Lana (Masters)
Lana スイレン Suiren | |
Lana's model | |
No. | 129 |
---|---|
English voice actor | Amanda Lee[1] |
Japanese voice actor | Kaori Nazuka[2] |
Description | Lana is an avid fisher and one of the captains of Akala Island. She loves her family and is constantly helping the family business or babysitting her twin sisters. |
Lana (Japanese: スイレン Suiren) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. She forms a sync pair with Araquanid. The sync pair can be obtained through a sync pair scout, starting on June 11, 2021. This pair can be raised to 6★ EX since its release.
Lana in her sygna suit forms a sync pair with Tapu Lele. This pair was first made available through a limited Poké Fair sync pair scout beginning on May 14, 2023. This pair can be raised to 6★ EX since its release.
Lana also forms a sync pair with Lanturn. This pair can be obtained by reaching Friendship Level 100 with Lana in the Trainer Lodge beginning on January 1, 2025. This pair can be raised to 6★ EX since it first released, though this pair lacks an EX style.
In the games
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: History & Role in Pokémon Masters EX |
Araquanid
Type | Water | ||||||
---|---|---|---|---|---|---|---|
Move types | Water / Bug | ||||||
Role | Support | ||||||
Base Potential | ★★★★★☆EX | ||||||
Araquanid ♀ | Weakness | Rock | |||||
It usually passes its time in the water. When its belly is full, it stores its subdued prey in the water bubble on its head. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 586 | 246 | 271 | 200 | 288 | 130 | |
Lv. 140, Max Potential | 686 | 286 | 311 | 240 | 328 | 170 |
Availability
Lana is available in the permanent sync pair scout pool. Her offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Lana Spotlight Scout | June 11 to July 1, 2021 | Debut |
Super Spotlight Scout | June 10 to 24, 2022 | |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Water Gun | Water |
Special | 1 | 20 | 24 | 100% | An opponent | No additional effect. |
Wide Guard | Rock |
Status | 1 (1 use) |
— | — | — | Self | The user takes up a defensive posture. Using this move again will make the user leave this defensive posture. No other actions can be taken when in this defensive posture. Nullifies moves that target all allies when hit by such a move while in this defensive posture, then the user leaves the defensive posture. |
Leech Life | Bug |
Physical | 3 | 91 | 109 | 100% | An opponent | The more damage dealt to the target, the more it restores the user's HP. |
Karpe Diem! | None | Status | 0 (1 use) |
— | — | — | All allies | Uses a maximum of three slots of the user's move gauge. The more amount used, the more it raises the Attack and Defense of all allied sync pairs (can be raised by up to four stat ranks maximum). Applies the Gradual Healing effect to all allied sync pairs. |
Sync moves | ||||||||
Seaside Sister Hydro Vortex | Water |
Physical | — | 250 | 300 | — | An opponent | (6★ EX effect: The sync buff is doubled the first time a sync move is used.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Group Fire Guard | Reduces the damage all allied sync pairs take when attacked by Fire-type moves. |
Group Water Guard | Reduces the damage all allied sync pairs take when attacked by Water-type moves. |
Propelling Strike 9 | Charges the user's move gauge by one when its attack move is successful. |
Theme Skills | |
Water Support | Raises the maximum HP of all allied sync pairs by 30. |
Alola Support | Raises the maximum HP of all allied sync pairs by 4. |
