Appendix:Gold and Silver walkthrough/Section 10
These pages follow the original Game Boy Color iteration, not Pokémon HeartGold and SoulSilver. The guide for those games can be found here.
Cianwood City
Cianwood City is a small, seaside town on a separate landmass to the southwest of mainland Johto. Despite its distance, many Trainers still brave the waters of Routes 40 and 41 to challenge the Cianwood Gym, or to visit a centuries-old pharmacy known for its unique medicine.
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Cianwood City Pharmacy
The Cianwood City Pharmacy is located on the south side of town, and has served as the local Poké Mart for the last 500 years. Inform the shopkeeper of the situation in Olivine Lighthouse to receive the SecretPotion, a powerful remedy only dispensed in emergencies.
After dispensing the SecretPotion, the shopkeeper offers traditional medicine for sale.
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Then There was One
The house in the middle of town belongs to a PokéManiac. Speak to him to learn that he was bullied by someone with "piercing eyes and long hair" into giving up one of his Pokémon. He still has one left, but is afraid of what will happen if the thief returns. He asks that you take his remaining Pokémon, a Shuckle, for safekeeping.
He will eventually ask for his Shuckle back, but will decide to let you keep it if it has grown friendly enough toward you.
Cianwood Gym
Cianwood City Pokémon Gym Leader: Chuck His Roaring Fists Do The Talking |
The Cianwood Gym specializes in Fighting-type Pokémon. Fighting-type moves are super effective against Dark-, Ice-, Normal-, Rock-, and Steel-type Pokémon, while Fighting-type Pokémon are weak to Flying- and Psychic-type moves.
There are three Gym Trainers stationed in the first part of the Gym. The first two stand facing each other from opposite sides, and must be fought in quick succession. After defeating a third, challengers must use Strength to move three boulders and clear a path. At this point, one final Gym Trainer must be defeated to reach the Gym Leader.
Chuck's Primeape has a high Attack stat, allowing it to deal considerable damage already. Using Leer cuts the foe's Defense, making it even more dangerous. His Poliwrath can lull the target to sleep with Hypnosis, but the combination of Mind Reader and DynamicPunch is something to be avoided at all costs. DynamicPunch is one of the strongest Fighting-type moves, and is guaranteed to cause Confusion if it hits. It has only 50% Accuracy on its own, but Mind Reader ensures the next move will connect with its target. As a Water Pokémon, it is also vulnerable to Grass- and Electric-type moves. Healing items like Awakening and Bitter Berry will be helpful, as will using moves like Reflect to boost your Pokémon's Defense.
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After the battle, Chuck awards you the Storm Badge, which ensures obedience of all Pokémon up to level 70 and enables the use of Fly in the field. He also gives you TM01 (DynamicPunch) as a prize.
Fly Like a Bird
With Chuck defeated, speak to Chuck's wife in front of the Gym. Hearing that you had to cross the sea to get here, she remarks how much easier it would be if your Pokémon knew how to fly. After noticing your new Storm Badge, the woman gives you HM02 (Fly). This field move allows a Trainer to quickly return to any familiar location. She comments how it is a good thing that her husband was defeated, as it gives him a reason to train.
Photo Studio
The Photo Studio is located on the north side of town. By speaking to the man inside, Trainers may have pictures taken of their party members, one at a time. This is meant to work with the Game Boy Printer peripheral. The player can print out their Pokédex or the stats of one specific Pokémon. Mail can also be printed.
Olivine City
Olivine Lighthouse
6F
Return to the top floor of Olivine Lighthouse and deliver the SecretPotion to Jasmine. She administers the medicine to Amphy, and seeing it restored to full health, promises to return to the Olivine Gym.
Olivine Gym
Olivine City Pokémon Gym Leader: Jasmine The Steel-Clad Defense Girl |
The Olivine Gym specializes in Steel-type Pokémon. Steel-type moves are super effective against Ice- and Rock-type Pokémon, while Steel-type Pokémon are weak to Fighting-, Fire-, and Ground-type moves.
The Gym features neither puzzles to solve nor Gym Trainers to defeat, allowing challengers to reach the Gym Leader immediately.
Both of Jasmine's two Magnemite can harass their target with Supersonic and Thunder Wave, though Ground-type Pokémon are immune to the latter. Her Steelix is vulnerable to Fire attacks as well, but can retaliate with Rock Throw against unsuspecting Fire Pokémon. Screech lowers the target's Defense, while Iron Tail may do the same. Its low Special Defense leaves it particularly vulnerable to Fire- and Water-type attacks.
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After the battle, Jasmine awards you the Mineral Badge, which gives your Pokémon a slight Defense boost during battle. She also gives you TM23 (Iron Tail) as a prize.
Having now explored western Johto, the next destination is the region's mountainous northeast area. Fly back to Ecruteak City and head east to reach Route 42.
Route 42
Route 42 connects Ecruteak City to Mahogany Town in the east. The path runs along the base of Mt. Mortar, and is divided twice over by small lakes. Crossing these waters directly requires the use of Surf, but it is possible to detour through the mountain to avoid them. A grove of Apricorn trees grows in the middle of the route.
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Mt. Mortar
Mt. Mortar is a sprawling cave set deep into the northern mountains. It is an optional cave to enter, but contains many valuable items and Pokémon. Navigating the difficult terrain requires the use of Surf, Strength, Flash, and Waterfall. As such, it is not possible to reach every area on the first visit.
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Lower level (West Entrance to East Entrance)
Entrance (Southwest)
From the western cave entrance, go north and pass through the opening to reach the Lower Cave.
Lower Cave
Climb up the ladder to the northwest. This leads to the upper level of the Entrance, to the western platform atop the waterfall. Collect the Ether and climb back down the ladder.
Go east and use Strength on the boulder to clear a path northward. Near the center of the Lower Cave, there are two ledges in close proximity; a Hyper Potion can be found between them. Continue northeastward to jump another ledge. An Escape Rope sits on the next ledge to the south. The northwest area is inaccessible from this direction, so return to the boulder near the south wall. Head east to walk up onto the ridge and climb up the ladder.
This leads to the upper level of the Entrance, to the eastern platform atop the waterfall. Collect the Guard Spec. and climb back down the ladder.
Go south to return to the Entrance.
Entrance (Southeast)
Head southeast to reach the eastern cave exit and return to Route 42.
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Gold and Silver walkthrough |
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This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game. |