The power to manipulate conceptual planes of existence in various forms. Variation of Existential Plane Manipulation and Reality Warping. Advanced version of Concept Manipulation. Lesser version of Meta-Concept Manipulation.
Also Called[]
- Abstract Place/Plane Control/Manipulation
- Conceptual/Noumenal Environment/Realm/World Manipulation
- Conceptual Origin Manipulation
- Philosophical Place/Plane Control/Manipulation
- Realm/World of Ideas/Forms Control/Manipulation
Capabilities[]
The user is capable of getting a hold of the place (or plane of existence) where all forms of concepts and ideas reside and rest, if not originate from. In contrast to Concept Manipulation, this controls concepts to a more marked degree of connection to the point of not only manipulating the concepts' contents themselves but their totality of it, for they command both the "elements" and "place". One might argue the user is regarded as sovereign of the plane to an extent.
Applications[]
- Absolute Manipulation over concepts.
- Boundary Manipulation given how all concepts have two or more sides to themselves
- Conceptual Particle Manipulation: Can manipulate the abstracts (or concept) of elementary particles and/or particles of a conceptual nature.
- Conceptual Element Manipulation: Can manipulate the abstracts (or concept) of elements of nature, allowing them to control.
- Conceptual Energy Manipulation: Can manipulate the abstracts (or concept) of energy.
- Conceptual Material Manipulation: Can create, shape, and manipulate matter of conceptual origin.
- Conceptual Materialization: Can materialize conceptual objects and any sort of constructs out of nothing.
- Conceptual Element Manipulation: Can manipulate the abstracts (or concept) of elements of nature, allowing them to control.
- Diverse Interface: Can isolate and interact with concepts at varying levels of abstraction, and therefore cause reality to correct itself and alter the phenomena they correspond to in the physical, spiritual and metaphysical planes.
- Conceptual Interaction: Upon physical interaction, the user can edit, play around, mess with concepts.
- Earthen Concept Manipulation: Manipulate earthen concepts.
- Morphogenetic Field Manipulation alternate the concepts of life, death and the amalgamation dividing the two.
- Prima Materia Manipulation via the effect of manipulating the ideal of genesis and finalities' driving force.
- Principle Manipulation: Can manipulate principles, the complete and fundamental underlying nature behind everything.
- Axiom Manipulation: Can change axioms - the fundamental, self-evident truths that define the most basic logic of existence.
- Logic Manipulation: Can redefine logic from the ground up by altering axioms, or alter specific aspects of logic by altering the very concept of it.
- Definition Manipulation: Can manipulate the definition of any word, name, person, place, power, object or concept.
- Origin Manipulation: As the original plane of thoughts and ideas.
- Axiom Manipulation: Can change axioms - the fundamental, self-evident truths that define the most basic logic of existence.
- Solipsistic Manipulation: Seeing as many/all ideals and worldviews govern any if not everything in one way or another.
- Context Manipulation alternate the nature of everything that is through understanding the interconnected nature of which concept it relates.
Techniques[]
- Dimensional Transcendence: Exists beyond of all dimensional levels, within the conceptual realm.
- Spatial-Temporal Transcendence: Exists beyond the concepts of time and space, within the conceptual realm.
- Duality Transcendence: Since the idea of the conceptual plane personifies the uniformaility of all things. This power naturally absconds with borderlines that divide them all.
Conceptual Levels[]
- (Basic) Concept Manipulation: This user can manipulate parts, parts of a set, all known parts, or all existent parts of concepts, change concepts and their definition, create new ones by warping a universal idea or create one out of nothing, so long as it is rational, and consistent with preexisting concepts.
- (Advanced) Conceptual Plane Manipulation: This user is capable of getting a hold of the place (or plane of existence) where all forms of concepts and ideas reside and rest, if not originate from. In difference to Concept Manipulation, this controls concepts to a more marked degree of connection to the point of not only manipulating the concepts' contents themselves but their totality of it.
- (Nigh Omnipotent) Meta-Concept Manipulation: Has the capabilities to create and assume control of concepts that do not conform to the axioms and principles that reality follows, and are thus considered impossible to exist in reality naturally. These 'meta-concepts' are of an infinite diversity; those on the lower end of the spectrum, so to speak, operate off of similar fundamentals to normal concepts, and as such can be considered merely to be illogical, insane, contradictory or irrational.
- (Omnipotent) Conceptual Lordship: Has absolute control over concepts and can manipulate their principles and axioms. They can create embodiments for any concept and can infuse concepts into pre-existing objects, beings and places, changing and empowering them accordingly.
Variations[]
- Akashic Plane Manipulation
- Causal Plane Manipulation
- Existential Plane Manipulation
- Inner World Manipulation
- Messianic Plane Manipulation
Associations[]
- Conceptual Embodiment
- Conceptual Force Manipulation
- Conceptual Lordship
- Conceptual Transcendence
- Meta-Concept Manipulation
Limitations[]
- Lack of understanding or comprehending the plane might hold the user back of fully exploiting his ability.
- The metaphorical and symbolic nature of the conceptual plane may overwhelm the user's mind.
Known Users[]
- Vlad Tepes Dracula (Castlevania)
- Evil Ernie (Chaos! Comics)
- Abstract Entities (Marvel Comics)
- Jean Grey (Marvel Comics)
- Simon (Tengen Toppa Gurren Lagann)
Known Powers[]
- The Dead Mind (Chaos! Comics)
- Chaos (Castlevania franchise)
- The Forever Force (DC Comics)
- Sage Force
- Speed Force
- Still Force
- Strength Force
- The Morphogenetic Field (DC Comics)
- The Blaze
- The Clear
- The Divided
- The Red
- The Rot
- The Seven Hidden Forces of the Universe (DC Comics)
- Collective Unconscious/Black Apple
- Dimensional Superstructure/Sixth Note
- Emotional/Invisible Spectrum
- Faithfulness/Faithlessness
- Life/Death Force
- Speed/Still Force
- Sphere of the Gods/Void Wind
Known Locations[]
- Ideal World (Berserk)
- Celestial Isthmus (DC Comics)
- Parliament of Flames (DC Comics)
- Parliament of Stones (DC Comics)
- Parliament of Trees (DC Comics)
- Parliament of Vapors (DC Comics)
- Parliament of Waves (DC Comics)
- Each Realm of The Endless (DC Comics/The Sandman)
- Adolla (Fire Force)
- Dimension of Manifestations (Marvel Comics)
- The Godwheel (Malibu Comics)
- Overspace (Marvel Comics)
- Superflow (Marvel Comics)
- The White Hot Room (Marvel Comics)
- Metaverse (Persona 5)
- The Palaces (Persona 5)
- Hyperuranion/Platonic Realm (Platonism)
- Super Spiral Universe (Tengen Toppa Gurren Lagann)
- The Void (Wander Over Yonder)