Trial Giver Support | Raises the maximum HP of all allied sync pairs by 4. |
Free Spirit Support | Raises the maximum HP of all allied sync pairs by 6. |
Nature Lover Support | Raises the maximum HP of all allied sync pairs by 6. |
Expedition Skills | |
Wistful ↑ 3 Soothing ↓ 1 | Raises the following discovery level by 3: • Wistful Crystal Lowers the following discovery level by 1: • Soothing Crystal |
Sync grid
Lana & Araquanid's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 2 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +10 | Speed +10 | 4 | 48 | 2 |
Speed +10 | Speed +10 | 4 | 48 | 2 |
Speed +10 | Speed +10 | 4 | 48 | 3 |
Water Gun: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Wide Guard: MP Refresh 5 | Has a chance (60%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Leech Life: Power +4 | Leech Life: Power ↑ +4 | 4 | 48 | 1 |
Leech Life: Power +4 | Leech Life: Power ↑ +4 | 4 | 48 | 1 |
Leech Life: Power +4 | Leech Life: Power ↑ +4 | 4 | 48 | 2 |
Leech Life: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Karpe Diem!: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Karpe Diem!: Move Gauge Refresh 9 | Charges the user's move gauge by one when a move is successful. | 9 | 108 | 3 |
Unbending | Defense cannot be lowered. | 5 | 60 | 1 |
Stalwart | Sp. Def cannot be lowered. | 5 | 60 | 1 |
Refreshing Rain 1 | Restores the user's HP whenever its Pokémon takes an action while the weather is rainy. | 7 | 84 | 1 |
Rain Gear 1 | Reduces damage when the user is hit by an attack move while the weather is rainy. | 9 | 108 | 2 |
Vigilance | Protects the user against critical hits. | 6 | 72 | 2 |
Critical Strike 1 | Powers up the user's attacks when they become critical hits. | 8 | 96 | 2 |
Endurance | When the user enters battle with full HP, applies the Enduring effect to it. | 7 | 84 | 2 |
Catalytic Cure 1 | Has a chance (20%) of restoring the user's HP by approximately 20% of its maximum HP when its move is successful. | 8 | 96 | 2 |
Block and Charge 1 | Charges the user's move gauge by one when it nullifies an opponent's move while in a defensive posture. | 10 | 120 | 2 |
Block and Heal 9 | Restores the user's HP by approximately 20% of its maximum HP when the user nullifies an opponent's move while in a defensive posture. | 7 | 84 | 3 |
Stamina Reserves 6 | Charges the user's move gauge by six the first time it is in a pinch each battle. | 8 | 96 | 3 |
Racing Rain 2 | Quickly charges the move gauge when the weather is rainy. | 10 | 120 | 3 |
Tough Cookie | The more the user's Defense is raised, the more it powers up the user's moves. | 7 | 84 | 3 |
HP Trade-Off 4 | The smaller the user's percentage of remaining HP, the more it powers up the user's moves. | 10 | 120 | 3 |
Seaside Sister Hydro Vortex: Power +25 | Seaside Sister Hydro Vortex: Power ↑ +25 | 5 | 60 | 3 |
Seaside Sister Hydro Vortex: Power +25 | Seaside Sister Hydro Vortex: Power ↑ +25 | 5 | 60 | 3 |
Lanturn
Type | Water | ||||||
---|---|---|---|---|---|---|---|
Move type | Water | ||||||
Role | Support | ||||||
Base Potential | ★★★★☆☆EX | ||||||
Lanturn ♀ | Weakness | Ground | |||||
When the bacteria living inside its antennae absorb Lanturn's bodily fluids, a strong luminescent effect is produced. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 635 | 156 | 226 | 190 | 228 | 284 | |
Lv. 140, Max Potential | 715 | 196 | 266 | 230 | 268 | 324 |
Availability
Lana & Lanturn can be teamed up with by scouting Lana and raising her to Friendship Level 100 in the Trainer Lodge beginning on January 1, 2025.
