Andrea Waters is a Bone Shadow Cahalith member of the Silver Syndicate Pack in Colorado.
Background[]
Andrea Nation Song (born Andrea Waters) is the youngest member of Roman's pack. She is fresh from her tribal initiation and feels overwhelmed in the midst of all these powerful Uratha. She has mixed ancestry, half Arapaho and half Anglo. Her mother works as a hotel maid at a ski resort in Dubois, Wyoming, and her father is a groundskeeper. She grew up dealing with "Pocahontas" jokes and the pressures of her mixed heritage. The complicated life of a 16-year-old became even more difficult when she became a werewolf. A pack of Bone Shadows helped her through her initiation. Upon learning of her, Roman wanted her to join one of his multi-tribal packs, but saw in her a wellspring of raw talent that he preferred to have at his fingertips. Also, as some critics noted, he didn't have a Bone Shadow in his pack yet. Awed by his presence, the young Cahalith accepted his offer. At times, she wishes she hadn't. The rest of the pack, while not treating her as an omega, is overprotective of their young packmate. She wishes to prove herself. She's also somewhat bored. Roman encourages her to socialize with werewolves her age and has set her up a few times with promising human men, but she has no real peer group. Many Uratha feel intimidated by her connection to the Silver Syndicate and worry that anything they tell her will end up in Roman's ears.
Andrea is an attractive teenage girl. She has black hair, recently cut short, and typically wears Broncos T-shirts and a worried expression. She has a small, circular scar over her right eye, the result of a bullet wound during her First Change. She has no idea who shot her or what became of him, and she doesn't like to think about it.
Stats[]
Auspice: Cahalith
Tribe: Bone Shadow
Mental Attributes: Intelligence 2, Wits 3, Resolve 3
Physical Attributes: Strength 2 (3/5/4/2), Dexterity 3 (3/4/5/5), Stamina 2 (3/4/4/3)
Social Attributes: Presence 2, Manipulation 2 (1/2/0/2), Composure 2
Mental Skills: Academics 1, Computer 2, Investigation 1, Occult 1, Science (Biology) 2
Physical Skills: Athletics (Running) 2, Brawl 1, Drive 1
Social Skills: Animal Ken 1, Empathy 2, Expression (Song) 3, Persuasion (Earnest) 2, Socialize 2, Subterfuge 1
Merits: Barfly, Mentor (Max Roman), Striking Looks 2, Totem 1
Primal Urge: 1
Willpower: 5
Harmony: 7
Max Essence/Per Turn: 10/1
Virtue: Hope
Vice: Envy
Health: 7 (9/11/10/7)
Initiative: 5 (5/6/7/7)
Defense: 3 (3/3/3/3)
Speed: 10 (11/14/17/15)
Renown: Cunning 1, Glory 1, Wisdom 1
Gifts: Know Name, Sense Malice, The Right Words
Rituals: 1; Rites: Rite of Dedication, Rite of the Spirit Brand
References[]
- WTF: Hunting Ground: The Rockies, p. 54-55