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History
Biology
Gameplay
Appearances
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Further notes

Alexia's babies only appear during the battle with Alexia Ashford in her second form, taking place towards the end of Resident Evil CODE:Veronica.

Health[]

HP Probability
5HP 50%
15HP 37.5%
20HP 12.5%

Unlike other enemies in the game which have different HP values based on difficulty, each individual Alexia's baby is randomly allocated one of three hitpoint values.[1]

Strategy[]

Weapon Damage

(Close

range)

Damage

(Medium

range)

Damage

(Long

range)

Combat Knife 5
Handgun 15 13 10
C. Handgun 15 13 10
M-100P 10x(1~2) 10x(1~2) 8x(1~2)
Bowgun 12
Bowgun

(flame rounds)

120
Submachinegun 3x(1~2)
Grenade Launcher (Grenades) Hit + Explosion: 25 (1~2)
Grenade Launcher (Acid) Hit + Explosion: 25
Grenade Launcher (Flame) Hit + Explosion: 25, Flame damage: 1
Grenade Launcher (B.O.W.) Hit + Explosion: 5, B.O.W. gas: 0
Assault Rifle 8
Shotgun 60 30 10
Magnum 180 130 80
Gold Lugar NA

Bibliography[]

Sources[]

  1. ↑ Hamamura (ed.), Kaitai Shinsho, p.91.
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