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Water Pulse | Water |
Special | 2 | 47 | 56 | 100% | An opponent | Has a chance (20%) of leaving the target confused. |
Mini Potion All | None | Status | 0 (2 uses) |
— | — | — | All allies | Restores the HP of all allied sync pairs by approximately 20% of their maximum HP. |
Scald | Water |
Special | 3 | 87 | 104 | 100% | An opponent | Removes the frozen condition from the user. Has a chance (30%) of leaving the target burned. |
I'm Serious! | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the Defense and Sp. Def of all allied sync pairs by two stat ranks. |
Sync moves | ||||||||
Emotions in the Vast Sea Water Beam | Water |
Special | — | 250 | 300 | — | An opponent | (6★ EX effect: The sync buff is doubled the first time a sync move is used.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Team Triage Tank 4 | Has a chance (50%) of restoring the HP of all allied sync pairs when the user is hit by an attack move. |
Super Interference 1 | Raises the chance of inflicting status conditions—as well as inflicting the flinching, confused, or trapped condition—with the additional effects of the user's moves. |
Water Guard | Reduces damage when the user is attacked by Water-type moves. |
Theme Skills | |
Water Support | Raises the maximum HP of all allied sync pairs by 30. |
Alola Support | Raises the maximum HP of all allied sync pairs by 4. |
Trial Giver Support | Raises the maximum HP of all allied sync pairs by 4. |
Free Spirit Support | Raises the maximum HP of all allied sync pairs by 6. |
Nature Lover Support | Raises the maximum HP of all allied sync pairs by 6. |
Expedition Skills | |
Wistful ↑ 2 | Raises the following discovery level by 2 • Wistful Crystal |
Sync grid
Lana & Lanturn's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 2 |
Speed +10 | Speed +10 | 4 | 48 | 2 |
Water Pulse: Power +4 | Water Pulse: Power ↑ +4 | 3 | 36 | 1 |
Water Pulse: Power +4 | Water Pulse: Power ↑ +4 | 3 | 36 | 1 |
Water Pulse: Power +4 | Water Pulse: Power ↑ +4 | 3 | 36 | 1 |
Water Pulse: Power +4 | Water Pulse: Power ↑ +4 | 3 | 36 | 1 |
Water Pulse: Power +4 | Water Pulse: Power ↑ +4 | 3 | 36 | 2 |
Water Pulse: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
Water Pulse: Aggravation 2 | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 10 | 120 | 3 |
Scald: Power +3 | Scald: Power ↑ +3 | 3 | 36 | 1 |
Scald: Power +3 | Scald: Power ↑ +3 | 3 | 36 | 1 |
Scald: Power +3 | Scald: Power ↑ +3 | 3 | 36 | 1 |
Scald: Power +3 | Scald: Power ↑ +3 | 3 | 36 | 1 |
Scald: Power +3 | Scald: Power ↑ +3 | 3 | 36 | 2 |
Scald: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
Scald: Hostile Environment 1 | Raises the chance of inflicting status conditions with the additional effects of moves. | 10 | 120 | 3 |
Mini Potion All: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Mini Potion All: Master Healer 1 | Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 3 |
I'm Serious!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
I'm Serious!: Fleet Feet 1 | Raises the user's Speed by one stat rank when its move is successful. | 7 | 84 | 2 |
I'm Serious!: Critical Squad 1 | Raises the critical-hit rate of all allied sync pairs by one stat rank when the user's move is successful. | 10 | 120 | 3 |
Unflappable | Prevents the user from flinching. | 5 | 60 | 1 |
Lithe | Prevents the user from getting paralyzed. | 5 | 60 | 2 |
Catalyst | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. | 7 | 84 | 2 |
Stop Hitting Yourself 5 | Raises the chance that an opponent will attack themselves due to being confused. | 8 | 96 | 2 |
Interference Immunity | Prevents the user from flinching, becoming confused, or becoming trapped. | 10 | 120 | 3 |
Easy Pickings 9 | Lowers one of the target's following stats by one stat rank at random when the user's attack move is successful against a confused opponent: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 10 | 120 | 3 |
Hit Burned Opp: Stat ↓ 9 | Lowers one of the target's following stats by one stat rank at random when the user's attack move is successful against a burned opponent: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 10 | 120 | 3 |
Emotions in the Vast Sea Water Beam: Power +25 | Emotions in the Vast Sea Water Beam: Power ↑ +25 | 5 | 60 | 3 |
