Jump to content

Midway Studios San Diego

From Wikipedia, the free encyclopedia
(Redirected from THQ San Diego)

THQ San Diego
FormerlyMidway Studios San Diego (1997–2009)
Company typeSubsidiary
IndustryVideo games
PredecessorLeland Corporation
Founded1997; 27 years ago (1997)
Defunct2012; 12 years ago (2012)
Headquarters,
ParentMidway Games (1997–2009)
THQ (2009–2012)

THQ San Diego, known as Midway Studios San Diego until 2009, was an American game developer based in San Diego, California. It was the successor to the Leland Corporation and Cinematronics.

History

[edit]

In 1994, Midway Games parent WMS Industries bought the Texas-based game publisher Tradewest and its San Diego–based subsidiary studio Leland Interactive Media to expand into home console publishing.[1] Tradewest became known briefly as Williams Entertainment before being renamed Midway Home Entertainment in 1996; Leland was absorbed into Williams Entertainment while the original company was reorganized into a holding company. Midway Studios San Diego was formed shortly after the original company went defunct. The two offices were combined in 2001. In addition to original games, Midway San Diego developed home-console versions of arcade games produced by sibling studios Midway Studios Chicago (the original Midway Manufacturing Company), and Midway Games West, the former Atari Games, the arcade division of the original Atari Inc., which Midway acquired in 1996 and was closed in 2004.

On July 10, 2009, Midway confirmed all their remaining assets would be sold off to Warner Bros. Interactive Entertainment (now Warner Bros. Games). Midway Studios San Diego however was not included and would be closed down. On August 9, THQ announced they had acquired the studio from Midway for $200,000. The sale of the studio included all assets, except for TNA Impact! as the license went to SouthPeak Games (THQ San Diego would keep the source code for the original 2008 game).[2][3]

The first game the developer released under the new name was the game WWE All Stars. THQ would later make them the main developer for future UFC licensed games, but it on June 4, 2012, THQ announced that not only that the UFC license would be sold to Electronic Arts, but they would also close THQ San Diego.[4] Each of its assets were sold individually, such as the WWE license going to Take-Two Interactive and the Darksiders license going to Nordic Games GmbH.[5] Nordic would later buy the THQ name and become THQ Nordic, but the San Diego studio remained closed.

Games

[edit]
Year Title Platform(s) Notes
1997 NBA Hangtime PlayStation, Nintendo 64 Assisted Director's Cut International
DOOM 64 Nintendo 64
Rampage World Tour PlayStation
Off Road Challenge Arcade
1998 Bio F.R.E.A.K.S. PlayStation, Nintendo 64 Assisted Saffire
Quake Nintendo 64
NFL Blitz PlayStation
1999 Hydro Thunder Arcade
Offroad Thunder
NFL Blitz 2000 PlayStation
Ready 2 Rumble Boxing Dreamcast
2000 Ready 2 Rumble Boxing: Round 2 Dreamcast, PlayStation 2
2002 Gravity Games Bike: Street Vert Dirt PlayStation 2, Xbox
2003 Freaky Flyers GameCube, PlayStation 2, Xbox
2005 Gauntlet: Seven Sorrows PlayStation 2, Xbox
Midway Arcade Treasures 3 PlayStation 2, Xbox, GameCube Assisted Digital Eclipse and GameStar
2006 Rise & Fall: Civilizations at War Microsoft Windows Assisted Stainless Steel Studios
Midway Arcade Treasures Deluxe Edition Assisted Digital Eclipse and GameStar
2008 Mechanic Master Nintendo DS Assisted Most Wanted Entertainment
TouchMaster 2
2008 TNA iMPACT! PlayStation 3, Xbox 360 Assisted Midway Studios Los Angeles
2008 Blitz: The League II PlayStation 3, Xbox 360 Assisted Midway Games
2008 Mortal Kombat vs. DC Universe PlayStation 3, Xbox 360 Assisted Midway Games
2011 WWE All Stars PlayStation 3, Xbox 360 First title under THQ San Diego
2012 Darksiders II Microsoft Windows, PlayStation 3, Xbox 360 Assisted Vigil Games, under THQ San Diego

References

[edit]
  1. ^ "'Mortal Kombat' Maker to Expand Home Presence With Acquisition". AP NEWS. Retrieved December 10, 2020.
  2. ^ "THQ To Obtain Midway's San Diego Studio". Gamer Daily News. August 9, 2009. Archived from the original on August 13, 2009. Retrieved August 10, 2009.
  3. ^ "ASSET PURCHASE AGREEMENT by and among SOUTHPEAK INTERACTIVE CORPORATIO..." Law Insider. Retrieved July 13, 2021.
  4. ^ Plunkett, Luke. "THQ Chooses Today of All Days to Fire Employees, Close Studio". Archived from the original on October 24, 2018. Retrieved October 24, 2018.
  5. ^ Matulef, Jeffrey (January 24, 2013). "THQ is no more. This is where its assets went". Eurogamer. Retrieved July 13, 2021.