Apache Jones is a Malkavian and member of the Boot Hill Gang.
Biography[]
The man called Apache Jones was born in Ireland, and worked on the railroads for several years. In his spare time he gambled heavily and did a great deal of bare-fisted boxing, winning more bouts than he lost. It was after winning a fight against a much larger man that he was attacked by a vampire who Embraced him and then fled into the night. After several close calls - like watching the sun rise the morning after he was changed - while he was learning to use his powers, Jones began to get the hang of being a vampire.
Unfortunately, he also got the attention of the local law, who took it upon themselves to send a posse after him that night, but the Boot Hill Gang rode into town just after the sun set. They followed his trail on a bet between Hill and Dawson as to whether or not they could find him before the posse did. Hill won the bet by killing the posse, and was so pleased with himself he offered Jones the opportunity to join them.
Apache Jones just keeps getting stranger: he used to answer to the name Walter, but has recently decided that he's an injun, and an Apache at that. He's taken to speaking in Pidgin English, imitating that dialect of the Indians as portrayed in dime novels about famous gunslingers. Hill tends to look at the man as a mascot, but a mascot none the less.
Appearance[]
Apache Jones is a big man, with all the personality of a cigar store Indian. He wears his hair braided and dresses in leathers. He also tends to speak Pidgin English despite the fact that he is very much Caucasian. His brown eyes and mud-brown hair frame a face that looks like it saw a few too many fights before he was Embraced. His nose is slightly off the right and his ears are cauliflowered from his years as a bare fisted boxer. Despite his comical appearance, he is a very able gunslinger and vicious in hand-to-hand combat.
Stats[]
Clan: Malkavian
Generation: 9th
Attributes: Strength 5, Dexterity 5, Stamina 5, Charisma 2, Manipulation 2, Appearance 2, Perception 4, Intelligence 2, Wits 4
Abilities: Alertness 1, Athletics 4, Brawl 5, Dodge 5, Empathy 2, Expression 1, Intimidation 3, Larceny 2, Primal-Urge 3, Firearms 3, Melee 2, Ride 3, Medicine 4,
Backgrounds: None
Powers: Apache Jones is a very big man. He has a +4 to his Stamina (which he can use to soak aggravated damage) and can use just about any Gift that directly affects the mind of an opponent.
Gnosis 3, Willpower 6