Emotions in the Vast Sea Water Beam: Power +25 | Emotions in the Vast Sea Water Beam: Power ↑ +25 | 5 | 60 | 3 |
Tapu Lele
Sygna Suit Lana マジコススイレン Serious Costume Suiren | |
Sygna Suit Lana's model | |
No. | 129 |
---|---|
English voice actor | Amanda Lee |
Japanese voice actor | Kaori Nazuka |
Description | Lana is wearing a sygna suit. She's ready to reel in everyone on Pasio together with the carefree Tapu Lele. |
Type | Psychic | ||||||
---|---|---|---|---|---|---|---|
Move types | Psychic / Fairy | ||||||
Role | Strike (Physical) | ||||||
EX Role | Sprint | ||||||
Base Potential | ★★★★★☆EX | ||||||
Tapu Lele | Weakness | Steel | |||||
It heals the wounds of people and Pokémon by sprinkling them with its sparkling scales. This guardian deity is worshiped on Akala. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 611 | 278 | 132 | 278 | 132 | 288 | |
Lv. 140, Max Potential | 771 | 338 | 172 | 338 | 172 | 368 |
Availability
Sygna Suit Lana is exclusive to Poké Fair scouts. Her offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Sygna Suit Lana Poké Fair Scout | May 14 to June 2, 2023 | Debut |
Triple Feature Poké Fair Scout | December 4 to 18, 2023 | |
Triple Feature Poké Fair Scout | June 7 to 21, 2024 | EX role received |
Super Spotlight Poké Fair Scout | October 3 to 21, 2024 | |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
She was also available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Red Mix Scout | November 1, 2023 to May 1, 2024 | Available using paid gems only |
5★-Select Poké Fair Scout ×15 (A) | December 31, 2023 to January 31, 2024 | Available using paid gems only; began at 15:00 UTC |
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | February 19 to March 25, 2024 | Players could obtain up to 10 tickets for this scout |
5★-Select Poké Fair Scout ×15 (C) | February 28 to March 26, 2024 | Available using paid gems only |
Blue Mix Scout | May 1 to September 1, 2024 | Available using paid gems only |
72 Hours Only! Champion Stadium Hard Level Celebration Scout | Starting July 31, 2024 | Available for 72 hours after unlocking Champion Stadium (Hard Lv. 1) |
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | August 18 to September 22, 2024 | Players could obtain up to 10 tickets for this scout |
Leaf Mix Scout | September 1, 2024 to January 1, 2025 | Available using paid gems only |
Daily Scout | Starting September 1, 2024 | One scout available daily |
5★-Select Poké Fair Scout ×15 (A) | September 2 to 30, 2024 | Available using paid gems only |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Moonblast | Fairy |
Special | 3 | 98 | 117 | 100% | An opponent | Has a chance (30%) of lowering the target's Sp. Atk by one stat rank. |
Psychic Terrain | Psychic |
Status | 2 (2 uses) |
— | — | — | Entire field | Turns the field of play's terrain into Psychic Terrain. |
Neo Psycho Cut | Psychic |
Physical | 4 | 140 | 168 | — | All opponents | Activation Condition: When weather, terrain, or zone effects are activated. Deactivation Condition: When all weather, terrain, and zone effects are cleared. Never misses. Except in certain circumstances, successful hits with this attack become critical hits. The power of this move is not lowered even if there are multiple targets. Decreases the amount of move gauge slots needed to use this move by two when the terrain is Psychic Terrain. |
Cast the Line! | None | Status | 0 (1 use) |
— | — | — | Self | Raises the user's Attack and Sp. Atk by six stat ranks. Applies the Supereffective ↑ Next effect to the user when the terrain is Psychic Terrain. |
Sync moves | ||||||||
Guileless Jest Shattered Psyche | Psychic |
Physical | — | 250 | 300 | — | An opponent | (6★ EX effect: Sync moves will target all opposing sync pairs.) (EX role effect: The first time the user's sync move is used each battle, the sync move countdown is reduced by three.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Psychic Terrain Debut & Extension 5 | Turns the field of play's terrain into Psychic Terrain the first time the user enters a battle each battle. Extends the duration of Psychic Terrain when the terrain turns into Psychic Terrain while the user is on the field. |
Team Weird Vibes 2 | Powers up the moves of all allied sync pairs when the terrain is Psychic Terrain. |
