Zing Zap (move)
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Zing Zap びりびりちくちく Shocking and Prickly | ||||||||||||
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Range
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Availability
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Zing Zap (Japanese: びりびりちくちく Shocking and Prickly) is a damage-dealing Electric-type move introduced in Generation VII. Prior to Generation VIII, it was the signature move of Togedemaru. In Generation IX, it is the signature move of Pincurchin.
Effect
Zing Zap inflicts damage and has a 30% chance of making the target flinch.
Generation VIII
Pokémon Brilliant Diamond and Shining Pearl
Zing Zap cannot be selected in a battle.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
VII | VIII | IX | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0777 | |
Field | Fairy | 33 | 40 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0871 | Water 1 | Amorphous | 50 | 50 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Rumble Rush
Pokémon Masters EX
Name | Category | Move gauge cost | MP (uses) |
Base power | Max power | Accuracy | Target | Effect tag | Description | Playable sync pair(s) |
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Zing Zap | Physical | 2 | — | 42 | 50 | 100% | An opponent | — | Has a chance (30%) of making the target flinch. | Sophocles & Togedemaru |
- Description prior to Version 2.10.0 (from June 28, 2021): Has a moderate chance of making the target flinch.
In animation
Pokémon animated series
The user crashes into the target, delivering a powerful electric shock. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Togedemaru spins around rapidly and its body becomes covered in yellow electricity. It then slams into the opponent. | |||
Sophocles's Togedemaru | The Guardian's Challenge! | Debut |
In the manga
Pokémon Adventures
A strong electric blast crashes down on the target, giving it an electric shock. This may also make the target flinch. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Pincurchin releases multiple bolts of electricity from its body at the opponent if they make contact with it. The shock may cause the opponent to flinch. | |||
Hop's Pincurchin | Gulp Gulp!! Pokémon | Debut |
In other generations
Core series games
Spin-off series games
In other languages
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Variations of the move Waterfall | ||||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |