Talk:NV1
This is the talk page for discussing improvements to the NV1 article. This is not a forum for general discussion of the article's subject. |
Article policies
|
Find sources: Google (books · news · scholar · free images · WP refs) · FENS · JSTOR · TWL |
This article is rated Start-class on Wikipedia's content assessment scale. It is of interest to the following WikiProjects: | ||||||||||||||
|
The intro to this page
editThe intro to this page is extremely abrupt, and unclear. What was the NV1? We know when it was released and what it had, but not what it is. I would fix it my self, but I dont know what it is.
- Hope I've fixed this now ThomasHarte
- I think the article is still confusing. It makes several references to Sega Saturn, how the relationship with with Sega "changed" and how nVidia was affected by the relative failure of the Saturn, BUT, it does not state anything regarding what the Saturn has to do with NV1 in the first place. —Preceding unsigned comment added by Kungmidas (talk • contribs) 20:11, 18 April 2009 (UTC)
Quadratic?
editIt rendered quadratic surfaces? That can't be right. Quadrilaterals, maybe? Is there an article that details this rendering approach and how it differs from polygonal rendering? Phlake 14:58, 5 November 2006 (UTC)
- NV2 and the Sega Saturn used the same technique. I believe it's actually called "quadratic texture mapping". I bet a Google search would find some good info. --Swaaye 21:23, 5 November 2006 (UTC)
- After some looking, I agree that's the term. I have not yet found any detailed information about how it works or how it differs from the conventional polygonal rendering methods, however. Still looking, there. -- Phlake 19:30, 6 November 2006 (UTC)
- From [1]: "In addition, the Diamond Edge 3D can create realistic 3D graphics by using nine control points to create a curved surface, called quadratic texture mapping (QTM)." The Sega Saturn used plain quadrilaterals, so there really is very little in common between the two. 85.156.236.246 12:20, 6 May 2007 (UTC)
Graphics card or GPU?
editIs the NV1 a graphics card or GPU? I don't know much about this topic, but the Microprocessor Report described the NV1 as a chip developed by Nvidia and fabricated by SGS-Thomson. Rilak (talk) 01:05, 24 May 2009 (UTC)
The ethernet port
editDoes anybody know what the ethernet port was used for? I find no mention of it on the arcived Diamond Multimedia page, nor in the drivers that you can download from their website. Win95 doesn't even recognise it's there... Dominar_Rygel_XVI (talk) 15:12, 8 December 2010 (UTC)
- That was the digital game port connector - instead of including a standard game port NVIDIA used an RJ45 -> game port adapter. Even back when the card was new it seems that no-one used it. There's a photo here. -Ashley Pomeroy (talk) 17:51, 15 May 2020 (UTC)
OpenGL support and triangles
editDid this card support OpenGL or not? It would seem not, based on the comment about OpenGL using triangles, but the OpenGL article doesn't say anything about triangles. The claim doesn't even make sense. The geometry of the wireframes shouldn't have anything to do with the API. 24.5.198.222 (talk) 08:29, 15 November 2024 (UTC)