Akala Ocean Breeze | Increases the user's Physical Moves ↑ Next effect and Special Moves ↑ Next effect by one rank when an ally activates a weather, terrain, or zone effect. |
Theme Skills | |
Psychic Strike | Raises allies' Attack and Sp. Atk by 15 when using Psychic-type attacks. |
Alola Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Trial Giver Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Sygna Suit Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Free Spirit Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Expedition Skills | |
Fiery ↑ 3 Soothing ↓ 1 | Raises the following discovery level by 3: • Fiery Crystal Lowers the following discovery level by 1: • Soothing Crystal |
Sync grid
Sygna Suit Lana & Tapu Lele's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +10 | Attack +10 | 4 | 48 | 2 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Moonblast: Power +3 | Moonblast: Power ↑ +3 | 3 | 36 | 1 |
Moonblast: Power +3 | Moonblast: Power ↑ +3 | 3 | 36 | 1 |
Moonblast: Power +3 | Moonblast: Power ↑ +3 | 3 | 36 | 1 |
Moonblast: Power +3 | Moonblast: Power ↑ +3 | 3 | 36 | 1 |
Moonblast: Power +3 | Moonblast: Power ↑ +3 | 3 | 36 | 2 |
Moonblast: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Moonblast: On a Roll 2 | Raises the chance of lowering stat values with the additional effects of moves. | 8 | 96 | 3 |
Psychic Terrain: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Psychic Terrain: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Psychic Terrain: Catalytic Kick 9 | Applies the Move Gauge Acceleration effect to the allied field of play when the user's move is successful. | 10 | 120 | 4 |
Neo Psycho Cut: Power +2 | Neo Psycho Cut: Power ↑ +2 | 3 | 36 | 1 |
Neo Psycho Cut: Power +2 | Neo Psycho Cut: Power ↑ +2 | 3 | 36 | 1 |
Neo Psycho Cut: Power +2 | Neo Psycho Cut: Power ↑ +2 | 3 | 36 | 1 |
Neo Psycho Cut: Power +2 | Neo Psycho Cut: Power ↑ +2 | 3 | 36 | 2 |
Neo Psycho Cut: Power +2 | Neo Psycho Cut: Power ↑ +2 | 3 | 36 | 2 |
Cast the Line!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Cast the Line!: Propulsion 9 | Reduces the user's sync move countdown by one when the user's move is successful. | 10 | 120 | 3 |
Headstrong | Attack cannot be lowered. | 5 | 60 | 1 |
Dauntless | Sp. Atk cannot be lowered. | 5 | 60 | 1 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
Superduper Effective 1 | Powers up moves that are super effective. | 7 | 84 | 2 |
Weird Vibes 1 | Powers up the user's moves when the terrain is Psychic Terrain. | 7 | 84 | 2 |
Power Induction 5 | Powers up the user's moves when the terrain is Electric Terrain. | 7 | 84 | 2 |
Weird Recovery 1 | Restores the user's HP whenever its Pokémon takes an action when the terrain is Psychic Terrain. | 8 | 96 | 2 |
Precognition 2 | Quickly charges the user's move gauge when the terrain is Psychic Terrain. | 9 | 108 | 2 |
Critical Sync | Except in certain circumstances, the user's sync move lands as a critical hit. | 8 | 96 | 3 |
Weird Charge 9 | Charges the user's move gauge by one when it uses a move while the terrain is Psychic Terrain. | 10 | 120 | 3 |
Furious Brain | The more the user's Sp. Atk is raised, the more it powers up the user's moves. | 10 | 120 | 3 |
Haymaker | The more the user's Attack is raised, the more it powers up the user's sync move. | 10 | 120 | 3 |
Weird Might 4 | Has a chance (50%) of increasing the user's Physical Moves ↑ Next effect by one rank when its attack move is successful while the terrain is Psychic Terrain. | 10 | 120 | 3 |
Weird World | Turns the field of play's terrain into Psychic Terrain after using the user's sync move. | 12 | 144 | 3 |
Adrenaline 1 | Reduces the sync move countdown by one the first time the user's sync move is used each battle. | 10 | 120 | 4 |
Brainpower | The more the user's Sp. Atk is raised, the more it powers up the user's sync move. | 10 | 120 | 5 |
Impervious | The user's stats cannot be lowered. | 10 | 120 | 5 |
Guileless Jest Shattered Psyche: Power +25 | Guileless Jest Shattered Psyche: Power ↑ +25 | 5 | 60 | 3 |
Guileless Jest Shattered Psyche: Power +25 | Guileless Jest Shattered Psyche: Power ↑ +25 | 5 | 60 | 3 |
Other Pokémon
Given away
In the story event Exciting Treasure Hunt, it is revealed that Acerola received her Jellicent from Lana.
