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Club Fighting is the skill of fighting with a club weapon.

The Tibian with the highest Club skill is Odoicoleus from Menera with 122.

Vocations[]

Like the other Melee skills, Club Fighting advances more quickly for Knights than any other vocation.

Paladins will only ever use melee skills as a back-up in case they run out of Ammunition for their Distance Weapons.

Druids and Sorcerers will also use melee skills as a back-up in case they run out of Runes or Mana. They also use melee skills when hunting casually while they are making runes or collecting food.

Benefits and Drawbacks[]

Club Fighting is the most defensive of all of the melee skills.

The primary benefit of club fighting is that most Club Weapons have strong defense values. They are also less expensive than Sword Weapons and Axe Weapons. You can for example buy war hammer, which has 45 attack, very cheap, since it's easy to get hold of. Also, Skull Staff is one of the lightest melee weapons. Another advantage is that the Club Ring is much easier to obtain than the Sword Ring and Axe Ring, and therefore cheaper.

The greatest drawback to club fighting is that Club Weapons have lower attack values. They are also heavier than most Sword Weapons and even most Axe Weapons.

Creatures[]

Club fighting can be used on almost any creature, but it is best when used against creatures that do not have a melee attack, or have a very weak melee attack. This way, you can approach them quickly and attack them. Many creatures without melee attacks will not use their distance attacks if you are right next to them, they will be to busy trying to run away from you.

Club fighting is least effective against creatures that have strong defense or shielding, and strong melee attacks.

Club Fighting Bonuses[]

Club Fighting bonuses can either be temporary or permanent. The following items provide a Club Fighting bonus:

Weapons[]

Weapon Lvl Atk Def Def Mod. Hands Resist. Imb. Slots Class. Weight Attributes Dropped By
330 50Death Damage 34 0 Two 2 4 73.00 club fighting +4
Augments: Annihilation -> +14% critical extra damage, Annihilation -> -8s cooldown
  • This item is not dropped by any creatures.
330 46Fire Damage 32 +3 One 2 4 58.00 club fighting +4
Augments: Annihilation -> +14% critical extra damage, Annihilation -> -8s cooldown
  • This item is not dropped by any creatures.
220 8Physical Damage+44Fire Damage 29 +2 One 2 4 25.00 club fighting +2
300 8Physical Damage+44Death Damage 31 +3 One 1 4 65.00 life leech +29%, club fighting +3
  • This item is not dropped by any creatures.
300 8Physical Damage+48Ice Damage 33 +4 Two 1 4 86.00 life leech +29%, club fighting +4
  • This item is not dropped by any creatures.
270 6Physical Damage+50Fire Damage 33 0 Two 2 4 82.00 club fighting +3, Cleave 3%
300 11Physical Damage+41Energy Damage 33 +3 One energy +7% 2 4 68.00 club fighting +3
270 6Physical Damage+50Fire Damage 33 0 Two 2 4 83.00 club fighting +3, Cleave 3%
600 8Physical Damage+50Earth Damage 35 0 Two 3 4 91.00 critical hit (10% chance, 12% extra damage), club fighting +5
Augments: Fierce Berserk -> +8% base damage
  • This item is not dropped by any creatures.
600 8Physical Damage+46Death Damage 32 +3 One 2 4 68.00 life leech +6%, mana leech +3%, club fighting +5
Augments: Fierce Berserk -> +8% base damage
  • This item is not dropped by any creatures.
300 8Physical Damage+44Death Damage 31 +3 One 2 4 65.00 club fighting +3
  • This item is not dropped by any creatures.
300 8Physical Damage+48Ice Damage 33 +4 Two 2 4 86.00 club fighting +4
  • This item is not dropped by any creatures.
270 8Physical Damage+44Earth Damage 31 +2 One 2 4 65.00 club fighting +3
220 8Physical Damage+44Death Damage 27 +2 One 2 3 41.00 club fighting +2
120 50Physical Damage 31 +3 One 1 2 59.00 club fighting +1
300 52Physical Damage 31 +3 One 2 4 60.00 club fighting +3
300 8Physical Damage+44Death Damage 31 +3 One 1 4 65.00 critical hit (10% chance, 58% extra damage), club fighting +3
  • This item is not dropped by any creatures.
300 8Physical Damage+48Ice Damage 33 +4 Two 1 4 86.00 critical hit (10% chance, 58% extra damage), club fighting +4
  • This item is not dropped by any creatures.
230 11Physical Damage+46Ice Damage 33 0 Two 2 3 89.00 club fighting +2
600 8Physical Damage+50Earth Damage 35 0 Two 3 4 93.00 critical hit (10% chance, 12% extra damage), club fighting +5
Augments: Fierce Berserk -> +4% base damage
  • This item is not dropped by any creatures.
600 8Physical Damage+46Death Damage 32 +3 One 2 4 69.00 life leech +6%, mana leech +3%, club fighting +5
Augments: Fierce Berserk -> +4% base damage
  • This item is not dropped by any creatures.
300 8Physical Damage+44Death Damage 31 +3 One 1 4 65.00 mana leech +10%, club fighting +3
  • This item is not dropped by any creatures.
300 8Physical Damage+48Ice Damage 33 +4 Two 1 4 86.00 mana leech +10%, club fighting +4
  • This item is not dropped by any creatures.
400 6Physical Damage+46Ice Damage 33 +3 One 2 4 41.00 life leech +5%, mana leech +3%, club fighting +5
  • This item is not dropped by any creatures.
400 10Physical Damage+47Energy Damage 35 0 Two 3 4 89.00 critical hit (10% chance, 10% extra damage), club fighting +5
  • This item is not dropped by any creatures.
250 55Physical Damage 34 0 Two 2 4 160.00 club fighting +3
250 52Physical Damage 30 +3 One 1 4 80.00 club fighting +1

