A mmorpg that is a from nothing world that players develop into their own societies, in that to build into a historical civilization to a future civilization gameplay. No NPCs and there is survival gameplay from pseudo-one life gameplay ...See moreA mmorpg that is a from nothing world that players develop into their own societies, in that to build into a historical civilization to a future civilization gameplay. No NPCs and there is survival gameplay from pseudo-one life gameplay involves fantasy playable creature gameplay. You lose your items but not your skills when being defeated to load into a new character that you can have as your placeable in game loadable descendants with the same relearned discovered skills that can combined with another player and a new character that can be loaded into with the learned skills from the player you just played as that will have fast track learning into the skills you had before. Bindable item that can be learned from another defeated player. Logging out creates a security sleep pod that lasts three weeks realtime then after not logging in for a three weeks a players health is exposed. This game will involve a first person viewpoint that allows a new way of playing inside a world that created only by the players themselves in each server. Written by
Marcus Owen Bell
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