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Alexia's babies only appear during the battle with Alexia Ashford in her second form, taking place towards the end of Resident Evil CODE:Veronica.
Health[]
HP | Probability |
---|---|
5HP | 50% |
15HP | 37.5% |
20HP | 12.5% |
Unlike other enemies in the game which have different HP values based on difficulty, each individual Alexia's baby is randomly allocated one of three hitpoint values.[1]
Strategy[]
Weapon | Damage
(Close range) |
Damage
(Medium range) |
Damage
(Long range) |
---|---|---|---|
Combat Knife | 5 | ||
Handgun | 15 | 13 | 10 |
C. Handgun | 15 | 13 | 10 |
M-100P | 10x(1~2) | 10x(1~2) | 8x(1~2) |
Bowgun | 12 | ||
Bowgun
(flame rounds) |
120 | ||
Submachinegun | 3x(1~2) | ||
Grenade Launcher (Grenades) | Hit + Explosion: 25 (1~2) | ||
Grenade Launcher (Acid) | Hit + Explosion: 25 | ||
Grenade Launcher (Flame) | Hit + Explosion: 25, Flame damage: 1 | ||
Grenade Launcher (B.O.W.) | Hit + Explosion: 5, B.O.W. gas: 0 | ||
Assault Rifle | 8 | ||
Shotgun | 60 | 30 | 10 |
Magnum | 180 | 130 | 80 |
Gold Lugar | NA |
Bibliography[]
- Koichi Hamamura, ed (2001) (in Japanese). BIOHAZARD CODE:Veronica Kanzenban Kaitai Shinsho. Famitsu. ISBN 4-7577-0422-4.
Sources[]
- ↑ Hamamura (ed.), Kaitai Shinsho, p.91.