Disney Magic Kingdoms Wiki

Cinderella Part 4 Update has arrived! ✨
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Disney Magic Kingdoms Wiki
Disney Magic Kingdoms Wiki
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Main article: Content Updates

WHAT'S NEW[]

WALL•E Returns
Welcome The Captain and M-O to the Kingdom and get ready for a brand new WALL•E storyline.

Season 5 has Begun
Exciting new content is waiting for you! Start your journey with our Kingdom Pass and unlock new premium characters, attractions, concessions, and decorations.

Season 5 begins on Thursday, July 13th
Tower Event begins on Thursday, July 13th

Download the update on July 11th, 2023!

* Please note: Some platforms may receive the update at a later date, but don't worry – everyone will have access to unlock the new content at the same time.

NEW CONTENT[]

New Quests

New Characters

New Attractions

New Concessions

New Decorations

New Costume

New Enchanted Chest

New Land Expansion

UPCOMING EVENTS[]

TOWER CHALLENGE EVENT – July 13th to July 28th

  • Chapter 1: July 13th
  • Chapter 2: July 18th
  • Chapter 3: July 23rd
  • Event Ends: July 28th

VINE CAGE EVENT – July 30th to August 4th
Spawn time:

  • Up to eight (8) Vine Cages (Birds) every four (4) hours

Possible Milestone Rewards:

Possible Leaderboard Rewards:

JEWELED CRAB EVENT – August 1st to August 6th
Spawn time:

Possible Milestone Rewards:

Possible Leaderboard Rewards:

SILVERWARE TAPPER EVENT – August 4th to August 7th
Spawn time:

Possible Milestone Rewards:

Possible Leaderboard Rewards:

QUALITY OF LIFE CHANGES[]

MORE LAND!

  • More land is coming to the Kingdom!
  • Two (2) new plots of land will be available in the Expedition Everest Zone
  • One (1) plot of land will be unlocked by progressing through the Kingdom Quest storyline
  • One (1) plot of land will be unlocked at the start of Update 72
  • Adjacent plot needs to be cleared for this plot to be unlocked

TOKEN FINDER IMPROVEMENTS

  • Activities can now be started from the Token Finder
  • Multiple activities can be started from the Token Finder using the “Send All” button
  • Characters can be returned to the Kingdom from the Token Finder
  • The Token Finder page will be separated into two main Token Source categories: Character Activities and Other Items

Characters Activities

  • Tokens that can be acquired through Characters completing certain activities will be shown in this category
  • Available Characters can be sent on activities from the Token Finder by selecting the “Go” button beside the activity
  • Once sent on an activity, the status of the Character Activity will be changed to “In progress”
  • Characters in Storage will show the “Send Home” icon and its status will appear as “Sent Home”
  • When selecting a Character in Storage, a pop-up will appear to send the Character back to the Kingdom to start the Activity
  • Character status will be changed to “In progress”
  • Locked Characters will be displayed with a greyed out “Go” button
  • Characters may be locked due to having additional requirements to the activity
  • Additional requirements will be displayed under the Character Activity
  • Busy Characters will be indicated by the busy state on the “Go” button as well as set the Character status to “Busy”
  • Selecting the ‘Go” button will show the activity pop-up which will allow the option to skip the activity for gems
  • “Send All” button will send all available Characters on the activity associated with the selected Token

Other Items

  • Other Items will include token sources such as:
  • Selecting “Go” beside the Other Token Sources will direct you to the source location in the Shop or in the Kingdom

BALANCING CHANGES[]

Why do we rebalance the game? Disney Magic Kingdoms is a game with many interconnected systems. Since our initial launch, we have added a lot of new features and content, and each time we do this, it can significantly affect how these systems interact with each other. To ensure that the gameplay experience remains as intended, we are sometimes required to make balancing changes. Ultimately, rebalancing the game is necessary so that Disney Magic Kingdoms is fun and enjoyable for all. Thank you for your patience and understanding!