Jellicent ♂ |
Appearances
Battle appearances
Lana & Araquanid can be battled against in:
- Training area: Support Drill 6 (since 2.12.0 update)
- Battle Rally (Area 1–9; since version 2.49.0)
- Daily Type Rotation: Type Team-Up (2023) (August 6 to 28, 2023)
- Story event: Exciting Treasure Hunt (June 28 to July 15, 2024)
Lana has also been shown to pair alongside Cloyster and can be battled against in:
- High score event: Water-Type Masters (July 11 to 25, 2023)
Story appearances
Lana appears in her normal outfit in the following story areas:
Lana appears in her sygna suit in the following story areas:
Sync pair stories
Lana & Araquanid
- A Day with Lana
Sygna Suit Lana & Tapu Lele
- A Day with Sygna Suit Lana
Quotes
- Main article: Lana/Quotes → Pokémon Masters EX
Gallery
Lana
6★ model (Normal colors) |
VS model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Lana's sync move mindscape (Brooklet Hill) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | |
Medal 1★ Town Square Street Fair |
Medal 2★ Town Square Street Fair |
Medal 3★ Town Square Street Fair |
Medal Alolapalooza |
Sygna Suit Lana
VS model (Normal colors) |
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Sygna Suit Lana's mindscape (Ruins of Life) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | |
Medal 1★ People Protecting Pokémon |
Medal 2★ People Protecting Pokémon |
Medal 3★ People Protecting Pokémon |
Medal Deities of Life and Abundance |
Artwork of the Alola chapter of the Villain Arc (Part 2) |
Trivia
- Lana & Araquanid have the highest level of MP Refresh out of all playable sync pairs, being the only sync pair with access to MP Refresh 5.
- All versions of Lana use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include Misty, Kiawe, Mallow, Olivia, and Nessa.
- Lana also uses special voice-over lines upon winning a battle with Mallow or Nessa in the same team.
- According to Nanu, Lana's Tapu Lele is not the Akala Island guardian that he knows. Olivia theorizes that it came from an Ultra Wormhole.
Origin
Lana's design is based on her appearance in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon. Araquanid is Lana's signature Pokémon in the core series games, as well as the Totem Pokémon of her island challenge trial in Pokémon Ultra Sun and Ultra Moon. Araquanid's Dex entry comes from Pokémon Ultra Sun.
Lana uses a Lanturn as her lead Pokémon in Pokémon Ultra Sun and Ultra Moon. Lanturn's Dex entry comes from Pokémon Ultra Sun.
Lana is not seen owning a Tapu Lele outside this game, but it is the guardian deity of Akala Island, which is Lana's home island. Tapu Lele's Dex entry comes from Pokémon Ultra Sun.
In other languages
Karpe Diem!
|
Seaside Sister Hydro Vortex
|
Neo Psycho Cut
|
Cast the Line!
|
Guileless Jest Shattered Psyche
|
References
- ↑ Amanda Lee's Resume
- ↑ Pokémon Masters EX Twitter (Japanese)
Related articles
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |