggled through frisk zones (Mastery Level 10 on HITMAN™ Professional Difficulty). | |
8 | Starting Location | Undercover on the Demolition Range | 47 has infiltrated the demolition crew and begins the mission disguised as an Explosives Specialist (Mastery Level 4 on HITMAN™ Professional Difficulty). |
9 | Agency Pickup | Red Barn | The ICA can smuggle a large secure case into the hayloft of the farm's red barn (Mastery Level 5 on HITMAN™ Professional Difficulty). |
10 | Pistol | ICA19 F/A Stealth | A tactical suppressed pistol for high-intensity engagements. Custom slide. Fully automatic mechanism (HITMAN™ 2 & HITMAN™ III only). |
Tool | Disposable Scrambler | An electronic lock pick. Can bypass an electronic lock. Cannot be reused (HITMAN™ Normal Difficulty & HITMAN™ III only; Mastery Level 15 on HITMAN™ Normal Difficulty). | |
11 | Starting Location | Undercover by the Greenhouse | 47 has infiltrated the northern end of the orchard and begins the mission by the greenhouse, disguised as a member of the militia (Mastery Level 5 on HITMAN™ Professional Difficulty). |
12 | Hidden Stash | Courtyard Shed | The ICA can smuggle a small item into a tool basket in the shed (Mastery Level 6 on HITMAN™ Professional Difficulty). |
13 | Agency Pickup | West Bridge | The ICA can smuggle a large, secure case to the compound perimeter, close to the covered bridge (Mastery Level 6 on HITMAN™ Professional Difficulty). |
14 | Starting Location | West Bridge | 47 has found an alternate approach to the farm perimeter, along the covered bridge, and begins the mission there (Mastery Level 7 on HITMAN™ Professional Difficulty). |
15 | Sniper Rifle | Sieger 300 | A classic bullpup sniper rifle designed for precise, medium range engagements (HITMAN™ 2 & HITMAN™ III only). |
16 | Starting Location | Water Tower | 47 has infiltrated the farm and climbed the water tower. He begins the mission overlooking the farm from the tower (Mastery Level 7 on HITMAN™ Professional Difficulty). |
17 | Hidden Stash | Truck Loading Area | The ICA can conceal a small item amongst some grain bags on one of the trucks in the loading area (Mastery Level 8 on HITMAN™ Professional Difficulty). |
18 | Starting Location | Undercover in the Farm House | 47 has infiltrated the cyber warfare operations room and begins the mission disguised as one of the Hackers (Mastery Level 8 on HITMAN™ Professional Difficulty). |
19 | Hidden Stash | Ground Floor Laundry Room | The ICA can conceal a small item in a non-descript box on the farm house ground floor (Mastery Level 9 on HITMAN™ Professional Difficulty). |
20 | Explosive | Remote CX Demo Block | A block of Composition-10 plastic explosive. Packaged for use in remote explosive applications. Highly suspicious. High risk of collateral damage (HITMAN™ 2 & HITMAN™ III only). |
Disguises[]
Items[]
Firearms | ||||
---|---|---|---|---|
Bartoli 75R | HX-7 | HX-10 | ||
Fusil G1-4 | Bartoli 12G | Tactical Bartoli 12G | ||
Melee | ||||
Baseball | Baseball Bat | Branding Iron | Brick | Cleaver |
Cowboy Bust | Crowbar | Hammer | Kitchen Knife | Letter Opener |
Mannequin Arm | Old Axe | Screwdriver | Shovel | Soda Can |
Wrench | ||||
Explosives | Containers | |||
Fire Extinguisher | Nitroglycerin | Propane Flask | Leather Briefcase* | |
Distractions | Poisons | |||
Apricot | Coin | Emetic Rat Poison | Lethal Poison Pill Jar | Modern Lethal Syringe |
Miscellaneous Items | ||||
Hacker's Phone | Ledger |
*HITMAN™ 2 & HITMAN™ III only.
Trivia[]
- The client for this contract is called "Locksley", the same person who talked to Taheiji Koyama about the ICA, therefore making Koyama issue The Sarajevo Six contracts. Locksley is also the client for the Patient Zero campaign.
- To complete the mission and escape, the Ledger, inside a locker in Sean Rose's bedroom, must be obtained in addition to eliminating the target.
- Despite this, the base challenge will be completed by simply taking out the target where as the silent assassin challenge requires every objective to be completed in order to acquire.