SEASON CHANGES

  • For Season 5, we're focusing our efforts on two main areas. The first one being a continuation of the changes regarding the engagement required to obtain Happiness, the second one targets the rewards on the pass in an attempt to add a bit of excitement throughout the completion of the Season Pass.

The following free reward tiers have been changed:

Daily Tasks

  • Our main goal with the Daily Tasks is to have them in a spot where they can be completed within a couple play-sessions by the majority of players, whether they're advanced or have recently had access to the Season Pass feature. The changes introduced with Season 4 have shown promising results on that front but an extra tweak is required for the "Complete 15 Character Activities" Task. We are therefore switching the difficulty ranking of it with the "quick-to-complete" "Convert 3 items into Elixir using Merlin's Cauldron" Task.

The following Daily Tasks have been adjusted:

  • "Complete X Character Activities":
  • Goal changed from 15 to 10
  • Reward changed from 20 to 10 Happiness
  • "Convert X items into Elixir using Merlin's Cauldron":
  • Goal changed from 3 to 4
  • Reward changed from 10 to 20 Happiness

Weekly Tasks

  • The changes introduced in Season 4 have been greatly beneficial to the system, but more progress can be made to reduce the challenge of keeping up with the Weekly Tasks. We're therefore continuing in that direction and are reducing the goals of the majority of Tasks, with an extra emphasis on the "Complete X Activities of Y hours or more" suite.

The following Weekly Tasks have been adjusted:

  • "Complete X Activities with Characters from Collection_A, Collection_B or Collection_C":
  • Goal changed from 24/36/48/60/72 to 12/20/28/36/44
  • "Gather X Magic from Attraction_A, Attraction_B or Attraction_C":
  • Goal changed from 725/1075/1440/1800/2160 to 550/900/1265/1625/1995
  • "Gather Magic X times from Attraction_A, Attraction_B or Attraction_C":
  • Goal changed from 8/12/16/20/24 to 6/10/14/18/22
  • "Launch X Parades with Floats from Collection_A, Collection_B or Collection_C":
  • Goal changed from 4/6/8/10/12 to 3/5/7/9/11
  • "Collect X Attraction Wishes":
  • Goal changed from 10/15/20/25/30 to 8/13/18/23/28
  • "Collect X Character Wishes":
  • Goal changed from 20/30/40/50/60 to 15/25/35/45/55
  • "Complete X Activities of 2 hours or more":
  • Goal changed from 100/150/200/250/300 to 55/95/130/170/205
  • "Complete X Activities of 4 hours or more":
  • Goal changed from 80/120/160/200/240 to 45/75/105/135/165
  • "Complete X Activities of 6 hours or more":
  • Goal changed from 60/90/120/150/180 to 35/55/80/100/125
  • "Complete X Activities of 8 hours or more":
  • Goal changed from 40/60/80/100/120 to 25/40/55/70/85
  • "Complete X Activities of 12 hours or more":
  • Goal changed from 20/30/40/50/60 to 10/18/26/34/42
  • "Complete X Activities with Character_A, Character_B or Character_C":
  • Goal changed from 12/18/24/30/36 to 6/10/14/18/22
  • "Complete X Daily Tasks":
  • Goal changed from 20/25/30/35/40 to 10/17/24/31/38

Concession Chests
The following items have been removed from the Concession Chests:

The following items have been added to the Concession Chests:

Decoration Chests
The following items have been removed from the Decoration Chests:

The following items have been added to the Decoration Chests:

Silver and Resource Chests
The following items have been added to Bronze and Resource:

Legendary Chests
The following items have been added to the possible rewards:

Tokens Shop
The following items have been removed from the Tokens Shop:

The following items have been added to the Tokens Shop:

Buildings Shop
The following items have been removed from the Buildings Shop:

The following items have been added to the Buildings Shop:

Gallery[]


All items (122)

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