Reduces the hit points of biological units near the targeted unit (and the targeted unit itself if it is biological) by 250 over 25 seconds. (Deals 3.33 damage in 8-frames intervals, resulting in 75 damage instances over 600 frames.)
Mechanical units are immune, but biological units within 2 hex radius of an irradiated mechanical unit will still be affected.
Damage from multiple instances of Irradiate fully stack.
Usage |
Hotkey |
I |
Cost |
75 |
Range |
9 |
|
Usage[]
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