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Most trophies ("figures" or "figurines" in Japan) in Super Smash Bros. Melee can be obtained through the lottery (labeled as random in how to unlock). Other trophies, particularly those of playable characters and their smashes, can be obtained by playing Classic Mode, Adventure Mode, and All-Star Mode respectively. Trophies can also be obtained by completing several challenges. There are 293 trophies in all in Melee, some which tend to be rarer than others.
The following is a list of trophies from the series that appear in Melee. There are 6 trophies in total.
# | Name | Image | First Game / Move | Description |
---|---|---|---|---|
55 | Marth | Fire Emblem Japan Only |
The betrayed prince of the Kingdom of Altea, the blood of the hero Anri flows in Marth's veins. He was forced into exile when the kingdom of Dolua invaded Altea. Then, wielding his divine sword Falchion, he led a revolt and defeated the dark dragon Medeus. Afterwards, Altea was annihilated by King Hardin of Akanea. | |
56 | Marth [Smash] | B: Shield Breaker Smash B: Dancing Blade |
Marth is a magnificent swordsman. While his swordplay is faster than that of Link, he lacks power, and his quickness if offset by a marginal endurance. His Shield Breaker gains power the longer it's held. The Dancing Blade combination uses both the Control Stick and the B Button to produce a series of up to four attacks. | |
57 | Marth [Smash] | Up & B: Dolphin Slash Down & B: Counter |
The tip of Marth's blade causes the most damage, so you should try to create adequate distance between you and your enemy to gracefully strike with that point. Marth's Dolphin Slash is fast and powerful, but it leaves him vulnerable upon landing. Marth uses Counter to block a foe's attack and deal a return strike. If you're fighting a Counter-happy Marth, grab him. | |
76 | Roy | Fire Emblem Japan Only |
The son of the lord of Pharae Principality, Roy was studying in Ostia when the Kingdom of Bern invaded League of Lycia. His father fell ill at this time, so Roy assumed leadership of Pharae's armies. After his fateful meeting with the Princess Guinevere, his destiny became inextricably linked with the fate of the entire continent. | |
77 | Roy [Smash] | B: Flare Blade Smash B: Double-Edge Dance |
While Roy's moves are well balanced, he's a little on the slow side, and doesn't excel at midair combat. His blade, the Sword of Seals, gives him excellent reach, and makes his Double-Edge Dance slightly different then Marth's Dancing Blade. When it's fully charged, Roy's destructive Flare Blade delivers an instant KO. | |
78 | Roy [Smash] | Up & B: Blazer Down & B: Counter |
Roy's blade is different than Marth's: he does the most damage hitting with the center of his sword. So, a fearless advance into the arms of his foe is Roy's best bet. Blazer is a bit slower than Marth's Dolphin Slash, but it's still a mighty attack that sets anyone it strikes aflame. Roy's attack after using Counter differs slightly from Marth's. |
Notes[]
- More Fire Emblem trophies were planned to be included in the game, but they ultimately proved too complex to make compared to other trophies. In the final game, the only two Fire Emblem trophies are those for Marth and Roy after completing Classic Mode with either character.
- Marth's classic mode trophy description falsely states that Akaneia (Archanea in the North American remakes) destroyed Altea. Akaneia merely controlled Altea for a period of time and is reclaimed by Marth near the end of Mystery of the Emblem.
- Roy's first appearance is listed Simply as Fire Emblem rather than the name of his game in either English (The Binding Blade) or Japanese, (Fire Emblem: The Sword of Seal).