TibiaWiki
TibiaWiki
Advertisement
latest?cb=20221108204824&path-prefix=en&format=original
You see a boar man.
  • Oink!
  • Hungerrrr!
  • Grunt!

Notes

Whether the boar men consist of more than a boar and human parts is not known. It rather seems they are a stable product of Dr. Marrow's most early experiments and the first of his successes he built upon. Therefore it seems likely, that they are the result of the mixture of humans and a single animal, similar to the harpies.As the longest established breed of Marrow's mutants, the boar men are relatively intelligent, yet brutish. They are capable of speech and planned thoughts. They can and will use tools and weaponry. Dr. Marrow uses them as the bulk of his servants and workers, as they are robust and strong. Fits of anger let them clash with each other and other mutants occasionally, but to their creator their utility seemingly outweighs the damage they might cause. Of all of Marrows creatures it's the boar men, who keep up something at least resembling organisation and a more complicated hierarchy. They often serve as trainers and handlers of other mutants an take great pride in it.They are the most versatile of Dr. Marrows creations and used in numerous tasks like foragers, craftsmen, farmers, fishermen and even assistants in menial laboratory tasks. All this lead to a form of pride they developed and they see themselves above the other creations which led to an arrogant and dismissive behaviour to their peers.Aside from a few human assistants they encounter humans only as material.

Abilities

Physical Damage Melee (0-498)
⁠,
Life Drain Throwing Knife Strike (375-392)
Boar Man
latest?cb=20221108204824&path-prefix=en
Red_Sparkles_Effect.gif
latest?cb=20180903191826&path-prefix=en&frame=4
Target_Dummy_(Object).gif
Red_Sparkles_Effect.gif
⁠,
Death Damage Death Strike (386-480)
Boar Man
latest?cb=20221108204824&path-prefix=en
Cloud_Effect.gif
latest?cb=20181010201342&path-prefix=en&frame=4
Target_Dummy_(Object).gif
Cloud_Effect.gif
⁠,
Physical Damage Explosion Bomb (300~)
Explosion_Effect.gif
Explosion_Effect.gif
Explosion_Effect.gif
Explosion_Effect.gif
Explosion_Effect.gif
Explosion_Effect.gif
Explosion_Effect.gif
Explosion_Effect.gif
Explosion_Effect.gif
Explosion_Effect.gif
Boar Man
latest?cb=20221108204824&path-prefix=en
Explosion_Effect.gif
Explosion_Effect.gif
Explosion_Effect.gif
Explosion_Effect.gif
Explosion_Effect.gif
Explosion_Effect.gif
Explosion_Effect.gif
Target_Dummy_(Object).gif
Blood_Effect.gif
Explosion_Effect.gif
Explosion_Effect.gif
Explosion_Effect.gif
Explosion_Effect.gif
⁠,
Energy Damage Energy Wave (311-400)
Blue_Electricity_Effect.gif
Blue_Electricity_Effect.gif
Boar Man
latest?cb=20221108204824&path-prefix=en
Blue_Electricity_Effect.gif
Blue_Electricity_Effect.gif
Blue_Electricity_Effect.gif
Blue_Electricity_Effect.gif
Blue_Electricity_Effect.gif
Blue_Electricity_Effect.gif
Blue_Electricity_Effect.gif
Target_Dummy_(Object).gif
Blue_Electricity_Effect.gif
Blue_Electricity_Effect.gif
⁠,
Missing Element Blood Spurt (unknown)
Boar Man
latest?cb=20221108204824&path-prefix=en
Blood_Effect.gif
.

Damage Taken From Elements

Physical Bestiary Physical Icon Big
85%
Death Cursed Icon Big
95%
Holy Dazzled Icon Big
110%
Ice Freezing Icon Big
95%
Fire Burning Icon Big
85%
Energy Electrified Icon Big
85%
Earth Poisoned Icon Big
95%

Location

Ingol

Behaviour

A boar man attacks in melee range. A boar man never retreats.

History

Loot

(Loot Statistics)

Advertisement