Helmets[]

Item Arm Weight Attributes Resist. Imb. Slots Class. Lvl Vocation Dropped By
9 22.00 sword fighting +1, axe fighting +1, club fighting +1 physical +3%, ice +7% 2 4 250 knights
9 27.00 sword fighting +1, club fighting +1, axe fighting +1 physical +5% 2 4 270 knights
9 25.00 club fighting +1 physical +4% 100 knights
  • This item is not dropped by any creatures.
10 24.00 sword fighting +2, axe fighting +2, club fighting +2
Augments: Front Sweep -> +3% mana leech
physical +3%, death +6% 2 4 300 knights
12 44.00 sword fighting +3, axe fighting +3, club fighting +3, 13 damage reflection physical +6%, energy +10% 2 4 400 knights
9 31.00 sword fighting +2, club fighting +2, axe fighting +2 physical +5%, earth +5% 1 3 230 knights

Armors[]

Item Arm Weight Attributes Resist. Imb. Slots Class. Lvl Vocation Dropped By
18 152.00 sword fighting +3, axe fighting +3, club fighting +3
Augments: Front Sweep -> +4% life leech
physical +8% 2 4 300 knights
18 145.00 club fighting +4 earth +8%, fire -8% 2 200 knights
  • This item is not dropped by any creatures.
18 145.00 club fighting +4 fire +8%, ice -8% 2 200 knights
  • This item is not dropped by any creatures.
18 145.00 club fighting +4 ice +8%, energy -8% 2 200 knights
  • This item is not dropped by any creatures.
17 150.00 sword fighting +3, club fighting +3, axe fighting +3 physical +6% 2 4 270 knights
20 160.00 sword fighting +4, axe fighting +4, club fighting +4, 19 damage reflection physical +13% 2 4 400 knights
18 145.00 club fighting +4 energy +8%, earth -8% 2 200 knights
  • This item is not dropped by any creatures.
15 120.00 club fighting +2 energy +5%, earth -5% 2 100 knights
  • This item is not dropped by any creatures.

Legs[]

Item Arm Weight Attributes Resist. Imb. Slots Class. Lvl Vocation Dropped By
9 55.00 distance fighting +2, sword fighting +2, axe fighting +2, club fighting +2 physical +4%, fire +2% 3 225 knights and paladins
10 36.00 distance fighting +3, sword fighting +3, club fighting +3, axe fighting +3 physical +7%, ice +7% 4 300 knights and paladins
12 38.00 sword fighting +4, axe fighting +4, club fighting +4
Augments: Avatar of Steel -> -900s cooldown, Fierce Berserk -> +8% critical extra damage
physical +9%, death +6% 4 500 knights
  • This item is not dropped by any creatures.
9 34.00 sword fighting +2, axe fighting +2, club fighting +2 physical +5%, earth +5% 4 270 knights
9 51.00 sword fighting +2, axe fighting +2, club fighting +2
Augments: Intense Wound Cleansing -> +50% Base Healing
physical +4%, energy +2% 4 250 knights

Boots[]

Name Def Weight Attributes Resist. Imb. Slots Lvl Vocation Dropped By
Pair of Soulwalkers Pair of Soulwalkers 13.00 sword fighting +1, club fighting +1, axe fighting +1, speed +15 physical +7%, fire +5% 1 400 knights
  • This item is not dropped by any creatures.

Shields[]

Name Def Weight Attributes Resist. Imb. Slots Lvl Vocation Dropped By
Ectoplasmic Shield Ectoplasmic Shield 37 58.00 axe fighting +3, club fighting +3 ice +7%, fire -3% 1 180 knights

Rings[]

Name Arm Weight Attributes Resist. Duration Charges Lvl Vocation Dropped By
Charged Spiritthorn Ring Charged Spiritthorn Ring 2 0.95 sword fighting +3, club fighting +3, axe fighting +3 physical +8%, fire +4%, earth +4%, energy +4%, ice +4% 3 hours 400 knights
Club Ring Club Ring 0.90 club fighting +4 30 minutes
Ring of Red Plasma Ring of Red Plasma 0.90 sword fighting +3, club fighting +3, axe fighting +3 physical +3% 30 minutes 100 knights

Amulets and Necklaces[]

Name Arm Weight Attributes Resist. Duration Charges Lvl Vocation Dropped By
Collar of Red Plasma Collar of Red Plasma 5.00 sword fighting +4, club fighting +4, axe fighting +4 physical +5% 30 minutes 150 knights
Enchanted Turtle Amulet Enchanted Turtle Amulet 4.80 sword fighting +3, club fighting +3, axe fighting +3 physical +7% , ice +15% 2 hours 200 knights

Light Sources[]

There are no Light Sources that boost Club Fighting.

Consumables[]

Name Attributes Weight Dropped By
Berserk Potion Berserk Potion 2.00
Delicatessen Salad Delicatessen Salad 6.00
  • This item is not dropped by any creatures.
Demonic Candy Ball Demonic Candy Ball 9.50
  • This item is not dropped by any creatures.

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